<input type="file" capture="camera" accept="image/*" multiple onchange="drawOnCanvas(this,'#div1');" />
<div id="div1">
</div>
<input id="Button1" type="button" value="button" />
function drawOnCanvas(obj, divid) {
//清除div当前内容
$(divid).empty();
var strHtml = "";
for (var intI = 0; intI < obj.files.length; intI++) {
//每循环一次都要重新new一个FileReader实例
var reader = new FileReader();
reader.onload = function (e) {
var dataURL = e.target.result,
canvas = document.createElement('canvas'),
context = canvas.getContext('2d'),
img = new Image();
img.onload = function () {
var imageWidth;
var imageHeight;
if (this.width > 1000) {
imageWidth = 1000;
imageHeight = Math.round(1000 * this.height / this.width);
}
else if (this.height > 1500) {
imageHeight = 1500;
imageWidth = Math.round(1500 * this.width / this.height);
}
else {
imageWidth = this.width;
imageHeight = this.height;
}
//canvas对图片进行缩放
canvas.width = imageWidth;
canvas.height = imageHeight;
//清除画布
context.clearRect(0, 0, imageWidth, imageHeight);
//图片压缩
context.drawImage(this, 0, 0, imageWidth, imageHeight);
//值不要设的太小,要不然图片质量会太低,也不要设1,压缩后的图片大小比0.9大很多
var base64 = canvas.toDataURL('image/jpeg', 0.9);
strHtml = "<img src='" + base64 + "' style='padding:2px;' class='img' />";
$(divid).append(strHtml);
};
img.src = dataURL;
};
reader.readAsDataURL(obj.files[intI]);
}
}
然后用ajax传到后台
$(function () {
$('#Button1').click(function () {
if ($(".img").length > 10) {
alert("一次只能上传10张图片");
}
else {
var base64 = "";
$(".img").each(function () {
base64 += $(this).attr("src").substr(23) + ",";
});
$.ajax({
url: "ceshi.ashx",
type: 'post',
data: { base64: base64 },
success: function (data) {
alert("成功");
},
error: function (data) {
alert("失败");
}
})
}
});
});
后台保存
string[] base64 = context.Request["base64"].Split(',');
byte[] btsdata;
string uploadDir;
for (int i = 0; i < base64.Length - 1; i++)//最后一个字符串为空,需减去
{
btsdata = Convert.FromBase64String(base64[i]);
uploadDir = context.Server.MapPath("/images/ceshi/" + Guid.NewGuid().ToString("D") + ".jpg");
using (System.Drawing.Image img = System.Drawing.Image.FromStream(new System.IO.MemoryStream(btsdata)))
{
img.Save(uploadDir, System.Drawing.Imaging.ImageFormat.Jpeg);
}
}