转载来自:http://blog.csdn.net/wsb1321/article/details/22080325
接着上一篇:
Camera显示之Hal层的适配(一)
一.基本关系
1.先来看看KTM hal层大概类图关系:
大概类图关系就是这样, 其中和显示相关的类图关系如红线所圈区域。
可以猜测到 与显示相关的逻辑处理应该都会在DisplayClient这个类去实现。
以后app下达有关预览显示相关的东西啊在hal层基本上都是这一条先进行传递命令, 不过总1中我们可以看到CamDevice还有一些衍生类, 这些都是mtk为不同设备做的一些定制, 主要的路径还是如上图所示。
二.接着之前的在CameraClient中的代码:
- //!++
- else if ( window == 0 ) {
- result = mHardware->setPreviewWindow(window);
- }
1.setPreviewWindow(window)通过CameraHardwareInterface适配:
- mDevice->ops->set_preview_window(mDevice,
- buf.get() ? &mHalPreviewWindow.nw : 0);
来实现向hal层下达命令和设置参数。
在这里我们发现传入的是mHalPreviewWindow.nw, 而不是我们之前所讲述的ANativeWindow 这是因为mHalPreviewWindow.nw将ANativeWindow的一些流的操作进行封装, 使之操作更加简便。
mHalPreviewWindow.nw的定义:
- struct camera_preview_window {
- struct preview_stream_ops nw;
- void *user;
- };
就是结构体:struct :
- typedef struct preview_stream_ops {
- int (*dequeue_buffer)(struct preview_stream_ops* w,
- buffer_handle_t** buffer, int *stride);
- int (*enqueue_buffer)(struct preview_stream_ops* w,
- buffer_handle_t* buffer);
- int (*cancel_buffer)(struct preview_stream_ops* w,
- buffer_handle_t* buffer);
- int (*set_buffer_count)(struct preview_stream_ops* w, int count);
- int (*set_buffers_geometry)(struct preview_stream_ops* pw,
- int w, int h, int format);
- int (*set_crop)(struct preview_stream_ops *w,
- int left, int top, int right, int bottom);
- int (*set_usage)(struct preview_stream_ops* w, int usage);
- int (*set_swap_interval)(struct preview_stream_ops *w, int interval);
- int (*get_min_undequeued_buffer_count)(const struct preview_stream_ops *w,
- int *count);
- int (*lock_buffer)(struct preview_stream_ops* w,
- buffer_handle_t* buffer);
- // Timestamps are measured in nanoseconds, and must be comparable
- // and monotonically increasing between two frames in the same
- // preview stream. They do not need to be comparable between
- // consecutive or parallel preview streams, cameras, or app runs.
- int (*set_timestamp)(struct preview_stream_ops *w, int64_t timestamp);
对显示流的操作都是通过这些函数实现的,而mHalPreviewWindow中实现了具体操的方法, 在这些方法的实现中实现对作ANativeWindow的操作。 而在hal端就是通过mHalPreviewWindow.nw 进行对ANativeWindow的具体操作。
基本类图关系:
2.继续1中的:
- mDevice->ops->set_preview_window(mDevice,
- buf.get() ? &mHalPreviewWindow.nw : 0);
我已经知道了mHalPreviewWindow.nw为传入的一个重要参数mHalPreviewWindow.nw 为preview_stream_ops。
继续看看set_preview_window这个方法。 我们有上篇文章知道ops是ICamDevice的一个成员gCameraDevOps,类型为camera_device_ops_t:
可以看到:
- static camera_device_ops_t const gCameraDevOps = {
- set_preview_window: camera_set_preview_window,
- set_callbacks: camera_set_callbacks,
- enable_msg_type: camera_enable_msg_type,
- disable_msg_type: camera_disable_msg_type,
- msg_type_enabled: camera_msg_type_enabled,
- start_preview: camera_start_preview,
- stop_preview: camera_stop_preview,
- preview_enabled: camera_preview_enabled,
- store_meta_data_in_buffers: camera_store_meta_data_in_buffers,
- start_recording: camera_start_recording,
- stop_recording: camera_stop_recording,
- recording_enabled: camera_recording_enabled,
- release_recording_frame: camera_release_recording_frame,
- auto_focus: camera_auto_focus,
- cancel_auto_focus: camera_cancel_auto_focus,
- take_picture: camera_take_picture,
- cancel_picture: camera_cancel_picture,
- set_parameters: camera_set_parameters,
- get_parameters: camera_get_parameters,
- put_parameters: camera_put_parameters,
- send_command: camera_send_command,
- release: camera_release,
- dump: camera_dump,
- };
gCameraDevOps 中的函数地址映射到ICamDevice中的函数实现。
所以 :ops->set_preview_window(mDevice, buf.get() ? &mHalPreviewWindow.nw : 0) 就对应到ICamDevice::camera_set_preview_window的发发调用。
- static int camera_set_preview_window(
- struct camera_device * device,
- struct preview_stream_ops *window
- )
- {
- int err = -EINVAL;
- //
- ICamDevice*const pDev = ICamDevice::getIDev(device);
- if ( pDev )
- {
- err = pDev->setPreviewWindow(window);
- }
- //
- return err;
- }
- static inline ICamDevice* getIDev(camera_device*const device)
- {
- return (NULL == device)
- ? NULL
- : reinterpret_cast<ICamDevice*>(device->priv);//得到device->priv
由上篇文章:
知道device->pri实际上是在创建实例的时候指向的自己:
- ICamDevice::
- ICamDevice()
- : camera_device_t()
- , RefBase()
- , mDevOps()
- //
- , mMtxLock()
- //
- {
- MY_LOGD("ctor");
- ::memset(static_cast<camera_device_t*>(this), 0, sizeof(camera_device_t));
- this->priv = this; //用priv指针保存自己。
- this->ops = &mDevOps;//ops指向了mDevOps
- mDevOps = gCameraDevOps;//mDevOps为gCameraDevOps指向的结构体
- }
继续回到pDev->setPreviewWindow(window);
在ICamDevice中没有对setPreviewWindow具体的实现,而是在其子类CamDevice对ICamDevice进行了具体的实现;
随意代码定位到CamDevice:
- status_t
- CamDevice::
- setPreviewWindow(preview_stream_ops* window)
- {
- MY_LOGI("+ window(%p)", window);
- //
- status_t status = initDisplayClient(window);//开始初始化DisplayClient
- if ( OK == status && previewEnabled() && mpDisplayClient != 0 )
- {
- status = enableDisplayClient();//时能DisplayClient端
- }
- //
- return status;
- }
- status_t
- CamDevice::
- initDisplayClient(preview_stream_ops* window)
- {
- #if '1'!=MTKCAM_HAVE_DISPLAY_CLIENT
- #warning "Not Build Display Client"
- MY_LOGD("Not Build Display Client");
- ..............
- .............
- / [3.1] create a Display Client.
- mpDisplayClient = IDisplayClient::createInstance();
- if ( mpDisplayClient == 0 )
- {
- MY_LOGE("Cannot create mpDisplayClient");
- status = NO_MEMORY;
- goto lbExit;
- }
- // [3.2] initialize the newly-created Display Client.
- if ( ! mpDisplayClient->init() )
- {
- MY_LOGE("mpDisplayClient init() failed");
- mpDisplayClient->uninit();
- mpDisplayClient.clear();
- status = NO_MEMORY;
- goto lbExit;
- }
- // [3.3] set preview_stream_ops & related window info.
- if ( ! mpDisplayClient->setWindow(window, previewSize.width, previewSize.height, queryDisplayBufCount()) )//绑定window
- {
- status = INVALID_OPERATION;
- goto lbExit;
- }
- // [3.4] set Image Buffer Provider Client if it exist.
- if ( mpCamAdapter != 0 && ! mpDisplayClient->setImgBufProviderClient(mpCamAdapter) )//重要! 设置流数据的Buffer提供者。
- {
- status = INVALID_OPERATION;
- goto lbExit;
- }
- ..................
- ..................
- status_t
- CamDevice::
- enableDisplayClient()
- {
- status_t status = OK;
- Size previewSize;
- //
- // [1] Get preview size.
- if ( ! queryPreviewSize(previewSize.width, previewSize.height) )
- {
- MY_LOGE("queryPreviewSize");
- status = DEAD_OBJECT;
- goto lbExit;
- }
- //
- // [2] Enable
- if ( ! mpDisplayClient->enableDisplay(previewSize.width, previewSize.height, queryDisplayBufCount(), mpCamAdapter) )//设置了预览数据的尺寸和Buffer提供者相关的数据
- {
- MY_LOGE("mpDisplayClient(%p)->enableDisplay()", mpDisplayClient.get());
- status = INVALID_OPERATION;
- goto lbExit;
- }
- //
- status = OK;
- lbExit:
- return status;
- }
3.定位到DisplayClient中:
- enableDisplay(
- int32_t const i4Width,
- int32_t const i4Height,
- int32_t const i4BufCount,
- sp<IImgBufProviderClient>const& rpClient
- )
- {
- bool ret = false;
- preview_stream_ops* pStreamOps = mpStreamOps;
- //
- // [1] Re-configurate this instance if any setting changes.
- if ( ! checkConfig(i4Width, i4Height, i4BufCount, rpClient) )
- {
- MY_LOGW("<Config Change> Uninit the current DisplayClient(%p) and re-config...", this);
- //
- // [.1] uninitialize
- uninit();
- //
- // [.2] initialize
- if ( ! init() )
- {
- MY_LOGE("re-init() failed");
- goto lbExit;
- }
- //
- // [.3] set related window info.
- if ( ! setWindow(pStreamOps, i4Width, i4Height, i4BufCount) )//window的尺寸和预览数据的大小一致
- {
- goto lbExit;
- }
- //
- // [.4] set Image Buffer Provider Client.
- if ( ! setImgBufProviderClient(rpClient) )//Buffer的数据提供者为mpCamAdapter, 就是CamAdapter, 后面的预览数据元都是通过它来提供。
- {
- goto lbExit;
- }
- }
- //
- // [2] Enable.
- if ( ! enableDisplay() )//开始进行数据的获取和显示
- {
- goto lbExit;
- }
- //
- ret = true;
- lbExit:
- return ret;
- }
先来看看第一个关键函数:setWindow(pStreamOps, i4Width, i4Height, i4BufCount)
- bool
- DisplayClient::
- setWindow(
- preview_stream_ops*const window,
- int32_t const wndWidth,
- int32_t const wndHeight,
- int32_t const i4MaxImgBufCount
- )
- {
- MY_LOGI("+ window(%p), WxH=%dx%d, count(%d)", window, wndWidth, wndHeight, i4MaxImgBufCount);
- //
- if ( ! window )
- {
- MY_LOGE("NULL window passed into");
- return false;
- }
- //
- if ( 0 >= wndWidth || 0 >= wndHeight || 0 >= i4MaxImgBufCount )
- {
- MY_LOGE("bad arguments - WxH=%dx%d, count(%d)", wndWidth, wndHeight, i4MaxImgBufCount);
- return false;
- }
- //
- //
- Mutex::Autolock _l(mModuleMtx);
- return set_preview_stream_ops(window, wndWidth, wndHeight, i4MaxImgBufCount);//
- }
- ool
- DisplayClient::
- set_preview_stream_ops(
- preview_stream_ops*const window,
- int32_t const wndWidth,
- int32_t const wndHeight,
- int32_t const i4MaxImgBufCount
- )
- {
- CamProfile profile(__FUNCTION__, "DisplayClient");
- //
- bool ret = false;
- status_t err = 0;
- int32_t min_undequeued_buf_count = 0;
- //
- // (2) Check
- if ( ! mStreamBufList.empty() )
- {
- MY_LOGE(
- "locked buffer count(%d)!=0, "
- "callers must return all dequeued buffers, "
- // "and then call cleanupQueue()"
- , mStreamBufList.size()
- );
- dumpDebug(mStreamBufList, __FUNCTION__);
- goto lbExit;
- }
- //
- // (3) Sava info.
- mpStreamImgInfo.clear();//mpStreamImgInfo封装的视屏数据流的基本信息。
- mpStreamImgInfo = new ImgInfo(wndWidth, wndHeight, CAMERA_DISPLAY_FORMAT, CAMERA_DISPLAY_FORMAT_HAL, "Camera@Display");//设置了Stream的宽高和显示类型。
- mpStreamOps = window;//mpStreamOps保存了上层传进来的对象指针。后面就通过它和显示方进行交互。
- mi4MaxImgBufCount = i4MaxImgBufCount;
- ........................
- ........................
- err = mpStreamOps->set_buffer_count(mpStreamOps, mi4MaxImgBufCount+min_undequeued_buf_count);
- if ( err )
- {
- MY_LOGE("set_buffer_count failed: status[%s(%d)]", ::strerror(-err), -err);
- if ( ENODEV == err )
- {
- MY_LOGD("Preview surface abandoned!");
- mpStreamOps = NULL;
- }
- goto lbExit;
- }
- //
- // (4.4) Set window geometry
- err = mpStreamOps->set_buffers_geometry(//设置基本的流信息
- mpStreamOps,
- mpStreamImgInfo->mu4ImgWidth,
- mpStreamImgInfo->mu4ImgHeight,
- mpStreamImgInfo->mi4ImgFormat
- );
通过 上面的代码片段和分析, 确定了上层传递下来的对象指针保存在mpStreamOps, 与显示相关的交互都将通过mpStreamOps来进行操作。 而mpStreamImgInfo封装了流数据的大小和格式等。
再来看看第二个关键函数:setImgBufProviderClient(rpClient):
- bool
- DisplayClient::
- setImgBufProviderClient(sp<IImgBufProviderClient>const& rpClient)
- {
- bool ret = false;
- //
- MY_LOGD("+ ImgBufProviderClient(%p), mpImgBufQueue.get(%p)", rpClient.get(), mpImgBufQueue.get());
- //
- if ( rpClient == 0 )
- {
- MY_LOGE("NULL ImgBufProviderClient");
- mpImgBufPvdrClient = NULL;
- goto lbExit;
- }
- //
- if ( mpImgBufQueue != 0 )
- {
- if ( ! rpClient->onImgBufProviderCreated(mpImgBufQueue) )//通知Provider端(Buffer数据提供者端),我这边已经建好Buffer队列, 后面你就填充数据到对应的Buffer供我使用。
- {
- goto lbExit;
- }
- mpImgBufPvdrClient = rpClient;//用mpImgBufPvdrClient保存provider的对象指针, 方便使用。
- }
- //
- ret = true;
- lbExit:
- MY_LOGD("-");
- return ret;
- };
再来看看第三个关键函数 enableDisplay() :
- bool
- DisplayClient::
- enableDisplay()
- {
- bool ret = false;
- //
- // (1) Lock
- Mutex::Autolock _l(mModuleMtx);
- //
- MY_LOGD("+ isDisplayEnabled(%d), mpDisplayThread.get(%p)", isDisplayEnabled(), mpDisplayThread.get());
- //
- // (2) Check to see if it has been enabled.
- if ( isDisplayEnabled() )
- {
- MY_LOGD("Display is already enabled");
- ret = true;
- goto lbExit;
- }
- //
- // (3) Check to see if thread is alive.
- if ( mpDisplayThread == 0 )
- {
- MY_LOGE("NULL mpDisplayThread");
- goto lbExit;
- }
- //
- // (4) Enable the flag.
- ::android_atomic_write(1, &mIsDisplayEnabled);
- //
- // (5) Post a command to wake up the thread.
- mpDisplayThread->postCommand(Command(Command::eID_WAKEUP));//通知获取数据的线程开始运行
- //
- //
- ret = true;
- lbExit:
- MY_LOGD("- ret(%d)", ret);
- return ret;
- }
- bool
- DisplayThread::
- threadLoop()
- {
- Command cmd;
- if ( getCommand(cmd) )
- {
- switch (cmd.eId)
- {
- case Command::eID_EXIT:
- MY_LOGD("Command::%s", cmd.name());
- break;
- //
- case Command::eID_WAKEUP://对应上面发送的命令
- default:
- if ( mpThreadHandler != 0 )
- {
- mpThreadHandler->onThreadLoop(cmd);//注意此处, mpThreadHandler就是DisplayClient(它继承了IDisplayThreadHandler),
- }
- else
- {
- MY_LOGE("cannot handle cmd(%s) due to mpThreadHandler==NULL", cmd.name());
- }
- break;
- }
- }
- //
- MY_LOGD("- mpThreadHandler.get(%p)", mpThreadHandler.get());
- return true;
- }
- bool
- DisplayClient::
- onThreadLoop(Command const& rCmd)
- {
- // (0) lock Processor.
- sp<IImgBufQueue> pImgBufQueue;
- {
- Mutex::Autolock _l(mModuleMtx);
- pImgBufQueue = mpImgBufQueue;
- if ( pImgBufQueue == 0 || ! isDisplayEnabled() )//判断显示相关的初始化是否完成和启动
- {
- MY_LOGW("pImgBufQueue.get(%p), isDisplayEnabled(%d)", pImgBufQueue.get(), isDisplayEnabled());
- return true;
- }
- }
- // (1) Prepare all TODO buffers.
- if ( ! prepareAllTodoBuffers(pImgBufQueue) )//为pImgBufQueue添加空Buffer。
- {
- return true;
- }
- // (2) Start
- if ( ! pImgBufQueue->startProcessor() )//开始获取数据
- {
- return true;
- }
- //
- {
- Mutex::Autolock _l(mStateMutex);
- mState = eState_Loop;
- mStateCond.broadcast();
- }
- //
- // (3) Do until disabled.
- while ( 1 )//进入无限循环
- {
- // (.1)
- waitAndHandleReturnBuffers(pImgBufQueue);//等待pImgBufQueue中的数据,并送到显示端显示
- // (.2) break if disabled.
- if ( ! isDisplayEnabled() )
- {
- MY_LOGI("Display disabled");
- break;
- }
- // (.3) re-prepare all TODO buffers, if possible,
- // since some DONE/CANCEL buffers return.
- prepareAllTodoBuffers(pImgBufQueue);//又重新准备Buffer。
- }
- //
- // (4) Stop
- pImgBufQueue->pauseProcessor();
- pImgBufQueue->flushProcessor();
- pImgBufQueue->stopProcessor();//停止数据获取
- //
- // (5) Cancel all un-returned buffers.
- cancelAllUnreturnBuffers();//没有来得及显示额数据, 也取消掉。
- //
- {
- Mutex::Autolock _l(mStateMutex);
- mState = eState_Suspend;
- mStateCond.broadcast();
- }
- //
- return true;
- }
上边这个代码片段对预览数据的处理就在waitAndHandleReturnBuffers(pImgBufQueue);中。
4.对waitAndHandleReturnBuffers(pImgBufQueue);进行分析:
- bool
- DisplayClient::
- waitAndHandleReturnBuffers(sp<IImgBufQueue>const& rpBufQueue)
- {
- bool ret = false;
- Vector<ImgBufQueNode> vQueNode;
- //
- MY_LOGD_IF((1<=miLogLevel), "+");
- //
- // (1) deque buffers from processor.
- rpBufQueue->dequeProcessor(vQueNode);//从provider端(数据提供端)获取一个填充数据了的Buffer。
- if ( vQueNode.empty() ) {
- MY_LOGW("vQueNode.empty()");
- goto lbExit;
- }
- // (2) handle buffers dequed from processor.
- ret = handleReturnBuffers(vQueNode);//处理填充了数据的这个Buffer中的数据。
- lbExit:
- //
- MY_LOGD_IF((2<=miLogLevel), "- ret(%d)", ret);
- return ret;
- }
看看handleReturnBuffers函数:
- bool
- DisplayClient::
- handleReturnBuffers(Vector<ImgBufQueNode>const& rvQueNode)
- {
- /*
- * Notes:
- * For 30 fps, we just enque (display) the latest frame,
- * and cancel the others.
- * For frame rate > 30 fps, we should judge the timestamp here or source.
- */
- // (1) determine the latest DONE buffer index to display; otherwise CANCEL.
- int32_t idxToDisp = 0;
- for ( idxToDisp = rvQueNode.size()-1; idxToDisp >= 0; idxToDisp--)
- {
- if ( rvQueNode[idxToDisp].isDONE() )
- break;
- }
- if ( rvQueNode.size() > 1 )
- {
- MY_LOGW("(%d) display frame count > 1 --> select %d to display", rvQueNode.size(), idxToDisp);
- }
- //
- // Show Time duration.
- if ( 0 <= idxToDisp )
- {
- nsecs_t const _timestamp1 = rvQueNode[idxToDisp].getImgBuf()->getTimestamp();
- mProfile_buffer_timestamp.pulse(_timestamp1);
- nsecs_t const _msDuration_buffer_timestamp = ::ns2ms(mProfile_buffer_timestamp.getDuration());
- mProfile_buffer_timestamp.reset(_timestamp1);
- //
- mProfile_dequeProcessor.pulse();
- nsecs_t const _msDuration_dequeProcessor = ::ns2ms(mProfile_dequeProcessor.getDuration());
- mProfile_dequeProcessor.reset();
- //
- MY_LOGD_IF(
- (1<=miLogLevel), "+ %s(%lld) %s(%lld)",
- (_msDuration_buffer_timestamp < 0 ) ? "time inversion!" : "", _msDuration_buffer_timestamp,
- (_msDuration_dequeProcessor > 34) ? "34ms < Duration" : "", _msDuration_dequeProcessor
- );
- }
- //
- // (2) Lock
- Mutex::Autolock _l(mModuleMtx);
- //
- // (3) Remove from List and enquePrvOps/cancelPrvOps, one by one.
- int32_t const queSize = rvQueNode.size();
- for (int32_t i = 0; i < queSize; i++)
- {
- sp<IImgBuf>const& rpQueImgBuf = rvQueNode[i].getImgBuf(); // ImgBuf in Queue.
- sp<StreamImgBuf>const pStreamImgBuf = *mStreamBufList.begin(); // ImgBuf in List.
- // (.1) Check valid pointers to image buffers in Queue & List
- if ( rpQueImgBuf == 0 || pStreamImgBuf == 0 )
- {
- MY_LOGW("Bad ImgBuf:(Que[%d], List.begin)=(%p, %p)", i, rpQueImgBuf.get(), pStreamImgBuf.get());
- continue;
- }
- // (.2) Check the equality of image buffers between Queue & List.
- if ( rpQueImgBuf->getVirAddr() != pStreamImgBuf->getVirAddr() )
- {
- MY_LOGW("Bad address in ImgBuf:(Que[%d], List.begin)=(%p, %p)", i, rpQueImgBuf->getVirAddr(), pStreamImgBuf->getVirAddr());
- continue;
- }
- // (.3) Every check is ok. Now remove the node from the list.
- mStreamBufList.erase(mStreamBufList.begin());//经过检查返回的这一帧数据的Buffer是DisplayClient端分配和提供的。
- //
- // (.4) enquePrvOps/cancelPrvOps
- if ( i == idxToDisp ) {
- MY_LOGD_IF(
- (1<=miLogLevel),
- "Show frame:%d %d [ion:%d %p/%d %lld]",
- i, rvQueNode[i].getStatus(), pStreamImgBuf->getIonFd(),
- pStreamImgBuf->getVirAddr(), pStreamImgBuf->getBufSize(), pStreamImgBuf->getTimestamp()
- );
- //
- if(mpExtImgProc != NULL)
- {
- if(mpExtImgProc->getImgMask() & ExtImgProc::BufType_Display)
- {
- IExtImgProc::ImgInfo img;
- //
- img.bufType = ExtImgProc::BufType_Display;
- img.format = pStreamImgBuf->getImgFormat();
- img.width = pStreamImgBuf->getImgWidth();
- img.height = pStreamImgBuf->getImgHeight();
- img.stride[0] = pStreamImgBuf->getImgWidthStride(0);
- img.stride[1] = pStreamImgBuf->getImgWidthStride(1);
- img.stride[2] = pStreamImgBuf->getImgWidthStride(2);
- img.virtAddr = (MUINT32)(pStreamImgBuf->getVirAddr());
- img.bufSize = pStreamImgBuf->getBufSize();
- //
- mpExtImgProc->doImgProc(img);
- }
- }
- //
- enquePrvOps(pStreamImgBuf);//送入显示端显示
- }
- else {
- MY_LOGW(
- "Drop frame:%d %d [ion:%d %p/%d %lld]",
- i, rvQueNode[i].getStatus(), pStreamImgBuf->getIonFd(),
- pStreamImgBuf->getVirAddr(), pStreamImgBuf->getBufSize(), pStreamImgBuf->getTimestamp()
- );
- cancelPrvOps(pStreamImgBuf);
- }
- }
- //
- MY_LOGD_IF((1<=miLogLevel), "-");
- return true;
- }
- void
- DisplayClient::
- enquePrvOps(sp<StreamImgBuf>const& rpImgBuf)
- {
- mProfile_enquePrvOps.pulse();
- if ( mProfile_enquePrvOps.getDuration() >= ::s2ns(2) ) {
- mProfile_enquePrvOps.updateFps();
- mProfile_enquePrvOps.showFps();
- mProfile_enquePrvOps.reset();
- }
- //
- status_t err = 0;
- //
- CamProfile profile(__FUNCTION__, "DisplayClient");
- profile.print_overtime(
- ((1<=miLogLevel) ? 0 : 1000),
- "+ locked buffer count(%d), rpImgBuf(%p,%p), Timestamp(%lld)",
- mStreamBufList.size(), rpImgBuf.get(), rpImgBuf->getVirAddr(), rpImgBuf->getTimestamp()
- );
- //
- // [1] unlock buffer before sending to display
- GraphicBufferMapper::get().unlock(rpImgBuf->getBufHndl());
- profile.print_overtime(1, "GraphicBufferMapper::unlock");
- //
- // [2] Dump image if wanted.
- dumpImgBuf_If(rpImgBuf);
- //
- // [3] set timestamp.
- err = mpStreamOps->set_timestamp(mpStreamOps, rpImgBuf->getTimestamp());
- profile.print_overtime(2, "mpStreamOps->set_timestamp, Timestamp(%lld)", rpImgBuf->getTimestamp());
- if ( err )
- {
- MY_LOGE(
- "mpStreamOps->set_timestamp failed: status[%s(%d)], rpImgBuf(%p), Timestamp(%lld)",
- ::strerror(-err), -err, rpImgBuf.get(), rpImgBuf->getTimestamp()
- );
- }
- //
- // [4] set gralloc buffer type & dirty
- ::gralloc_extra_setBufParameter(
- rpImgBuf->getBufHndl(),
- GRALLOC_EXTRA_MASK_TYPE | GRALLOC_EXTRA_MASK_DIRTY,
- GRALLOC_EXTRA_BIT_TYPE_CAMERA | GRALLOC_EXTRA_BIT_DIRTY
- );
- //
- // [5] unlocks and post the buffer to display.
- err = mpStreamOps->enqueue_buffer(mpStreamOps, rpImgBuf->getBufHndlPtr());//注意这里可以看到最终是通过mpStreamOps送入送给显示端显示的。
- profile.print_overtime(10, "mpStreamOps->enqueue_buffer, Timestamp(%lld)", rpImgBuf->getTimestamp());
- if ( err )
- {
- MY_LOGE(
- "mpStreamOps->enqueue_buffer failed: status[%s(%d)], rpImgBuf(%p,%p)",
- ::strerror(-err), -err, rpImgBuf.get(), rpImgBuf->getVirAddr()
- );
- }
- }
从上面的代码片段, 可以看到从显示数据最终是通过mpStreamOps(CameraHardwareInterface中传下来的的mHalPreviewWindow.nw)来进行处理的。
至此预览数据就算完全交给了ANativeWindow进行显示。
但是预览数据究竟是怎样从Provider端来的, 我们也提到在DisplayClient也会去分配一些buffer, 这些Buffer又是如何管理的。 后续会接着分享。