时间版运动框架

关于运动

  • 速度的运动 通过速度来控制元素的 位移 / 折叠 / 淡入淡出
  • 时间的简单运动 通过时间来控制元素的 位移 / 折叠 / 淡入淡出(jQuery)

时间的运动 基于一些数学公式
以匀速运动例子==> 在路程的每一个点 速度都一样.


<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="Author" content=" ">
    <title>Document</title>
    <style type="text/css">
        *{margin: 0;padding: 0;}
        a{text-decoration: none;}
        ul,li{list-style: none;}
        body{font-size: 14px;font-family: "微软雅黑";}
        #box{width: 100px;height: 100px;background: red;position: relative;opacity: .2;filter:alpha(opacity=20);}
    </style>
</head>
<body>
    <div id="box"></div>
    <script type="text/javascript">
    /*
    关于运动
        速度的运动 通过速度来控制元素的 位移 / 折叠 / 淡入淡出
        时间的运动 通过时间来控制元素的 位移 / 折叠 / 淡入淡出(jQuery)
    时间的运动 基于一些数学公式 匀速运动 在路程的每一个点 速度都一样
     */
        var boxDom = document.getElementById("box");
        //第一个问题 opacity
        //第二个问题 要把两句话变成一句话 需要传入一个对象
        //move(boxDom,{width:300,height:400},1500);
        boxDom.onclick = function(){
            // move(boxDom,"opacity",100,1500);
            move(boxDom,{"left":300,"opacity":100,"width":200,"height":200},1500,function(){
                move(this,{"left":0,"opacity":20,"width":100,"height":100},500)
            });
        }
        function move(obj,json,time,callBack){
            //一般定时器 结束后要清除
            clearInterval(obj.timer);
            var cur = {};
            var end = {};
            for(var attr in json){
                if(attr=="opacity"){
                    cur[attr] = getStyle(obj,attr)*100 || 0;
                }else{
                    cur[attr] = parseInt(getStyle(obj,attr)) || 0;
                }
                end[attr] = json[attr];
            };
            var nTime = new Date();
            /*
             S =  vt;===>linear匀速运动作为例子
             St= (Tt-T0)/Time * (S-S0) + S0

             */

            // St= (Tt-T0)/Time * (S-S0) + S0 //== >St= Tt时间点 St的位移是多少.
            obj.timer = setInterval(function(){
                var sTime = new Date();
                var prop = (sTime - nTime)/time;
                //duration 持续时间
                if(prop>=1){
                    clearInterval(obj.timer);
                    callBack&&callBack.call(obj);
                    prop = 1;
                }
                var s = undefined;
                for(var attr in json){
                    s = prop * (end[attr]-cur[attr]) + cur[attr];
                    if(attr=="opacity"){
                        // IE
                        obj.style.filter = "alpha(opacity="+s+")";
                        obj.style[attr] = s/100 ;
                    }else{
                       obj.style[attr] = s + "px";
                    }
                }
            },13);
        }

        function getStyle(obj,attr){
            return obj.currentStyle?obj.currentStyle[attr]:getComputedStyle(obj,null)[attr];
        }
    </script>
</body>
</html>

图解:
这里写图片描述

添加其他运动曲线

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="Author" content=" ">
    <title>Document</title>
    <style type="text/css">
        *{margin: 0;padding: 0;}
        a{text-decoration: none;}
        ul,li{list-style: none;}
        body{font-size: 14px;font-family: "微软雅黑";}
        #box{width: 100px;height: 100px;background: red;position: relative;opacity: .2;filter:alpha(opacity=20); transition: transform 3s;}
    </style>
</head>
<body>
    <div id="box"></div>
    <script type="text/javascript">

        var boxDom = document.getElementById("box");
        //第一个问题 opacity
        //第二个问题 要把两句话变成一句话 需要传入一个对象
        //move(boxDom,{width:300,height:400},1500);
        boxDom.onclick = function(){
            // move(boxDom,"opacity",100,1500);
            move(boxDom,{"left":300,"opacity":100,"width":200,"height":200},1500,"easeBothStrong",function(){
                move(this,{"left":0,"opacity":20,"width":100,"height":100},500,"easeBoth",function(){
                    this.style.transform = "scale(.5)";
                })
            });
        }
        //mc ==> motion curve
        function move(obj,json,time,mc,callBack){
            //一般定时器 结束后要清除
            clearInterval(obj.timer);
            var cur = {};
            var end = {};
            for(var attr in json){
                if(attr=="opacity"){
                    cur[attr] = getStyle(obj,attr)*100 || 0;
                }else{
                    cur[attr] = parseInt(getStyle(obj,attr)) || 0;
                }
                end[attr] = json[attr];
            };
            var sTime = new Date();
            /*
                    t, b, c, d
                    time             : current time==>(nTime-sTime)现在过去的时间
                    beginning value  : cur
                    change in value  : 变化量(end-cur)
                    duration         : 持续时间 time
             */
            obj.timer = setInterval(function(){
                // var sTime = new Date();
                var t = new Date() - sTime;
                //duration 持续时间
                if(t>=time){
                    t = time;
                    clearInterval(obj.timer);
                    callBack&&callBack.call(obj);
                }
                var s = undefined;
                for(var attr in json){
                    //var s = prop * (end[attr] - cur[attr]) + cur[attr];
                    var b = cur[attr];
                    var c = end[attr]-b;
                    s = Tween[mc](t,b,c,time);
                    if(attr=="opacity"){
                        obj.style.filter = "alpha(opacity="+s+")";
                        obj.style[attr] = s/100 ;
                    }else{
                       obj.style[attr] = s + "px";
                    }
                };
            },13);
            //数学公式
            var Tween = {
                linear: function (t, b, c, d){  //匀速
                    return c*t/d + b;   //  t/d = prop;
                },
                easeIn: function(t, b, c, d){  //加速曲线
                    return c*(t/=d)*t + b;
                },
                easeOut: function(t, b, c, d){  //减速曲线
                    return -c *(t/=d)*(t-2) + b;
                },
                easeBoth: function(t, b, c, d){  //加速减速曲线
                    if ((t/=d/2) < 1) {
                        return c/2*t*t + b;
                    }
                    return -c/2 * ((--t)*(t-2) - 1) + b;
                },
                easeInStrong: function(t, b, c, d){  //加加速曲线
                    return c*(t/=d)*t*t*t + b;
                },
                easeOutStrong: function(t, b, c, d){  //减减速曲线
                    return -c * ((t=t/d-1)*t*t*t - 1) + b;
                },
                easeBothStrong: function(t, b, c, d){  //加加速减减速曲线
                    if ((t/=d/2) < 1) {
                        return c/2*t*t*t*t + b;
                    }
                    return -c/2 * ((t-=2)*t*t*t - 2) + b;
                },
                elasticIn: function(t, b, c, d, a, p){  //正弦衰减曲线(弹动渐入)
                    if (t === 0) {
                        return b;
                    }
                    if ( (t /= d) == 1 ) {
                        return b+c;
                    }
                    if (!p) {
                        p=d*0.3;
                    }
                    if (!a || a < Math.abs(c)) {
                        a = c;
                        var s = p/4;
                    } else {
                        var s = p/(2*Math.PI) * Math.asin (c/a);
                    }
                    return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
                },
                elasticOut: function(t, b, c, d, a, p){    //正弦增强曲线(弹动渐出)
                    if (t === 0) {
                        return b;
                    }
                    if ( (t /= d) == 1 ) {
                        return b+c;
                    }
                    if (!p) {
                        p=d*0.3;
                    }
                    if (!a || a < Math.abs(c)) {
                        a = c;
                        var s = p / 4;
                    } else {
                        var s = p/(2*Math.PI) * Math.asin (c/a);
                    }
                    return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
                },
                elasticBoth: function(t, b, c, d, a, p){
                    if (t === 0) {
                        return b;
                    }
                    if ( (t /= d/2) == 2 ) {
                        return b+c;
                    }
                    if (!p) {
                        p = d*(0.3*1.5);
                    }
                    if ( !a || a < Math.abs(c) ) {
                        a = c;
                        var s = p/4;
                    }
                    else {
                        var s = p/(2*Math.PI) * Math.asin (c/a);
                    }
                    if (t < 1) {
                        return - 0.5*(a*Math.pow(2,10*(t-=1)) *
                                Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
                    }
                    return a*Math.pow(2,-10*(t-=1)) *
                            Math.sin( (t*d-s)*(2*Math.PI)/p )*0.5 + c + b;
                },
                backIn: function(t, b, c, d, s){     //回退加速(回退渐入)
                    if (typeof s == 'undefined') {
                       s = 1.70158;
                    }
                    return c*(t/=d)*t*((s+1)*t - s) + b;
                },
                backOut: function(t, b, c, d, s){
                    if (typeof s == 'undefined') {
                        s = 3.70158;  //回缩的距离
                    }
                    return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
                },
                backBoth: function(t, b, c, d, s){
                    if (typeof s == 'undefined') {
                        s = 1.70158;
                    }
                    if ((t /= d/2 ) < 1) {
                        return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
                    }
                    return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
                },
                bounceIn: function(t, b, c, d){    //弹球减振(弹球渐出)
                    return c - Tween['bounceOut'](d-t, 0, c, d) + b;
                },
                bounceOut: function(t, b, c, d){
                    if ((t/=d) < (1/2.75)) {
                        return c*(7.5625*t*t) + b;
                    } else if (t < (2/2.75)) {
                        return c*(7.5625*(t-=(1.5/2.75))*t + 0.75) + b;
                    } else if (t < (2.5/2.75)) {
                        return c*(7.5625*(t-=(2.25/2.75))*t + 0.9375) + b;
                    }
                    return c*(7.5625*(t-=(2.625/2.75))*t + 0.984375) + b;
                },
                bounceBoth: function(t, b, c, d){
                    if (t < d/2) {
                        return Tween['bounceIn'](t*2, 0, c, d) * 0.5 + b;
                    }
                    return Tween['bounceOut'](t*2-d, 0, c, d) * 0.5 + c*0.5 + b;
                }
            };
        }

        function getStyle(obj,attr){
            return obj.currentStyle?obj.currentStyle[attr]:getComputedStyle(obj,null)[attr];
        }
    </script>
</body>
</html>


结合 之前的速度版的,封装成Animate.js

/**
 *
 * @authors weikeduopupu
 * @date    2017-03-26 17:15:57
 * @version $Id$
 */

/*
    obj, 元素对象
    json, 改变的属性attr 和值
        {
            width: 100, height:100,left:300,opacity:100.....
        }
    time,===>duration持续时间
    mc,  运动曲线
            linear,easeIn...
    callBack

 */
// 时间版
(function(win){
    function move(obj,json,time,mc,callBack){
     //一般定时器 结束后要清除
     clearInterval(obj.timer);
     var cur = {};
     var end = {};
     for(var attr in json){
         if(attr=="opacity"){
             cur[attr] = getStyle(obj,attr)*100 || 0;
         }else{
             cur[attr] = parseInt(getStyle(obj,attr)) || 0;
         }
         end[attr] = json[attr];
     };
     var sTime = new Date();
     /*
             t, b, c, d
             time             : current time==>(nTime-sTime)现在过去的时间
             beginning value  : cur
             change in value  : 变化量(end-cur)
             duration         : 持续时间 time
      */
     obj.timer = setInterval(function(){
         // var sTime = new Date();
         var t = new Date() - sTime;
         //duration 持续时间
         if(t>=time){
             t = time;
             clearInterval(obj.timer);
             callBack&&callBack.call(obj);
         }
         var s = undefined;
         for(var attr in json){
             //var s = prop * (end[attr] - cur[attr]) + cur[attr];
             var b = cur[attr];
             var c = end[attr]-b;
             s = Tween[mc](t,b,c,time);
             if(attr=="opacity"){
                 obj.style.filter = "alpha(opacity="+s+")";
                 obj.style[attr] = s/100 ;
             }else{
                obj.style[attr] = s + "px";
             }
         };
     },13);
     var Tween = {....};
    }
    win.AnimateTime = move;
})(window);

// 速度版
(function(win){
    function move(dom,json,callBack){
        clearInterval(dom.timer);
        dom.timer = setInterval(function(){
            var mark = true;
            for(var attr in json){
                var cur = null;
                var speed = null;
                var target = json[attr];
                if(attr == "opacity"){
                    // 传入格式为 opacity: 1;的情况
                    cur = getStyle(dom,attr)*100;
                    target = target*100;
                    speed = ( target - cur)*0.2;
                }else{
                    //如果没写 默认填充成0
                    cur = parseInt(getStyle(dom,attr))||0;
                    speed = (target - cur)*0.2;
                }
                //console.log(cur);
                speed = speed>0?Math.ceil(speed):Math.floor(speed);
                if(cur != target){
                    if(attr == "opacity"){
                        //IE opacity兼容问题
                        dom.style.filter = "alpha(opacity="+(cur+speed)+")";
                        dom.style[attr] = (cur + speed)/100;
                    }else{
                        dom.style[attr] = cur + speed + "px";
                    }
                    mark = false;
                };
            }
            if(mark){
                clearInterval(dom.timer);
                callBack && callBack.call(dom);
            }
        },1000/30);
    }
    win.AnimateSpeed = move;
})(window);

 function getStyle(obj,attr){
     return obj.currentStyle?obj.currentStyle[attr]:getComputedStyle(obj,null)[attr];
 }

 function $(dom){
    if(typeof dom == "function"){
        window.onload = dom;
    }else if((typeof dom).toLowerCase() == "string"){
        return document.querySelector(dom);
    }
 }

引用测试

<!DOCTYPE html>
<html lang="en">
    <head>
        <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
        <meta name="Author" content="">
        <meta name="Keywords" content="">
        <meta name="Description" content="">
        <title>Document</title>
        <style type="text/css">
            * {margin: 0; padding: 0;}
            a {text-decoration: none;}
            ul,li {list-style: none;}
            body {font-family: "Microsoft yahei";}
            #box {width: 100px; height: 100px; position: relative; opacity: .1; background-color: #373F66; filter: alpha(opacity=10); transition: transform .5s; color: #fff;}
            #box1 {width: 100px; height: 100px; position: relative; opacity: .1; background-color: #373F66; filter: alpha(opacity=10); margin-top: 20px; transition: transform .5s; color: #fff;}
        </style>
    </head>
<body>
    <div id="box"></div>
    <div id="box1"></div>
<script type="text/javascript" src="Animate.js"></script>
<script type="text/javascript">
    $(function(){
        var boxDom = $("#box");
        var boxDom1 = $("#box1");
        // console.log(boxDom1);
        boxDom.onclick = function(){
            AnimateSpeed(this,{"width":50,"height":50,"left":300,"opacity":1},function(){
                AnimateSpeed(this,{"width":100,"height":100,"left":0,"opacity":.8},function(){
                    this.style.transform = "rotate(360deg)";
                    this.innerHTML = "速度版";
                })
            })
        };
        boxDom1.onclick = function(){
            AnimateTime(this,{"width":50,"height":50,"left":300,"opacity":100},2000,"linear",function(){
                AnimateTime(this,{"width":100,"height":100,"left":0,"opacity":80},1000,"elasticOut",function(){
                    this.style.transform = "rotate(360deg)";
                    this.innerHTML = "时间版";
                })
            })
        }
    });
</script>
</body>
</html>
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