uniapp实现聊天|uniapp聊天源码

泡泡IM uniapp版聊天源码是一套完整的基于uniapp开发的聊天软件源码,可编译成微信小程序、安卓 IOS APP聊天软件、H5网页聊天室。uniapp聊天源码未加密,无外部依赖,可私有化部署,可二次开发。文档全面,接口丰富,方便二次开发或者对接现有项目。

聊天软件主要通能
1、支持发语音、文字、图片、表情、录制视频
2、支持私聊、群聊
3、群聊支持建群、退群、解散群组、禁言、踢人、拉人进群、群备注等功能、管理员
4、个人信息支持更改昵称、头像、个性签名等
5、支持查看历史消息、离线消息
6、支持好友查找、好友申请、同意好友申请、拒绝申请、删除好友,好友备注
7、支持消息撤回,脏字过滤
8、支持通讯录,按字母顺序排列
9、离线消息栏推送能力
10、管理后台

聊天源码技术栈:
编辑器:HBuilderX
技术框架:uni-app + vue
后端:PHP 语言, ThinkPHP框架
即时通讯:WebSocket workerman
数据库:MySQL
Web服务器:Nginx 或 Apache

代码片段:

body {
	background-color: #f1f1f1;
	font-size: 28rpx;
	color: #333333;
	font-family: Helvetica Neue, Helvetica, sans-serif;
    overflow: hidden;
}

view,
scroll-view,
swiper,
button,
input,
textarea,
label,
navigator,
image {
	box-sizing: border-box;
}

.round {
	border-radius: 5000rpx;
}

.radius {
	border-radius: 6rpx;
}

/* ==================
          图片
 ==================== */

image {
	max-width: 100%;
	display: inline-block;
	position: relative;
	z-index: 0;
}

image.loading::before {
	content: "";
	background-color: #f5f5f5;
	display: block;
	position: absolute;
	width: 100%;
	height: 100%;
	z-index: -2;
}

image.loading::after {
	content: "\e7f1";
	font-family: "cuIcon";
	position: absolute;
	top: 0;
	left: 0;
	width: 32rpx;
	height: 32rpx;
	line-height: 32rpx;
	right: 0;
	bottom: 0;
	z-index: -1;
	font-size: 32rpx;
	margin: auto;
	color: #ccc;
	-webkit-animation: cuIcon-spin 2s infinite linear;
	animation: cuIcon-spin 2s infinite linear;
	display: block;
}

.response {
	width: 100%;
}

/* ==================
         开关
 ==================== */

switch,
checkbox,
radio {
	position: relative;
}

switch::after,
switch::before {
	font-family: "cuIcon";
	content: "\e645";
	position: absolute;
	color: #ffffff !important;
	top: 0%;
	left: 0rpx;
	font-size: 26rpx;
	line-height: 26px;
	width: 50%;
	text-align: center;
	pointer-events: none;
	transform: scale(0, 0);
	transition: all 0.3s ease-in-out 0s;
	z-index: 9;
	bottom: 0;
	height: 26px;
	margin: auto;
}

switch::before {
	content: "\e646";
	right: 0;
	transform: scale(1, 1);
	left: auto;
}

switch[checked]::after,
switch.checked::after {
	transform: scale(1, 1);
}

switch[checked]::before,
switch.checked::before {
	transform: scale(0, 0);
}

/* #ifndef MP-ALIPAY */
radio::before,
checkbox::before {
	font-family: "cuIcon";
	content: "\e645";
	position: absolute;
	color: #ffffff !important;
	top: 50%;
	margin-top: -8px;
	right: 5px;
	font-size: 32rpx;
	line-height: 16px;
	pointer-events: none;
	transform: scale(1, 1);
	transition: all 0.3s ease-in-out 0s;
	z-index: 9;
}

radio .wx-radio-input,
checkbox .wx-checkbox-input,
radio .uni-radio-input,
checkbox .uni-checkbox-input {
	margin: 0;
	width: 24px;
	height: 24px;
}

checkbox.round .wx-checkbox-input,
checkbox.round .uni-checkbox-input {
	border-radius: 100rpx;
}

/* #endif */
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.Recorder = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
"use strict";

module.exports = require("./recorder").Recorder;

},{"./recorder":2}],2:[function(require,module,exports){
'use strict';

var _createClass = (function () {
  function defineProperties(target, props) {
      for (var i = 0; i < props.length; i++) {
          var descriptor = props[i];descriptor.enumerable = descriptor.enumerable || false;descriptor.configurable = true;if ("value" in descriptor) descriptor.writable = true;Object.defineProperty(target, descriptor.key, descriptor);
      }
  }return function (Constructor, protoProps, staticProps) {
      if (protoProps) defineProperties(Constructor.prototype, protoProps);if (staticProps) defineProperties(Constructor, staticProps);return Constructor;
  };
})();

Object.defineProperty(exports, "__esModule", {
  value: true
});
exports.Recorder = undefined;

var _inlineWorker = require('inline-worker');

var _inlineWorker2 = _interopRequireDefault(_inlineWorker);

function _interopRequireDefault(obj) {
  return obj && obj.__esModule ? obj : { default: obj };
}

function _classCallCheck(instance, Constructor) {
  if (!(instance instanceof Constructor)) {
      throw new TypeError("Cannot call a class as a function");
  }
}

var Recorder = exports.Recorder = (function () {
  function Recorder(source, cfg) {
      var _this = this;

      _classCallCheck(this, Recorder);

      this.config = {
          bufferLen: 4096,
          numChannels: 2,
          mimeType: 'audio/wav'
      };
      this.recording = false;
      this.callbacks = {
          getBuffer: [],
          exportWAV: []
      };

      Object.assign(this.config, cfg);
      this.context = source.context;
      this.node = (this.context.createScriptProcessor || this.context.createJavaScriptNode).call(this.context, this.config.bufferLen, this.config.numChannels, this.config.numChannels);

      this.node.onaudioprocess = function (e) {
          if (!_this.recording) return;

          var buffer = [];
          for (var channel = 0; channel < _this.config.numChannels; channel++) {
              buffer.push(e.inputBuffer.getChannelData(channel));
          }
          _this.worker.postMessage({
              command: 'record',
              buffer: buffer
          });
      };

      source.connect(this.node);
      this.node.connect(this.context.destination); //this should not be necessary

      var self = {};
      this.worker = new _inlineWorker2.default(function () {
          var recLength = 0,
              recBuffers = [],
              sampleRate = undefined,
              numChannels = undefined;

          self.onmessage = function (e) {
              switch (e.data.command) {
                  case 'init':
                      init(e.data.config);
                      break;
                  case 'record':
                      record(e.data.buffer);
                      break;
                  case 'exportWAV':
                      exportWAV(e.data.type);
                      break;
                  case 'getBuffer':
                      getBuffer();
                      break;
                  case 'clear':
                      clear();
                      break;
              }
          };

          function init(config) {
              sampleRate = config.sampleRate;
              numChannels = config.numChannels;
              initBuffers();
          }

          function record(inputBuffer) {
              for (var channel = 0; channel < numChannels; channel++) {
                  recBuffers[channel].push(inputBuffer[channel]);
              }
              recLength += inputBuffer[0].length;
          }

          function exportWAV(type) {
              var buffers = [];
              for (var channel = 0; channel < numChannels; channel++) {
                  buffers.push(mergeBuffers(recBuffers[channel], recLength));
              }
              var interleaved = undefined;
              if (numChannels === 2) {
                  interleaved = interleave(buffers[0], buffers[1]);
              } else {
                  interleaved = buffers[0];
              }
              var dataview = encodeWAV(interleaved);
              var audioBlob = new Blob([dataview], { type: type });

              self.postMessage({ command: 'exportWAV', data: audioBlob });
          }

          function getBuffer() {
              var buffers = [];
              for (var channel = 0; channel < numChannels; channel++) {
                  buffers.push(mergeBuffers(recBuffers[channel], recLength));
              }
              self.postMessage({ command: 'getBuffer', data: buffers });
          }

          function clear() {
              recLength = 0;
              recBuffers = [];
              initBuffers();
          }

          function initBuffers() {
              for (var channel = 0; channel < numChannels; channel++) {
                  recBuffers[channel] = [];
              }
          }

          function mergeBuffers(recBuffers, recLength) {
              var result = new Float32Array(recLength);
              var offset = 0;
              for (var i = 0; i < recBuffers.length; i++) {
                  result.set(recBuffers[i], offset);
                  offset += recBuffers[i].length;
              }
              return result;
          }

          function interleave(inputL, inputR) {
              var length = inputL.length + inputR.length;
              var result = new Float32Array(length);

              var index = 0,
                  inputIndex = 0;

              while (index < length) {
                  result[index++] = inputL[inputIndex];
                  result[index++] = inputR[inputIndex];
                  inputIndex++;
              }
              return result;
          }

          function floatTo16BitPCM(output, offset, input) {
              for (var i = 0; i < input.length; i++, offset += 2) {
                  var s = Math.max(-1, Math.min(1, input[i]));
                  output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
              }
          }

          function writeString(view, offset, string) {
              for (var i = 0; i < string.length; i++) {
                  view.setUint8(offset + i, string.charCodeAt(i));
              }
          }

          function encodeWAV(samples) {
              var buffer = new ArrayBuffer(44 + samples.length * 2);
              var view = new DataView(buffer);

              /* RIFF identifier */
              writeString(view, 0, 'RIFF');
              /* RIFF chunk length */
              view.setUint32(4, 36 + samples.length * 2, true);
              /* RIFF type */
              writeString(view, 8, 'WAVE');
              /* format chunk identifier */
              writeString(view, 12, 'fmt ');
              /* format chunk length */
              view.setUint32(16, 16, true);
              /* sample format (raw) */
              view.setUint16(20, 1, true);
              /* channel count */
              view.setUint16(22, numChannels, true);
              /* sample rate */
              view.setUint32(24, sampleRate, true);
              /* byte rate (sample rate * block align) */
              view.setUint32(28, sampleRate * 4, true);
              /* block align (channel count * bytes per sample) */
              view.setUint16(32, numChannels * 2, true);
              /* bits per sample */
              view.setUint16(34, 16, true);
              /* data chunk identifier */
              writeString(view, 36, 'data');
              /* data chunk length */
              view.setUint32(40, samples.length * 2, true);

              floatTo16BitPCM(view, 44, samples);

              return view;
          }
      }, self);

      this.worker.postMessage({
          command: 'init',
          config: {
              sampleRate: this.context.sampleRate,
              numChannels: this.config.numChannels
          }
      });

      this.worker.onmessage = function (e) {
          var cb = _this.callbacks[e.data.command].pop();
          if (typeof cb == 'function') {
              cb(e.data.data);
          }
      };
  }

  _createClass(Recorder, [{
      key: 'record',
      value: function record() {
          this.recording = true;
      }
  }, {
      key: 'stop',
      value: function stop() {
          this.recording = false;
      }
  }, {
      key: 'clear',
      value: function clear() {
          this.worker.postMessage({ command: 'clear' });
      }
  }, {
      key: 'getBuffer',
      value: function getBuffer(cb) {
          cb = cb || this.config.callback;
          if (!cb) throw new Error('Callback not set');

          this.callbacks.getBuffer.push(cb);

          this.worker.postMessage({ command: 'getBuffer' });
      }
  }, {
      key: 'exportWAV',
      value: function exportWAV(cb, mimeType) {
          mimeType = mimeType || this.config.mimeType;
          cb = cb || this.config.callback;
          if (!cb) throw new Error('Callback not set');

          this.callbacks.exportWAV.push(cb);

          this.worker.postMessage({
              command: 'exportWAV',
              type: mimeType
          });
      }
  }], [{
      key: 'forceDownload',
      value: function forceDownload(blob, filename) {
          var url = (window.URL || window.webkitURL).createObjectURL(blob);
          var link = window.document.createElement('a');
          link.href = url;
          link.download = filename || 'output.wav';
          var click = document.createEvent("Event");
          click.initEvent("click", true, true);
          link.dispatchEvent(click);
      }
  }]);

  return Recorder;
})();

exports.default = Recorder;

},{"inline-worker":3}],3:[function(require,module,exports){
"use strict";

module.exports = require("./inline-worker");
},{"./inline-worker":4}],4:[function(require,module,exports){
(function (global){
"use strict";

var _createClass = (function () { function defineProperties(target, props) { for (var key in props) { var prop = props[key]; prop.configurable = true; if (prop.value) prop.writable = true; } Object.defineProperties(target, props); } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();

var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } };

var WORKER_ENABLED = !!(global === global.window && global.URL && global.Blob && global.Worker);

var InlineWorker = (function () {
function InlineWorker(func, self) {
  var _this = this;

  _classCallCheck(this, InlineWorker);

  if (WORKER_ENABLED) {
    var functionBody = func.toString().trim().match(/^function\s*\w*\s*\([\w\s,]*\)\s*{([\w\W]*?)}$/)[1];
    var url = global.URL.createObjectURL(new global.Blob([functionBody], { type: "text/javascript" }));

    return new global.Worker(url);
  }

  this.self = self;
  this.self.postMessage = function (data) {
    setTimeout(function () {
      _this.onmessage({ data: data });
    }, 0);
  };

  setTimeout(function () {
    func.call(self);
  }, 0);
}

_createClass(InlineWorker, {
  postMessage: {
    value: function postMessage(data) {
      var _this = this;

      setTimeout(function () {
        _this.self.onmessage({ data: data });
      }, 0);
    }
  }
});

return InlineWorker;
})();

module.exports = InlineWorker;
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}]},{},[1])(1)
});

uniapp聊天效果预览
300px
300px
300px
转自 https://www.popoim.com/im/article/9

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提供的源码资源涵盖了安卓应用、小程序、Python应用和Java应用等多个领域,每个领域都包含了丰富的实例和项目。这些源码都是基于各自平台的最新技术和标准编写,确保了在对应环境下能够无缝运行。同时,源码中配备了详细的注释和文档,帮助用户快速理解代码结构和实现逻辑。 适用人群: 这些源码资源特别适合大学生群体。无论你是计算机相关专业的学生,还是对其他领域编程感兴趣的学生,这些资源都能为你提供宝贵的学习和实践机会。通过学习和运行这些源码,你可以掌握各平台开发的基础知识,提升编程能力和项目实战经验。 使用场景及目标: 在学习阶段,你可以利用这些源码资源进行课程实践、课外项目或毕业设计。通过分析和运行源码,你将深入了解各平台开发的技术细节和最佳实践,逐步培养起自己的项目开发和问题解决能力。此外,在求职或创业过程中,具备跨平台开发能力的大学生将更具竞争力。 其他说明: 为了确保源码资源的可运行性和易用性,特别注意了以下几点:首先,每份源码都提供了详细的运行环境和依赖说明,确保用户能够轻松搭建起开发环境;其次,源码中的注释和文档都非常完善,方便用户快速上手和理解代码;最后,我会定期更新这些源码资源,以适应各平台技术的最新发展和市场需求。
Uniapp 聊天App源码是一个使用Uniapp框架编写的开源项目,其目的是为开发者提供一个基于Uniapp聊天应用的代码基础。Uniapp是一个跨平台的开发框架,可以帮助开发者使用一套代码同时在iOS、Android和Web平台上构建应用。 该源码提供了基本的聊天功能,包括发送和接收消息、创建和管理聊天群组、添加好友等。开发者可以根据自己的需求和设计,对源码进行定制和扩展,以实现更丰富的功能和更好的用户体验。 Uniapp聊天App源码具有以下特点: 1. 跨平台:Uniapp框架使应用能够在多个平台上运行,无需为不同平台编写独立的代码,节省了开发时间和成本。 2. 组件化开发:Uniapp支持组件化开发,开发者可以将不同的功能和界面封装成组件,方便复用和管理。 3. 响应式布局:源码中使用了响应式布局,可以适应不同屏幕尺寸的设备,提供良好的用户体验。 4. 数据管理:源码中使用了Vuex进行状态管理,方便开发者对数据进行统一管理和调用。 5. 界面友好:源码提供了简洁、美观的聊天界面,用户可以方便地进行消息的发送和查看。 总之,Uniapp聊天App源码是一个基于Uniapp框架的聊天应用的开源项目,具有跨平台、组件化开发、响应式布局、数据管理和界面友好等特点。通过对源码的定制和扩展,开发者可以快速构建自己的聊天应用,并实现更多的功能和自定义。
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