赵二的刷题日记029《设计循环队列》

  Design Circular Queue

Design your implementation of the circular queue. The circular queue is a linear data structure in which the operations are performed based on FIFO (First In First Out) principle and the last position is connected back to the first position to make a circle. It is also called "Ring Buffer".

One of the benefits of the circular queue is that we can make use of the spaces in front of the queue. In a normal queue, once the queue becomes full, we cannot insert the next element even if there is a space in front of the queue. But using the circular queue, we can use the space to store new values.

Implementation the MyCircularQueue class:

  • MyCircularQueue(k) Initializes the object with the size of the queue to be k.
  • int Front() Gets the front item from the queue. If the queue is empty, return -1.
  • int Rear() Gets the last item from the queue. If the queue is empty, return -1.
  • boolean enQueue(int value) Inserts an element into the circular queue. Return true if the operation is successful.
  • boolean deQueue() Deletes an element from the circular queue. Return true if the operation is successful.
  • boolean isEmpty() Checks whether the circular queue is empty or not.
  • boolean isFull() Checks whether the circular queue is full or not.

You must solve the problem without using the built-in queue data structure in your programming language. 

Example 1:

Input
["MyCircularQueue", "enQueue", "enQueue", "enQueue", "enQueue", "Rear", "isFull", "deQueue", "enQueue", "Rear"]
[[3], [1], [2], [3], [4], [], [], [], [4], []]
Output
[null, true, true, true, false, 3, true, true, true, 4]

Explanation
MyCircularQueue myCircularQueue = new MyCircularQueue(3);
myCircularQueue.enQueue(1); // return True
myCircularQueue.enQueue(2); // return True
myCircularQueue.enQueue(3); // return True
myCircularQueue.enQueue(4); // return False
myCircularQueue.Rear();     // return 3
myCircularQueue.isFull();   // return True
myCircularQueue.deQueue();  // return True
myCircularQueue.enQueue(4); // return True
myCircularQueue.Rear();     // return 4

class Node {
    //链表实现
    int val;
    Node next;
    
    public Node(int val) {
        this.val = val;
        this.next = null;
    }
}

class MyCircularQueue {
    Node head, tail;//头尾指针
    int count;//当前队列中的元素个数
    int maxSize;//队列最大容量
    
    public MyCircularQueue(int k) {
        this.maxSize = k;
    }
    
    public boolean enQueue(int value) {
        if (this.count == maxSize)
            return false;
        
        Node newNode = new Node(value);
        if (this.count == 0) {
            head = tail = newNode;
        } else {
            tail.next = newNode;
            tail = newNode;
        }
        
        this.count++;
        return true;
    }
    
    public boolean deQueue() {
        if (this.count == 0)
            return false;
        
        this.head = this.head.next;
        this.count--;
        return true;
    }
    
    public int Front() {
        if (this.count == 0)
            return -1;
        else
            return this.head.val;
    }
    
    public int Rear() {
        if (this.count == 0)
            return -1;
        else
            return this.tail.val;
    }
    
    public boolean isEmpty() {
        return this.count == 0;
    }
    
    public boolean isFull() {
        return this.count == this.maxSize;
    }
}

/**
 * Your MyCircularQueue object will be instantiated and called as such:
 * MyCircularQueue obj = new MyCircularQueue(k);
 * boolean param_1 = obj.enQueue(value);
 * boolean param_2 = obj.deQueue();
 * int param_3 = obj.Front();
 * int param_4 = obj.Rear();
 * boolean param_5 = obj.isEmpty();
 * boolean param_6 = obj.isFull();
 */

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