HashMap_3

LinkedHashMap:

 LinkedHashMap的实现细节:

https://www.cnblogs.com/ganchuanpu/p/8908093.html

ConcureentHashMap:

 

jdk1.8之前是利用分段锁机制保证线程安全的,jdk1.8之后是利用CAS+Synchronized机制保证线程安全的。

JDK7源码:

重要成员变量:

//默认的数组大小16(HashMap里的那个数组)
static final int DEFAULT_INITIAL_CAPACITY = 16;
//扩容因子0.75
static final float DEFAULT_LOAD_FACTOR = 0.75f;
 
//ConcurrentHashMap中的数组
final Segment<K,V>[] segments
//默认并发标准16
static final int DEFAULT_CONCURRENCY_LEVEL = 16;
//Segment是ReentrantLock子类,因此拥有锁的操作
 static final class Segment<K,V> extends ReentrantLock implements Serializable {
  //HashMap的那一套,分别是数组、键值对数量、阈值、负载因子
  transient volatile HashEntry<K,V>[] table;
  transient int count;
  transient int threshold;
  final float loadFactor;
  Segment(float lf, int threshold, HashEntry<K,V>[] tab) {
            this.loadFactor = lf;
            this.threshold = threshold;
            this.table = tab;
        }
 }
 
 //换了马甲还是认识你!!!HashEntry对象,存key、value、hash值以及下一个节点
 static final class HashEntry<K,V> {
        final int hash;
        final K key;
        volatile V value;
        volatile HashEntry<K,V> next;
 }
//segment中HashEntry[]数组最小长度
static final int MIN_SEGMENT_TABLE_CAPACITY = 2;
//用于定位在segments数组中的位置,下面介绍
final int segmentMask;
final int segmentShift;

构造函数(默认构造函数会调用带三个参数的构造函数):

public ConcurrentHashMap() {
    this(DEFAULT_INITIAL_CAPACITY, DEFAULT_LOAD_FACTOR, DEFAULT_CONCURRENCY_LEVEL);
}
public ConcurrentHashMap(int initialCapacity,
                         float loadFactor, int concurrencyLevel) {
    if (!(loadFactor > 0) || initialCapacity < 0 || concurrencyLevel <= 0)
        throw new IllegalArgumentException();
    if (concurrencyLevel > MAX_SEGMENTS)
        concurrencyLevel = MAX_SEGMENTS;
    // Find power-of-two sizes best matching arguments
    //步骤① start
    int sshift = 0;
    int ssize = 1;
    while (ssize < concurrencyLevel) {
        ++sshift;
        ssize <<= 1;
    }
    this.segmentShift = 32 - sshift;
    this.segmentMask = ssize - 1;
    //步骤① end
    //步骤② start
    if (initialCapacity > MAXIMUM_CAPACITY)
        initialCapacity = MAXIMUM_CAPACITY;
    int c = initialCapacity / ssize;
    if (c * ssize < initialCapacity)
        ++c;
    int cap = MIN_SEGMENT_TABLE_CAPACITY;
    while (cap < c)
        cap <<= 1;
    //步骤② end
    // create segments and segments[0]
    //步骤③ start
    Segment<K,V> s0 =
        new Segment<K,V>(loadFactor, (int)(cap * loadFactor),
                         (HashEntry<K,V>[])new HashEntry[cap]);
    Segment<K,V>[] ss = (Segment<K,V>[])new Segment[ssize];
    UNSAFE.putOrderedObject(ss, SBASE, s0); // ordered write of segments[0]
    this.segments = ss;
    //步骤③ end
}

put()方法:

public V put(K key, V value) {
    Segment<K,V> s;
    //步骤①注意valus不能为空!!!
    if (value == null)
        throw new NullPointerException();
    //根据key计算hash值,key也不能为null,否则hash(key)报空指针
    int hash = hash(key);
    //步骤②派上用场了,根据hash值计算在segments数组中的位置
    int j = (hash >>> segmentShift) & segmentMask;
    //步骤③查看当前数组中指定位置Segment是否为空
    //若为空,先创建初始化Segment再put值,不为空,直接put值。
    if ((s = (Segment<K,V>)UNSAFE.getObject          // nonvolatile; recheck
         (segments, (j << SSHIFT) + SBASE)) == null) //  in ensureSegment
        s = ensureSegment(j);
    return s.put(key, hash, value, false);
}

private Segment<K,V> ensureSegment(int k) {
        //获取segments
        final Segment<K,V>[] ss = this.segments;
        long u = (k << SSHIFT) + SBASE; // raw offset
        Segment<K,V> seg;
        if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u)) == null) {
            //拷贝一份和segment 0一样的segment
            Segment<K,V> proto = ss[0]; // use segment 0 as prototype
            //大小和segment 0一致,为2
            int cap = proto.table.length;
            //负载因子和segment 0一致,为0.75
            float lf = proto.loadFactor;
            //阈值和segment 0一致,为1
            int threshold = (int)(cap * lf);
            //根据大小创建HashEntry数组tab
            HashEntry<K,V>[] tab = (HashEntry<K,V>[])new HashEntry[cap];
            //再次检查
            if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u))
                == null) { // recheck
                根据已有属性创建指定位置的Segment
                Segment<K,V> s = new Segment<K,V>(lf, threshold, tab);
                while ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u))
                       == null) {
                    if (UNSAFE.compareAndSwapObject(ss, u, null, seg = s))
                        break;
                }
            }
        }
        return seg;
    }

Segment的put()方法:

final V put(K key, int hash, V value, boolean onlyIfAbsent) {
    //步骤① start
    HashEntry<K,V> node = tryLock() ? null :
        scanAndLockForPut(key, hash, value);
    //步骤① end
    V oldValue;
    try {
        //步骤② start
        //获取Segment中的HashEntry[]
        HashEntry<K,V>[] tab = table;
        //算出在HashEntry[]中的位置
        int index = (tab.length - 1) & hash;
        //找到HashEntry[]中的指定位置的第一个节点
        HashEntry<K,V> first = entryAt(tab, index);
        for (HashEntry<K,V> e = first;;) {
            //如果不为空,遍历这条链
            if (e != null) {
                K k;
                //情况① 之前已存过,则替换原值
                if ((k = e.key) == key ||
                    (e.hash == hash && key.equals(k))) {
                    oldValue = e.value;
                    if (!onlyIfAbsent) {
                        e.value = value;
                        ++modCount;
                    }
                    break;
                }
                e = e.next;
            }
            else {
                //情况② 另一个线程的准备工作
                if (node != null)
                    //链表头插入方式
                    node.setNext(first);
                else //情况③ 该位置为空,则新建一个节点(注意这里采用链表头插入方式)
                    node = new HashEntry<K,V>(hash, key, value, first);
                //键值对数量+1
                int c = count + 1;
                //如果键值对数量超过阈值
                if (c > threshold && tab.length < MAXIMUM_CAPACITY)
                    //扩容
                    rehash(node);
                else //未超过阈值,直接放在指定位置
                    setEntryAt(tab, index, node);
                ++modCount;
                count = c;
                //插入成功返回null
                oldValue = null;
                break;
            }
        }
    //步骤② end
    } finally {
        //步骤③
        //解锁
        unlock();
    }
    //修改成功,返回原值
    return oldValue;
}

private HashEntry<K,V> scanAndLockForPut(K key, int hash, V value) {
    //通过Segment和hash值寻找匹配的HashEntry
    HashEntry<K,V> first = entryForHash(this, hash);
    HashEntry<K,V> e = first;
    HashEntry<K,V> node = null;
    //重试次数
    int retries = -1; // negative while locating node
    //循环尝试获取锁
    while (!tryLock()) {
        HashEntry<K,V> f; // to recheck first below
        //步骤①
        if (retries < 0) {
            //情况① 没找到,之前表中不存在
            if (e == null) {
                if (node == null) // speculatively create node
                    //新建 HashEntry 备用,retries改成0
                    node = new HashEntry<K,V>(hash, key, value, null);
                retries = 0;
            }
            //情况② 找到,刚好第一个节点就是,retries改成0
            else if (key.equals(e.key))
                retries = 0;
            //情况③ 第一个节点不是,移到下一个,retries还是-1,继续找
            else
                e = e.next;
        }
        //步骤②
        //尝试了MAX_SCAN_RETRIES次还没拿到锁,简直B了dog!
        else if (++retries > MAX_SCAN_RETRIES) {
            //泉水挂机
            lock();
            break;
        }
        //步骤③
        //在MAX_SCAN_RETRIES次过程中,key对应的entry发生了变化,则从头开始
        else if ((retries & 1) == 0 &&
                 (f = entryForHash(this, hash)) != first) {
            e = first = f; // re-traverse if entry changed
            retries = -1;
        }
    }
    return node;
}

扩容操作: 

private void rehash(HashEntry<K,V> node) {
    /*
     * Reclassify nodes in each list to new table.  Because we
     * are using power-of-two expansion, the elements from
     * each bin must either stay at same index, or move with a
     * power of two offset. We eliminate unnecessary node
     * creation by catching cases where old nodes can be
     * reused because their next fields won't change.
     * Statistically, at the default threshold, only about
     * one-sixth of them need cloning when a table
     * doubles. The nodes they replace will be garbage
     * collectable as soon as they are no longer referenced by
     * any reader thread that may be in the midst of
     * concurrently traversing table. Entry accesses use plain
     * array indexing because they are followed by volatile
     * table write.
     */
    //旧数组引用
    HashEntry<K,V>[] oldTable = table;
    //旧数组长度
    int oldCapacity = oldTable.length;
    //新数组长度为旧数组的2倍
    int newCapacity = oldCapacity << 1;
    //修改新的阈值
    threshold = (int)(newCapacity * loadFactor);
    //创建新表
    HashEntry<K,V>[] newTable =
        (HashEntry<K,V>[]) new HashEntry[newCapacity];
    int sizeMask = newCapacity - 1;
    //遍历旧表
    for (int i = 0; i < oldCapacity ; i++) {
        HashEntry<K,V> e = oldTable[i];
        if (e != null) {
            HashEntry<K,V> next = e.next;
            //确定在新表中的位置
            int idx = e.hash & sizeMask;
            //情况① 链表只有一个节点,指定转移到新表指定位置
            if (next == null)   //  Single node on list
                newTable[idx] = e;
            else { // Reuse consecutive sequence at same slot
                HashEntry<K,V> lastRun = e;
                int lastIdx = idx;
                for (HashEntry<K,V> last = next;
                     last != null;
                     last = last.next) {
                    //情况② 扩容前后位置发生改变
                    int k = last.hash & sizeMask;
                    if (k != lastIdx) {
                        lastIdx = k;
                        lastRun = last;
                    }
                }
                //将改变的键值对放到新表的对应位置
                newTable[lastIdx] = lastRun;
                // Clone remaining nodes
                //情况③ 把链表中剩下的节点拷到新表中
                for (HashEntry<K,V> p = e; p != lastRun; p = p.next) {
                    V v = p.value;
                    int h = p.hash;
                    int k = h & sizeMask;
                    HashEntry<K,V> n = newTable[k];
                    newTable[k] = new HashEntry<K,V>(h, p.key, v, n);
                }
            }
        }
    }
    //添加新的节点(链表头插入方式)
    int nodeIndex = node.hash & sizeMask; // add the new node
    node.setNext(newTable[nodeIndex]);
    newTable[nodeIndex] = node;
    table = newTable;
}

get()方法:

下面介绍一下jdk8的ConcurrentHashMap实现:

https://www.jianshu.com/p/5dbaa6707017

put()

/** Implementation for put and putIfAbsent */
final V putVal(K key, V value, boolean onlyIfAbsent) {
    if (key == null || value == null) throw new NullPointerException();
    //1. 计算key的hash值
    int hash = spread(key.hashCode());
    int binCount = 0;
    for (Node<K,V>[] tab = table;;) {
        Node<K,V> f; int n, i, fh;
        //2. 如果当前table还没有初始化先调用initTable方法将tab进行初始化
        if (tab == null || (n = tab.length) == 0)
            tab = initTable();
        //3. tab中索引为i的位置的元素为null,则直接使用CAS将值插入即可
        else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) {
            if (casTabAt(tab, i, null,
                         new Node<K,V>(hash, key, value, null)))
                break;                   // no lock when adding to empty bin
        }
        //4. 当前正在扩容
        else if ((fh = f.hash) == MOVED)
            tab = helpTransfer(tab, f);
        else {
            V oldVal = null;
            synchronized (f) {
                if (tabAt(tab, i) == f) {
                    //5. 当前为链表,在链表中插入新的键值对
                    if (fh >= 0) {
                        binCount = 1;
                        for (Node<K,V> e = f;; ++binCount) {
                            K ek;
                            if (e.hash == hash &&
                                ((ek = e.key) == key ||
                                 (ek != null && key.equals(ek)))) {
                                oldVal = e.val;
                                if (!onlyIfAbsent)
                                    e.val = value;
                                break;
                            }
                            Node<K,V> pred = e;
                            if ((e = e.next) == null) {
                                pred.next = new Node<K,V>(hash, key,
                                                          value, null);
                                break;
                            }
                        }
                    }
                    // 6.当前为红黑树,将新的键值对插入到红黑树中
                    else if (f instanceof TreeBin) {
                        Node<K,V> p;
                        binCount = 2;
                        if ((p = ((TreeBin<K,V>)f).putTreeVal(hash, key,
                                                       value)) != null) {
                            oldVal = p.val;
                            if (!onlyIfAbsent)
                                p.val = value;
                        }
                    }
                }
            }
            // 7.插入完键值对后再根据实际大小看是否需要转换成红黑树
            if (binCount != 0) {
                if (binCount >= TREEIFY_THRESHOLD)
                    treeifyBin(tab, i);
                if (oldVal != null)
                    return oldVal;
                break;
            }
        }
    }
    //8.对当前容量大小进行检查,如果超过了临界值(实际大小*加载因子)就需要扩容 
    addCount(1L, binCount);
    return null;
}

private final Node<K,V>[] initTable() {
    Node<K,V>[] tab; int sc;
    while ((tab = table) == null || tab.length == 0) {
        if ((sc = sizeCtl) < 0)
            // 1. 保证只有一个线程正在进行初始化操作
            Thread.yield(); // lost initialization race; just spin
        else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {
            try {
                if ((tab = table) == null || tab.length == 0) {
                    // 2. 得出数组的大小
                    int n = (sc > 0) ? sc : DEFAULT_CAPACITY;
                    @SuppressWarnings("unchecked")
                    // 3. 这里才真正的初始化数组
                    Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n];
                    table = tab = nt;
                    // 4. 计算数组中可用的大小:实际大小n*0.75(加载因子)
                    sc = n - (n >>> 2);
                }
            } finally {
                sizeCtl = sc;
            }
            break;
        }
    }
    return tab;
}

/**
 * Helps transfer if a resize is in progress.
 */
final Node<K,V>[] helpTransfer(Node<K,V>[] tab, Node<K,V> f) {
    Node<K,V>[] nextTab; int sc;
    // 如果 table 不是空 且 node 节点是转移类型,数据检验
    // 且 node 节点的 nextTable(新 table) 不是空,同样也是数据校验
    // 尝试帮助扩容
    if (tab != null && (f instanceof ForwardingNode) &&
        (nextTab = ((ForwardingNode<K,V>)f).nextTable) != null) {
        // 根据 length 得到一个标识符号
        int rs = resizeStamp(tab.length);
        // 如果 nextTab 没有被并发修改 且 tab 也没有被并发修改
        // 且 sizeCtl  < 0 (说明还在扩容)
        while (nextTab == nextTable && table == tab &&
               (sc = sizeCtl) < 0) {
            // 如果 sizeCtl 无符号右移  16 不等于 rs ( sc前 16 位如果不等于标识符,则标识符变化了)
            // 或者 sizeCtl == rs + 1  (扩容结束了,不再有线程进行扩容)(默认第一个线程设置 sc ==rs 左移 16 位 + 2,当第一个线程结束扩容了,就会将 sc 减一。这个时候,sc 就等于 rs + 1)
            // 或者 sizeCtl == rs + 65535  (如果达到最大帮助线程的数量,即 65535)
            // 或者转移下标正在调整 (扩容结束)
            // 结束循环,返回 table
            if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||
                sc == rs + MAX_RESIZERS || transferIndex <= 0)
                break;
            // 如果以上都不是, 将 sizeCtl + 1, (表示增加了一个线程帮助其扩容)
            if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) {
                // 进行转移
                transfer(tab, nextTab);
                // 结束循环
                break;
            }
        }
        return nextTab;
    }
    return table;
}

private final void transfer(Node<K,V>[] tab, Node<K,V>[] nextTab) {
        int n = tab.length, stride;
        // 每核处理的量小于16,则强制赋值16
        if ((stride = (NCPU > 1) ? (n >>> 3) / NCPU : n) < MIN_TRANSFER_STRIDE)
            stride = MIN_TRANSFER_STRIDE; // subdivide range
        if (nextTab == null) {            // initiating
            try {
                @SuppressWarnings("unchecked")
                Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n << 1];        //构建一个nextTable对象,其容量为原来容量的两倍
                nextTab = nt;
            } catch (Throwable ex) {      // try to cope with OOME
                sizeCtl = Integer.MAX_VALUE;
                return;
            }
            nextTable = nextTab;
            transferIndex = n;
        }
        int nextn = nextTab.length;
        // 连接点指针,用于标志位(fwd的hash值为-1,fwd.nextTable=nextTab)
        ForwardingNode<K,V> fwd = new ForwardingNode<K,V>(nextTab);
        // 当advance == true时,表明该节点已经处理过了
        boolean advance = true;
        boolean finishing = false; // to ensure sweep before committing nextTab
        for (int i = 0, bound = 0;;) {
            Node<K,V> f; int fh;
            // 控制 --i ,遍历原hash表中的节点
            while (advance) {
                int nextIndex, nextBound;
                if (--i >= bound || finishing)
                    advance = false;
                else if ((nextIndex = transferIndex) <= 0) {
                    i = -1;
                    advance = false;
                }
                // 用CAS计算得到的transferIndex
                else if (U.compareAndSwapInt
                        (this, TRANSFERINDEX, nextIndex,
                                nextBound = (nextIndex > stride ?
                                        nextIndex - stride : 0))) {
                    bound = nextBound;
                    i = nextIndex - 1;
                    advance = false;
                }
            }
            if (i < 0 || i >= n || i + n >= nextn) {
                int sc;
                // 已经完成所有节点复制了
                if (finishing) {
                    nextTable = null;
                    table = nextTab;        // table 指向nextTable
                    sizeCtl = (n << 1) - (n >>> 1);     // sizeCtl阈值为原来的1.5倍
                    return;     // 跳出死循环,
                }
                // CAS 更扩容阈值,在这里面sizectl值减一,说明新加入一个线程参与到扩容操作
                if (U.compareAndSwapInt(this, SIZECTL, sc = sizeCtl, sc - 1)) {
                    if ((sc - 2) != resizeStamp(n) << RESIZE_STAMP_SHIFT)
                        return;
                    finishing = advance = true;
                    i = n; // recheck before commit
                }
            }
            // 遍历的节点为null,则放入到ForwardingNode 指针节点
            else if ((f = tabAt(tab, i)) == null)
                advance = casTabAt(tab, i, null, fwd);
            // f.hash == -1 表示遍历到了ForwardingNode节点,意味着该节点已经处理过了
            // 这里是控制并发扩容的核心
            else if ((fh = f.hash) == MOVED)
                advance = true; // already processed
            else {
                // 节点加锁
                synchronized (f) {
                    // 节点复制工作
                    if (tabAt(tab, i) == f) {
                        Node<K,V> ln, hn;
                        // fh >= 0 ,表示为链表节点
                        if (fh >= 0) {
                            // 构造两个链表  一个是原链表  另一个是原链表的反序排列
                            int runBit = fh & n;
                            Node<K,V> lastRun = f;
                            for (Node<K,V> p = f.next; p != null; p = p.next) {
                                int b = p.hash & n;
                                if (b != runBit) {
                                    runBit = b;
                                    lastRun = p;
                                }
                            }
                            if (runBit == 0) {
                                ln = lastRun;
                                hn = null;
                            }
                            else {
                                hn = lastRun;
                                ln = null;
                            }
                            for (Node<K,V> p = f; p != lastRun; p = p.next) {
                                int ph = p.hash; K pk = p.key; V pv = p.val;
                                if ((ph & n) == 0)
                                    ln = new Node<K,V>(ph, pk, pv, ln);
                                else
                                    hn = new Node<K,V>(ph, pk, pv, hn);
                            }
                            // 在nextTable i 位置处插上链表
                            setTabAt(nextTab, i, ln);
                            // 在nextTable i + n 位置处插上链表
                            setTabAt(nextTab, i + n, hn);
                            // 在table i 位置处插上ForwardingNode 表示该节点已经处理过了
                            setTabAt(tab, i, fwd);
                            // advance = true 可以执行--i动作,遍历节点
                            advance = true;
                        }
                        // 如果是TreeBin,则按照红黑树进行处理,处理逻辑与上面一致
                        else if (f instanceof TreeBin) {
                            TreeBin<K,V> t = (TreeBin<K,V>)f;
                            TreeNode<K,V> lo = null, loTail = null;
                            TreeNode<K,V> hi = null, hiTail = null;
                            int lc = 0, hc = 0;
                            for (Node<K,V> e = t.first; e != null; e = e.next) {
                                int h = e.hash;
                                TreeNode<K,V> p = new TreeNode<K,V>
                                        (h, e.key, e.val, null, null);
                                if ((h & n) == 0) {
                                    if ((p.prev = loTail) == null)
                                        lo = p;
                                    else
                                        loTail.next = p;
                                    loTail = p;
                                    ++lc;
                                }
                                else {
                                    if ((p.prev = hiTail) == null)
                                        hi = p;
                                    else
                                        hiTail.next = p;
                                    hiTail = p;
                                    ++hc;
                                }
                            }
                            // 扩容后树节点个数若<=6,将树转链表
                            ln = (lc <= UNTREEIFY_THRESHOLD) ? untreeify(lo) :
                                    (hc != 0) ? new TreeBin<K,V>(lo) : t;
                            hn = (hc <= UNTREEIFY_THRESHOLD) ? untreeify(hi) :
                                    (lc != 0) ? new TreeBin<K,V>(hi) : t;
                            setTabAt(nextTab, i, ln);
                            setTabAt(nextTab, i + n, hn);
                            setTabAt(tab, i, fwd);
                            advance = true;
                        }
                    }
                }
            }
        }
    }


private final void treeifyBin(Node<K,V>[] tab, int index) {
    Node<K,V> b; int n, sc;
    if (tab != null) {
        //如果整个table的数量小于64,就扩容至原来的一倍,不转红黑树了
        //因为这个阈值扩容可以减少hash冲突,不必要去转红黑树
        if ((n = tab.length) < MIN_TREEIFY_CAPACITY)
            tryPresize(n << 1);
        else if ((b = tabAt(tab, index)) != null && b.hash >= 0) {
            synchronized (b) {
                if (tabAt(tab, index) == b) {
                    TreeNode<K,V> hd = null, tl = null;
                    for (Node<K,V> e = b; e != null; e = e.next) {
                        //封装成TreeNode
                        TreeNode<K,V> p =
                            new TreeNode<K,V>(e.hash, e.key, e.val,
                                              null, null);
                        if ((p.prev = tl) == null)
                            hd = p;
                        else
                            tl.next = p;
                        tl = p;
                    }
                    //通过TreeBin对象对TreeNode转换成红黑树
                    setTabAt(tab, index, new TreeBin<K,V>(hd));
                }
            }
        }
    }
}

private final void addCount(long x, int check) {
    CounterCell[] as; long b, s;
    //更新baseCount,table的数量,counterCells表示元素个数的变化
    if ((as = counterCells) != null ||
        !U.compareAndSwapLong(this, BASECOUNT, b = baseCount, s = b + x)) {
        CounterCell a; long v; int m;
        boolean uncontended = true;
        //如果多个线程都在执行,则CAS失败,执行fullAddCount,全部加入count
        if (as == null || (m = as.length - 1) < 0 ||
            (a = as[ThreadLocalRandom.getProbe() & m]) == null ||
            !(uncontended =
              U.compareAndSwapLong(a, CELLVALUE, v = a.value, v + x))) {
            fullAddCount(x, uncontended);
            return;
        }
        if (check <= 1)
            return;
        s = sumCount();
    }
     //check>=0表示需要进行扩容操作
    if (check >= 0) {
        Node<K,V>[] tab, nt; int n, sc;
        while (s >= (long)(sc = sizeCtl) && (tab = table) != null &&
               (n = tab.length) < MAXIMUM_CAPACITY) {
            int rs = resizeStamp(n);
            if (sc < 0) {
                if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||
                    sc == rs + MAX_RESIZERS || (nt = nextTable) == null ||
                    transferIndex <= 0)
                    break;
                if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1))
                    transfer(tab, nt);
            }
            //当前线程发起库哦哦让操作,nextTable=null
            else if (U.compareAndSwapInt(this, SIZECTL, sc,
                                         (rs << RESIZE_STAMP_SHIFT) + 2))
                transfer(tab, null);
            s = sumCount();
        }
    }
}

get()方法:

public V get(Object key) {
    Node<K,V>[] tab; Node<K,V> e, p; int n, eh; K ek;
    int h = spread(key.hashCode()); //计算两次hash
    if ((tab = table) != null && (n = tab.length) > 0 &&
        (e = tabAt(tab, (n - 1) & h)) != null) {//读取首节点的Node元素
        if ((eh = e.hash) == h) { //如果该节点就是首节点就返回
            if ((ek = e.key) == key || (ek != null && key.equals(ek)))
                return e.val;
        }
        //hash值为负值表示正在扩容,这个时候查的是ForwardingNode的find方法来定位到nextTable来
        //查找,查找到就返回
        else if (eh < 0)
            return (p = e.find(h, key)) != null ? p.val : null;
        while ((e = e.next) != null) {//既不是首节点也不是ForwardingNode,那就往下遍历
            if (e.hash == h &&
                ((ek = e.key) == key || (ek != null && key.equals(ek))))
                return e.val;
        }
    }
    return null;
}

size()方法:

public int size() {
    long n = sumCount();
    return ((n < 0L) ? 0 :
            (n > (long)Integer.MAX_VALUE) ? Integer.MAX_VALUE :
            (int)n);
}
final long sumCount() {
    CounterCell[] as = counterCells; CounterCell a; //变化的数量
    long sum = baseCount;
    if (as != null) {
        for (int i = 0; i < as.length; ++i) {
            if ((a = as[i]) != null)
                sum += a.value;
        }
    }
    return sum;
}

jdk8与jdk7的区别:

jdk8优化的根据:

https://www.cnblogs.com/yangfeiORfeiyang/p/9694383.html

HashMap、Hashtable、ConccurentHashMap三者的区别:

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