运算符重载概念:对已有的运算符重新进行定义,赋予其另外一种功能,以适应不同的数据类型。
对于内置的数据类型,编译器知道如何进行计算
int a=10;
int b=10;
int c=a+b;
#include<iostream>
using namespace std;
//加号运算重载
class Person
{
public:
//1、成员函数重载+号
Person operator+(Person &p)
{
Person temp;
temp.m_a=this->m_a+p.m_a;
temp.m_b=this->m_b+p.m_b;
return temp;
}
int m_a;
int m_b;
};
void test01()
{
Person p1;
p1.m_a=10;
p1.m_b=10;
Person p2;
p2.m_a=10;
p2.m_b=10;
Person p3=p1+p2;
cout<<"p3.m_a:"<<p3.m_a<<endl;
cout<<"p3.m_b:"<<p3.m_b<<endl;
}
int main()
{
test01();
return 0;
}
#include<iostream>
using namespace std;
//加号运算重载
class Person
{
public:
//1、成员函数重载+号
/* Person operator+(Person &p)
{
Person temp;
temp.m_a=this->m_a+p.m_a;
temp.m_b=this->m_b+p.m_b;
return temp;
} */
int m_a;
int m_b;
};
//2、全局函数重载+号
Person operator+(Person &p1,Person &p2)
{
Person temp;
temp.m_a=p1.m_a+p2.m_a;
temp.m_b=p1.m_b+p2.m_b;
return temp;
}
void test01()
{
Person p1;
p1.m_a=10;
p1.m_b=10;
Person p2;
p2.m_a=10;
p2.m_b=10;
Person p3=p1+p2;
cout<<"p3.m_a:"<<p3.m_a<<endl;
cout<<"p3.m_b:"<<p3.m_b<<endl;
}
int main()
{
test01();
return 0;
}
p3.m_a:20
p3.m_b:20
成员函数重载本质调用
Person p3=p1.operator+(p2);
全局函数重载本质调用
Person p3=operator+(p1,p2);
都可以简化为
Person p3=p1+p2;
运算符重载,也可以发生函数重载