springBoot环境下创建webSocket服务端和客户端

1.pom文件导入依赖

<dependency>
    <groupId>org.springframework.boot</groupId>
    <artifactId>spring-boot-starter-websocket</artifactId>
    <version>2.0.4.RELEASE</version>
</dependency>

2.创建webSocket相关配置

package com.example.demo.mainDemo;

import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.WebSocketHandler;
import org.springframework.web.socket.config.annotation.EnableWebSocket;
import org.springframework.web.socket.config.annotation.WebSocketConfigurer;
import org.springframework.web.socket.config.annotation.WebSocketHandlerRegistry;

@Configuration
@EnableWebSocket
public class WebSocketConfig implements WebSocketConfigurer {
    @Override
    public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) {
        registry.addHandler(myHandler(), "myHandler").setAllowedOrigins("*");
    }
    public WebSocketHandler myHandler() {
        return new MyHandler();
    }

}

3.编写webSocket处理类,类似controller接口

package com.example.demo.mainDemo;

import com.alibaba.fastjson.JSONObject;
import org.springframework.web.socket.TextMessage;
import org.springframework.web.socket.WebSocketSession;
import org.springframework.web.socket.handler.TextWebSocketHandler;

import java.util.HashMap;
import java.util.Map;

/**
 * 相当于controller的处理器
 */
public class MyHandler extends TextWebSocketHandler {
    @Override
    protected void handleTextMessage(WebSocketSession session, TextMessage message) throws Exception {
        String payload = message.getPayload();
//        Map<String, String> map = JSONObject.parseObject(payload, HashMap.class);
//        System.out.println("=====接受到的数据"+map);
        session.sendMessage(new TextMessage("服务器返回收到的信息," + payload));
    }
}

4.编写客户端

package com.example.demo.mainDemo.client;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import javax.websocket.*;

@ClientEndpoint
public class MyClient {
    private static Logger logger = LoggerFactory.getLogger(MyClient.class);
    private Session session;
    @OnOpen
    public void open(Session session){
        logger.info("Client WebSocket is opening...");
        this.session = session;
    }

    @OnMessage
    public void onMessage(String message){
        logger.info("Server send message: " + message);
    }

    @OnClose
    public void onClose(){
        logger.info("Websocket closed");
    }

    /**
     * 发送客户端消息到服务端
     * @param message 消息内容
     */
    public void send(String message){
        this.session.getAsyncRemote().sendText(message);
    }
}

5.创建main方法

package com.example.demo.mainDemo.client;

import javax.websocket.ContainerProvider;
import javax.websocket.WebSocketContainer;
import java.net.URI;

public class ClientStart {
    public static void main(String[] args){
        try {
            WebSocketContainer container = ContainerProvider.getWebSocketContainer();
            MyClient client = new MyClient();
            container.connectToServer(client, new URI("ws://127.0.0.1:8080/myHandler"));
//            container.setDefaultMaxSessionIdleTimeout(5000L);
            int turn = 0;
            while(turn++ < 10){
                client.send("client send: 客户端消息 " + turn);
                Thread.sleep(1000);
            }
        }catch (Exception e){
            e.printStackTrace();
        }
    }
}

6.执行main方法
在这里插入图片描述
OVER

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值