一、简介
最近在做一个项目,需要用到socket 。具体功能为:在同一wifi下,一个手机作为服务器端,另一个客户端,通过socket建立常连接,手机收发送指给客户端。
二、分析:
1、服务器端:
(1)服务端需要开启多线程任务,与多个客户端保持常连接。
2、客户端:
(1)使用socket建立连接
三、具体实现:
1、服务器端
(1)使用后台服务,创建类SocketService,因为要随时接收客户端的信息,所以使用service更好一些,这个类主要实现的功能有:开启UDP广播,定时向同网段发送自己的ip地址、端口号和测试字符串;开启socket等待客户端的连接,并对多客户端进行管理。
- public class SocketService extends Service {
- private UDPSocketBroadCast mBroadCast;
- private ServersSocket mServersSocket;
- @Override
- public IBinder onBind(Intent intent) {
- // TODO Auto-generated method stub
- return null;
- }
- @Override
- public void onCreate() {
- // TODO Auto-generated method stub
- super.onCreate();
- try {
- String ip = ConnectionManager.getLocalIP();
- if (ip != null && !"".equals(ip)) {
- Info.SERVERSOCKET_IP = ip;
- mBroadCast = UDPSocketBroadCast.getInstance();
- mServersSocket = ServersSocket.getInstance();
- mBroadCast.startUDP(Info.SERVERSOCKET_IP,
- Info.SERVERSOCKET_PORT);
- mServersSocket.startServer(clientData);
- } else {
- Toast.makeText(getApplicationContext(), "请检查网络设置",
- Toast.LENGTH_LONG).show();
- stopSelf();
- }
- } catch (SocketException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- }
- /**
- * 客户端数据在这里处理
- */
- private ClientDataCallBack clientData = new ClientDataCallBack() {
- @Override
- public void getClientData(int connectMode, String str) {
- switch (connectMode) {
- case Info.CONNECT_SUCCESS:// 连接成功
- sendCast(Info.CONNECT_SUCCESS, str);
- break;
- case Info.CONNECT_GETDATA:// 传输数据
- sendCast(Info.CONNECT_SUCCESS, str);
- break;
- case Info.CONNECT_FAIL:
- sendCast(Info.CONNECT_FAIL, str);
- break;
- }
- }
- private void sendCast(int flag, String str) {
- Intent intent = new Intent();
- intent.putExtra("flag", flag);
- intent.putExtra("str", str);
- intent.setAction("updata");
- sendBroadcast(intent);
- }
- };
- }
(2)UDP发送广播类UDPSocketBroadCast,上一篇文章已经介绍,这里不再详细解说
- public class UDPSocketBroadCast {
- /**
- * .要使用多点广播,需要让一个数据报标有一组目标主机地址,其思想便是设置一组特殊网络地址作为多点广播地址,第一个多点广播地址都被看作是一个组
- * ,当客户端需要发送
- * .接收广播信息时,加入该组就可以了.IP协议为多点广播提供这批特殊的IP地址,这些IP地址范围是224.0.0.0---239.255
- * .255.255
- * ,其中224.0.0.0为系统自用.下面BROADCAST_IP是自己声明的一个String类型的变量,其范围但是前面所说的IP范围
- * ,比如BROADCAST_IP="224.224.224.225"
- */
- private static final String BROADCAST_IP = "224.224.224.225";
- private static final int BROADCAST_PORT = 8681;
- private static byte[] sendData;
- private boolean isStop = false;
- private static UDPSocketBroadCast broadCast = new UDPSocketBroadCast();
- private MulticastSocket mSocket = null;
- private InetAddress address = null;
- private DatagramPacket dataPacket;
- private UDPSocketBroadCast() {
- }
- /**
- * 单例
- *
- * @return
- */
- public static UDPSocketBroadCast getInstance() {
- if (broadCast == null) {
- broadCast = new UDPSocketBroadCast();
- }
- return broadCast;
- }
- /**
- * 开始发送广播
- *
- * @param ip
- */
- public void startUDP(String ip, int port) {
- sendData = ("IAMZTSERVERSOCKET" + "-" + ip + "-" + port).getBytes();
- ShowLogManager.outputDebug("tag", ip+";"+port);
- new Thread(UDPRunning).start();
- }
- /**
- * 停止广播
- */
- public void stopUDP() {
- isStop = true;
- destroy();
- }
- /**
- * 销毁缓存的数据
- */
- public void destroy() {
- broadCast = null;
- mSocket = null;
- address = null;
- dataPacket = null;
- sendData = null;
- }
- /**
- * 创建udp数据
- */
- private void CreateUDP() {
- try {
- mSocket = new MulticastSocket(BROADCAST_PORT);
- mSocket.setTimeToLive(1);// 广播生存时间0-255
- address = InetAddress.getByName(BROADCAST_IP);
- mSocket.joinGroup(address);
- dataPacket = new DatagramPacket(sendData, sendData.length, address,
- BROADCAST_PORT);
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- /**
- * 两秒发送一次广播
- */
- private Runnable UDPRunning = new Runnable() {
- @Override
- public void run() {
- while (!isStop) {
- if (mSocket != null) {
- try {
- mSocket.send(dataPacket);
- Thread.sleep(5 * 1000);// 发送一次停5秒
- } catch (IOException e) {
- e.printStackTrace();
- } catch (InterruptedException e) {
- e.printStackTrace();
- }
- } else {
- CreateUDP();
- }
- }
- }
- };
- }
(3)客户端管理类ClientSocketManager,可实现客户端的连接,断开管理
*多客户端列表、线程、活跃度管理类 这个程序可设置限制客户端的个数,使用setLimit(boolean isLimit)和setLimitNum(int limitNum)设置,默认五个客户端
* 使用map来存储,使用客户端ip作为唯一的key
- public class ClientSocketManager {
- private static ClientSocketManager mSocketManager;
- private Map<String, Socket> socketList = new HashMap<String, Socket>();// 保存客户端列表
- private Map<String