function preLoad() {
var a = new resLoader({
resources: ["img/loading_01.png",
"img/loading_02.png",
"img/loading_03.png",
],
onStart: function(b) {},
onProgress: function(d, c) {
var b = Math.round(d / c * 10);
setLoadingProcess(b)
},
onComplete: function(b) {
setPano()
}
});
a.start()
}
var loadingProcess = 100;
function setLoadingProcess(a) {
if(a <= 5 || loadingProcess < 100 - a) {
return
}
loadingProcess = 100 - a
}