简易播放器



#import <UIKit/UIKit.h>
#import "AVFoundation/AVFoundation.h"

@interface playerViewController : UIViewController<AVAudioPlayerDelegate>
@property(strong,nonatomic) AVAudioPlayer *player;

@property (strong, nonatomic) IBOutlet UILabel *centerLabel;
@property (strong, nonatomic) IBOutlet UILabel *leftLabel;
@property (strong, nonatomic) IBOutlet UILabel *rightLabel;
@property (strong, nonatomic) IBOutlet UIButton *playOrpaueButton;
- (IBAction)startButton:(id)sender;

@property (strong, nonatomic) IBOutlet UISlider *volumeSlider;

- (IBAction)setVolume:(id)sender;
@property (strong, nonatomic) IBOutlet UIProgressView *currentprogress;

- (IBAction)leftButton:(id)sender;
- (IBAction)rightButton:(id)sender;






#import "playerViewController.h"

@interface playerViewController ()

@end

@implementation playerViewController

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        
        
        // Custom initialization
    }
    return self;
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    NSString *soundFilePath=[[NSBundle mainBundle]pathForResource:@"稻香" ofType:@"mp3"];
    NSURL *fileURL=[[NSURL alloc]initFileURLWithPath:soundFilePath];
    self.player=[[AVAudioPlayer alloc]initWithContentsOfURL:fileURL error:nil];
    [self.player prepareToPlay];
    
    
    [self.player setDelegate:self];
    [self.playOrpaueButton setImage:[UIImage imageNamed:@"play.png"] forState:UIControlStateNormal];
    
    self.player.volume=0.5;
    self.player.numberOfLoops=2;
    
    self.player.meteringEnabled=YES;
    self.volumeSlider.value=self.player.volume;
    
    self.centerLabel.text=@"0:00";
    self.rightLabel.text=[self timeToString:self.player.duration];
    
    [self updateDisplay];
    [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(updateDisplay) userInfo:nil repeats:YES];
       // Do any additional setup after loading the view from its nib.
}
//- (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player
//                       successfully:(BOOL)completed {
//    NSLog(@"播放完毕");
//    if (completed) {
//        [self.playOrpaueButton setImage:[UIImage imageNamed:@"play.png"]
//                                forState:UIControlStateNormal];
//    }
//}




- (NSString *)timeToString:(int)time {
    return [NSString stringWithFormat:@"%02d:%02d", time / 60, time % 60];
}
- (void)updateDisplay {
    self.currentprogress.progress = self.player.currentTime /
    self.player.duration;
    self.centerLabel.text = [self timeToString:self.player.currentTime];
    [self.player updateMeters];

}


- (void)didReceiveMemoryWarning
{
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

- (IBAction)startButton:(id)sender {
    if (self.player.playing) {
        [self.playOrpaueButton setImage:[UIImage imageNamed:@"play.png"] forState:UIControlStateNormal];
        [self.player pause];
    }else{
        [self.playOrpaueButton setImage:[UIImage imageNamed:@"pause.png"]
                                forState:UIControlStateNormal];
        //播放
        [self.player play];
        
    
    
    
   
}

    
}
- (IBAction)setVolume:(id)sender {
    self.player.volume=self.volumeSlider.value;
}
- (IBAction)leftButton:(id)sender {
}

- (IBAction)rightButton:(id)sender {
}
@end







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