Gin 是一个 go 的 web 框架,它具有轻量级,高性能,运行速度快,分组的路由器,良好的崩溃捕获和错误处理,非常好的支持中间件,rest api和json。
总之在 Go语言开发领域是一款值得好好研究的 Web 框架。官方地址:https://github.com/gin-gonic/gin
但是最近想尝试下websocket功能,发现Gin框架里没有。
Go 官方没有提供对 WebSocket 的支持,必须选择第三方提供的包。
常用的有两种,golang.org/x/net/websocket和 https://github.com/gorilla/websocket
《Go Web 编程》一书中的例子使用的是golang.org/x/net/websocket
其中gorilla/websocket更常用些,Apache的Paho GO mqtt client库中和go的另外一个web框架iris中,就使用的是gorilla/websocket库。
是不是直接把gorilla/websocket引入进gin框架就可以了?
但是还得需要自己完成封装,若不花功夫封装好,不是很好用,稳定性更难保证。
网上找到gin中使用gorilla的websocket库的例子,都只是一些简单的测试,一点儿都不好用。
接下来,为了让websocket在gin中更好用些,移植iris框架中的websocket功能到gin框架中,使用起来就简单啦,使用如下:
github 地址: https://github.com/yangyongzhen/gin-websocket.git
package main
import (
"fmt"
//"github.com/gin-contrib/cors"
"github.com/gin-gonic/gin"
"net/http"
"strings"
"websockTest/websocket"
)
func main() {
ws := websocket.New(websocket.Config{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
})
ws.OnConnection(handleConnection)
r := gin.Default()
//允许跨域
//config := cors.DefaultConfig()
//config.AllowOrigins = []string{"http://127.0.0.1:9090"}
//r.Use(Cors())
//静态资源
r.Static("/static", "./static")
r.LoadHTMLGlob("views/*")
r.GET("/api/v3/device", ws.Handler())
r.GET("/test", func(c *gin.Context) {
c.HTML(http.StatusOK, "test.html", gin.H{
"title": "this is a test",
})
})
r.Run(":9090")
}
func handleConnection(c websocket.Connection) {
fmt.Println("client connected,id=", c.ID())
c.Write(1, []byte("welcome client"))
// 测试从浏览器中读取事件
c.On("chat", func(msg string) {
// 将消息打印到控制台
fmt.Printf("%s sent: %s\n", c.Context().ClientIP(), msg)
// 将消息写回客户端消息所有者:
// c.Emit("chat", msg)
c.To(websocket.All).Emit("chat", msg)
})
c.OnMessage(func(msg []byte) {
fmt.Println("received msg:", string(msg))
c.Write(1, []byte("hello aa"))
c.To(websocket.All).Emit("chat", msg)
})
c.OnDisconnect(func() {
fmt.Println("client Disconnect,id=", c.ID())
})
}
附,网上找到的一些测试代码如下:
package server
import (
"fmt"
"net"
"net/http"
"time"
"github.com/gorilla/websocket"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Maximum message size allowed from peer.
maxMessageSize = 8192
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
)
type WsServer struct {
listener net.Listener
addr string
upgrade *websocket.Upgrader
}
func NewWsServer() *WsServer {
ws := new(WsServer)
ws.addr = "0.0.0.0:9090"
ws.upgrade = &websocket.Upgrader{
ReadBufferSize: 4096,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
if r.Method != "GET" {
fmt.Println("method is not GET")
return false
}
if r.URL.Path != "/ws" {
fmt.Println("path error")
return false
}
return true
},
}
return ws
}
func (self *WsServer) ServeHTTP(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/ws" {
httpCode := http.StatusInternalServerError
reasePhrase := http.StatusText(httpCode)
fmt.Println("path error ", reasePhrase)
fmt.Println("path error,url=", r.URL.Path)
http.Error(w, reasePhrase, httpCode)
return
}
conn, err := self.upgrade.Upgrade(w, r, nil)
if err != nil {
fmt.Println("websocket error:", err)
return
}
fmt.Println("client connect :", conn.RemoteAddr())
go self.connHandle(conn)
}
func (self *WsServer) connHandle(conn *websocket.Conn) {
defer func() {
conn.Close()
}()
stopCh := make(chan int)
go self.send(conn, stopCh)
conn.SetReadLimit(maxMessageSize)
conn.SetReadDeadline(time.Now().Add(pongWait))
conn.SetPongHandler(func(string) error {
fmt.Println("this is PongHandler")
conn.SetReadDeadline(time.Now().Add(pongWait))
if err := conn.WriteMessage(websocket.PongMessage, nil); err != nil {
fmt.Println("resp pong error", err)
} else {
fmt.Println("resp pong ok")
}
return nil
})
for {
conn.SetReadDeadline(time.Now().Add(time.Millisecond * time.Duration(60000)))
_, msg, err := conn.ReadMessage()
if err != nil {
// 判断是不是超时
if netErr, ok := err.(net.Error); ok {
if netErr.Timeout() {
fmt.Printf("ReadMessage timeout remote: %v\n", conn.RemoteAddr())
close(stopCh)
return
}
}
// 其他错误,如果是 1001 和 1000 就不打印日志
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseNormalClosure) {
fmt.Printf("ReadMessage other remote:%v error: %v \n", conn.RemoteAddr(), err)
}
//close(stopCh)
return
}
fmt.Println("收到消息:", string(msg))
}
}
//测试一次性发送 10万条数据给 client, 如果不使用 time.Sleep browser 过了超时时间会断开
func (self *WsServer) send10(conn *websocket.Conn) {
for i := 0; i < 1; i++ {
data := fmt.Sprintf("hello websocket test from server %v,count=%d", time.Now().UnixNano(), i+1)
err := conn.WriteMessage(1, []byte(data))
if err != nil {
fmt.Println("send msg faild ", err)
return
}
//time.Sleep(time.Millisecond * 1)
}
}
func (self *WsServer) send(conn *websocket.Conn, stopCh chan int) {
self.send10(conn)
for {
select {
case <-stopCh:
fmt.Println("connect closed")
return
// case <-time.After(time.Second * 1):
// fmt.Println("time after....")
}
}
}
func (w *WsServer) Start() (err error) {
w.listener, err = net.Listen("tcp", w.addr)
if err != nil {
fmt.Println("net listen error:", err)
return
}
err = http.Serve(w.listener, w)
if err != nil {
fmt.Println("http serve error:", err)
return
}
return nil
}