public class ProgressView extends View {
private int mWidth, mHeight;
private int colorLeft, colorRight, colorRightProcess;
private Paint mLeftPaint, mRightPaint;
private Path mLeftPath, mRightPath;
private int arcRadius;
private int padding;
private Region leftRegion, rightRegion;
CornerPathEffect cornerPathEffect;
private int progress = 100;
private OnClickListener mLeftClick, mRightClick;
public ProgressView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
colorLeft = Color.parseColor("#5890FD");
colorRight = Color.parseColor("#c2ecef");
colorRightProcess = Color.parseColor("#13C5CD");
mLeftPaint = new Paint();
mLeftPaint.setAntiAlias(true);
mLeftPaint.setStyle(Paint.Style.FILL_AND_STROKE);
mLeftPaint.setStrokeCap(Paint.Cap.ROUND);
arcRadius = 20;
cornerPathEffect = new CornerPathEffect(arcRadius);
mLeftPaint.setPathEffect(cornerPathEffect);
mRightPaint = new Paint();
mRightPaint.setAntiAlias(true);
mRightPaint.setStyle(Paint.Style.FILL_AND_STROKE);
mRightPaint.setStrokeCap(Paint.Cap.ROUND);
padding = 10;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
mWidth = getMeasuredWidth();
mHeight = getMeasuredHeight();
mLeftPath = new Path();
mLeftPath.moveTo(mHeight / 2, 0);
mLeftPath.lineTo(mWidth / 2 + mHeight / 2 - padding, 0);
mLeftPath.lineTo(mWidth / 2 - mHeight / 2 - padding, mHeight);
mLeftPath.lineTo(mHeight / 2, mHeight);
mLeftPath.addArc(new RectF(0, 0, mHeight, mHeight), 90, 180);
mLeftPath.close();
mRightPath = new Path();
mRightPath.moveTo(mWidth / 2 + mHeight / 2 + padding, 0);
mRightPath.lineTo(mWidth - mHeight / 2, 0);
mRightPath.addArc(new RectF(mWidth - mHeight, 0, mWidth, mHeight), 270, 180);
mRightPath.lineTo(mWidth - mHeight / 2, mHeight);
mRightPath.lineTo(mWidth / 2 - mHeight / 2 + padding, mHeight);
mRightPath.lineTo(mWidth / 2 + mHeight / 2 + padding, 0);
mRightPath.close();
leftRegion = new Region();
RectF leftRectF = new RectF();
mLeftPath.computeBounds(leftRectF, true);
leftRegion.setPath(mLeftPath, new Region((int) leftRectF.left, (int) leftRectF.top, (int) leftRectF.right, (int) leftRectF.bottom));
rightRegion = new Region();
RectF rightRectF = new RectF();
mRightPath.computeBounds(rightRectF, true);
rightRegion.setPath(mRightPath, new Region((int) rightRectF.left, (int) rightRectF.top, (int) rightRectF.right, (int) rightRectF.bottom));
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mLeftPaint.setColor(colorLeft);
canvas.drawPath(mLeftPath, mLeftPaint);
int sc = canvas.saveLayer(0, 0, getWidth(), getHeight(), mRightPaint, Canvas.ALL_SAVE_FLAG);
int start = mWidth / 2 - mHeight / 2 + padding;
mRightPaint.setColor(colorRight);
mRightPaint.setPathEffect(cornerPathEffect);
canvas.drawPath(mRightPath, mRightPaint);
mRightPaint.setColor(colorRightProcess);
mRightPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
mRightPaint.setPathEffect(null);
int end = (mWidth - start) * progress / 100 + start;
canvas.drawRect(new RectF(start, 0, end, mHeight), mRightPaint);
mRightPaint.setXfermode(null);
canvas.restoreToCount(sc);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
if (leftRegion.contains((int) event.getX(), (int) event.getY()) ||
rightRegion.contains((int) event.getX(), (int) event.getY())) {
return true;
}
}
if (event.getAction() == MotionEvent.ACTION_UP) {
if (leftRegion.contains((int) event.getX(), (int) event.getY())) {
if (mLeftClick != null) {
mLeftClick.onClick(this);
}
LogUtils.e("左边点击");
return true;
}
if (rightRegion.contains((int) event.getX(), (int) event.getY())) {
if (mRightClick != null) {
mRightClick.onClick(this);
}
LogUtils.e("右边点击");
return true;
}
}
return super.onTouchEvent(event);
}
public void setProgress(int progress) {
this.progress = progress;
invalidate();
}
public void setLeftClick(OnClickListener mLeftClick) {
this.mLeftClick = mLeftClick;
}
public void setRightClick(OnClickListener mRightClick) {
this.mRightClick = mRightClick;
}
}
使用方式 如下
<FrameLayout
android:layout_width="match_parent"
android:layout_height="@dimen/w44"
android:layout_weight="1">
<com.xxx.xxx.widget.ProgressView
android:id="@+id/downProgressButton"
android:layout_width="match_parent"
android:layout_height="@dimen/w44"
android:layout_weight="1" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1">
<TextView
style="@style/Text.Common"
android:layout_gravity="center"
android:layout_weight="1"
android:drawableLeft="@mipmap/ic_game_custer"
android:drawablePadding="@dimen/w2"
android:gravity="center"
android:text="客服"
android:textColor="@color/white"
android:textSize="@dimen/sp15" />
</FrameLayout>
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1">
<TextView
android:id="@+id/appSize"
style="@style/Text.Common"
android:layout_alignParentRight="true"
android:layout_gravity="center"
android:layout_weight="1"
android:gravity="center"
android:textColor="@color/white"
android:textSize="@dimen/sp15"
tools:text="下载(450MB)" />
</FrameLayout>
</LinearLayout>
</FrameLayout>
binding.downProgressButton.setProgress(100); //设置进度
//下载按钮左边点击事件 binding.downProgressButton.setLeftClick(v -> { }); //下载按钮右边点击事件 binding.downProgressButton.setRightClick(v -> { });