接着上一篇的socket网络编程的函数介绍,接下来做一个socket网络编程实例:
tcpServer
socket bind listen accept write read(send recv) close
tcpClient
socket connect write read (send recv) close
udpServer
socket bind sendto recvfrom close
udpClient
socket sendto recvfrom close
上面是socket网络编程中常用的函数,接下来写代码:
tcpServer:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#define BUF_SIZE 1024
int main(int argc, char *argv[])
{
int server_sockfd;//服务器端套接字
int client_sockfd;//客户端套接字
int nlen;
struct sockaddr_in server_addr; //服务器网络地址结构体
struct sockaddr_in client_addr; //客户端网络地址结构体
int sin_size;
char buf[BUF_SIZE]; //数据传送的缓冲区
memset(&server_addr,0,sizeof(server_addr)); //数据初始化--清零
server_addr.sin_family=AF_INET; //设置为IP通信
server_addr.sin_addr.s_addr=INADDR_ANY;//服务器IP地址--允许连接到所有本地地址上
server_addr.sin_port=htons(8080); //服务器端口号
/*创建服务器端套接字--IPv4协议,面向连接通信,TCP协议*/
if((server_sockfd=socket(PF_INET,SOCK_STREAM,0))<0)
{
perror("socket");
return 1;
}
/*将套接字绑定到服务器的网络地址上*/
if (bind(server_sockfd,(struct sockaddr *)&server_addr,sizeof(struct sockaddr))<0)
{
perror("bind");
return 1;
}
/*监听连接请求--监听队列长度为5*/
listen(server_sockfd,5);
sin_size=sizeof(struct sockaddr_in);
/*等待客户端连接请求到达*/
if((client_sockfd=accept(server_sockfd,(struct sockaddr *)&client_addr,&sin_size))<0)
{
perror("accept");
return 1;
}
printf("accept client %s\n",inet_ntoa(client_addr.sin_addr));
nlen=send(client_sockfd,"Welcome to my server\n",21,0);//发送欢迎信息
/*接收客户端的数据并将其发送给客户端--recv返回接收到的字节数,send返回发送的字节数*/
while((nlen=recv(client_sockfd,buf,BUF_SIZE,0))>0)
{
buf[nlen]='\0';
printf("%s/n",buf);
if(send(client_sockfd,buf,nlen,0)<0)
{
perror("write");
return 1;
}
}
close(client_sockfd);
close(server_sockfd);
return 0;
}
tcpClient
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#define BUF_SIZE 1024
int main(int argc, char *argv[])
{
int client_sockfd;
int nlen;
struct sockaddr_in server_addr; //服务器端网络地址结构体
char buf[BUF_SIZE]; //数据传送的缓冲区
memset(&server_addr,0,sizeof(server_addr)); //数据初始化--清零
server_addr.sin_family=AF_INET; //设置为IP通信
server_addr.sin_addr.s_addr=inet_addr("127.0.0.1");//服务器IP地址
server_addr.sin_port=htons(8080); //服务器端口号
/*创建客户端套接字--IPv4协议,面向连接通信,TCP协议*/
if((client_sockfd=socket(PF_INET,SOCK_STREAM,0))<0)
{
perror("socket");
return 1;
}
/*将套接字绑定到服务器的网络地址上*/
if(connect(client_sockfd,(struct sockaddr *)&server_addr,sizeof(struct sockaddr))<0)
{
perror("connect");
return 1;
}
printf("connected to server\n");
nlen=recv(client_sockfd,buf,BUF_SIZE,0);//接收服务器端信息
buf[nlen]='\0';
printf("%s",buf); //打印服务器端信息
/*循环的发送接收信息并打印接收信息--recv返回接收到的字节数,send返回发送的字节数*/
while(1)
{
printf("Enter string to send:");
scanf("%s",buf);
if(!strcmp(buf,"quit"))
{
break;
}
nlen=send(client_sockfd,buf,strlen(buf),0);
nlen=recv(client_sockfd,buf,BUF_SIZE,0);
buf[nlen]='\0';
printf("received:%s\n",buf);
}
close(client_sockfd);//关闭套接字
return 0;
}
udpServer
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#include <stdlib.h>
#define BUF_SIZE 1024
int main(int argc, char *argv[])
{
int server_sockfd;
int nlen;
struct sockaddr_in my_addr; //服务器网络地址结构体
struct sockaddr_in remote_addr; //客户端网络地址结构体
int sin_size;
char buf[BUF_SIZE]; //数据传送的缓冲区
memset(&my_addr,0,sizeof(my_addr)); //数据初始化--清零
my_addr.sin_family=AF_INET; //设置为IP通信
my_addr.sin_addr.s_addr=INADDR_ANY;//服务器IP地址--允许连接到所有本地地址上
my_addr.sin_port=htons(8080); //服务器端口号
/*创建服务器端套接字--IPv4协议,面向无连接通信,UDP协议*/
if((server_sockfd=socket(PF_INET,SOCK_DGRAM,0))<0)
{
perror("socket");
return 1;
}
/*将套接字绑定到服务器的网络地址上*/
if (bind(server_sockfd,(struct sockaddr *)&my_addr,sizeof(struct sockaddr))<0)
{
perror("bind");
return 1;
}
sin_size=sizeof(struct sockaddr_in);
printf("waiting for a packet...\n");
/*接收客户端的数据并将其发送给客户端--recvfrom是无连接的*/
if((nlen=recvfrom(server_sockfd,buf,BUF_SIZE,0,(struct sockaddr *)&remote_addr,&sin_size))<0)
{
perror("recvfrom");
return 1;
}
printf("received packet from %s:\n",inet_ntoa(remote_addr.sin_addr));
buf[nlen]='\0';
printf("contents: %s\n",buf);
close(server_sockfd);
return 0;
}
udpClient
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#define BUF_SIZE 1024
int main(int argc, char *argv[])
{
int client_sockfd;
int nlen;
struct sockaddr_in server_addr; //服务器端网络地址结构体
int sin_size;
char buf[BUF_SIZE]; //数据传送的缓冲区
memset(&server_addr,0,sizeof(server_addr)); //数据初始化--清零
server_addr.sin_family=AF_INET; //设置为IP通信
server_addr.sin_addr.s_addr=inet_addr("127.0.0.1");//服务器IP地址
server_addr.sin_port=htons(8080); //服务器端口号
/*创建客户端套接字--IPv4协议,面向无连接通信,UDP协议*/
if((client_sockfd=socket(PF_INET,SOCK_DGRAM,0))<0)
{
perror("socket");
return 1;
}
strcpy(buf,"This is a test message");
printf("sending: '%s'\n",buf);
sin_size=sizeof(struct sockaddr_in);
/*向服务器发送数据包*/
if((nlen=sendto(client_sockfd,buf,strnlen(buf),0,(struct sockaddr *)&server_addr,sizeof(struct sockaddr)))<0)
{
perror("recvfrom");
return 1;
}
close(client_sockfd);
return 0;
}
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