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Sure, I can help you with that. Here is the code to simulate the Monty Hall problem: ```python import numpy as np import matplotlib.pyplot as plt def random_door(): return np.random.choice([1,2,3]) def monty_choice(contestant_door, car_door): if contestant_door == car_door: return np.random.binomial(1, 0.5) + 1 else: return 6 - contestant_door - car_door def win_car(strategy, contestant_door, car_door, monty_door): if strategy == 'switch': new_door = 6 - contestant_door - monty_door return new_door == car_door else: return contestant_door == car_door def simulation(n, strategy): car_door = random_door() contestant_door = random_door() monty_door = monty_choice(contestant_door, car_door) successes = 0 failures = 0 for i in range(n): if win_car(strategy, contestant_door, car_door, monty_door): successes += 1 else: failures += 1 return successes, failures n = 1000 switch_successes, switch_failures = simulation(n, 'switch') noswitch_successes, noswitch_failures = simulation(n, 'noswitch') fig, axs = plt.subplots(1, 2, figsize=(10, 5), sharey=True) axs[0].bar(['Switch Successes', 'Switch Failures'], [switch_successes, switch_failures]) axs[0].set_title('Switch Strategy') axs[1].bar(['No Switch Successes', 'No Switch Failures'], [noswitch_successes, noswitch_failures]) axs[1].set_title('No Switch Strategy') plt.show() ``` This code defines three functions: `random_door` to randomly select a door for the car or the contestant, `monty_choice` to choose the door Monty opens based on the contestant's choice and the location of the car, and `win_car` to determine if the contestant wins the car based on the strategy (switch or no switch), the doors chosen by the contestant and Monty, and the location of the car. The `simulation` function runs the simulation for a given strategy and number of iterations. It selects the doors for the car and the contestant, chooses the door Monty opens, and then checks if the contestant wins the car based on the chosen strategy. The code then runs the simulation for both the switch and no switch strategies, and plots the results in side-by-side bar charts. According to the simulation results, the contestant should switch doors to increase their chances of winning the car. The switch strategy has a higher probability of success than the no switch strategy. This result is consistent with the conditional probability of the problem, which shows that the probability of winning the car is 2/3 if the contestant switches doors, and 1/3 if they do not switch.

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