Handler用法、原理及手写的实现

Handler的用法

/**
 * 1、Handler内存泄露测试
 * 2、为什么不能在子线程创建Handler
 * 3、textView.setText()只能在主线程执行,这句话是错误!
 * 4、new Handler()两种写法有什么区别?
 * 5、ThreadLocal用法和原理
 */
public class MainActivity extends AppCompatActivity {

    private TextView textView;
    private Message message;

    // 4、new Handler()两种写法有什么区别?
    private Handler handler1 = new Handler(new Handler.Callback() {
        @Override
        public boolean handleMessage(Message msg) {
            startActivity(new Intent(MainActivity.this, PersonalActivity.class));
            return false;
        }
    });

    // 这是谷歌备胎的api,不推荐使用
    private Handler handler2 = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            textView.setText(msg.obj.toString());
        }
    };

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        textView = findViewById(R.id.tv);
        message = new Message();

        test();
    }

    private void test() {
        new Thread(new Runnable() {
            @Override
            public void run() {
                // 常规的写法
//                message.obj = "Net163";
//                message.what = 163;
//                handler2.sendMessage(message);


                // 1、Handler内存泄露测试(假象)
                SystemClock.sleep(1000); // 销毁Activity
//                message.what = 3;
                // This message is already in use.
//                if (handler1 != null) handler1.sendMessage(message); // 跳转到第二个界面
                // handler1.sendMessageDelayed(message, 3000);

                // 2、为什么不能在子线程创建Handler
                // new Handler();

                // 3、textView.setText()只能在主线程执行,这句话是错误!
                // textView.setText("彭老师");
                Toast.makeText(MainActivity.this, "彭老师", Toast.LENGTH_SHORT).show();
            }
        }).start();
    }

    @Override
    protected void onDestroy() {
        super.onDestroy();
        Log.e("netease >>> ", "onDestroy");

        // 不推荐写法
        message.recycle();

        handler1.removeMessages(3);
        handler1 = null;
    }
}

Handler原码流程解析

 

Handler手写原码实现  模拟过程

public class ActivityThread {

    @Test
    public void main() {

        // 创建全局唯一的,主线程Looper对象,以及MessageQueue消息队列对象
        Looper.prepare();

        // 模拟Activity中,创建Handler对象
        final Handler handler = new Handler() {
            @Override
            public void handleMessage(Message msg) {
                super.handleMessage(msg);
                System.out.println(msg.obj.toString());
            }
        };
        // 消费消息,回调方法(接口方法)

        // 子线程发送消息
        new Thread(new Runnable() {
            @Override
            public void run() {
                Message message = new Message();
                message.obj = "hello net163";
                handler.sendMessage(message);
            }
        }).start();

        // 轮询,取出消息
        Looper.loop();
    }
}

public class Looper {

    public MessageQueue mQueue;
    static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();

    private Looper() {
        mQueue = new MessageQueue();
    }

    public static void prepare() {
        // 主线程只有唯一一个Looper对象
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }

        // 应用启动时,初始化赋值
        sThreadLocal.set(new Looper());
    }

    //
    public static Looper myLooper() {
        return sThreadLocal.get();
    }

    // 轮询,提取消息
    public static void loop() {
        // 从全局ThreadLocalMap中获取唯一:Looper对象
        Looper me = myLooper();
        // 从Looper对象中获取全局唯一消息队列MessageQueue对象
        final MessageQueue queue = me.mQueue;

        Message resultMessage;
        // 从消息队列中取消息
        while (true) {
            Message msg = queue.next();

            if (msg != null) {
                if (msg.target != null) msg.target.dispatchMessage(msg);
            }
        }
    }
}
package com.snow.core;

public class Handler {

    private Looper mLooper;
    private MessageQueue mQueue;

    public Handler() {
        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                    "Can't create handler inside thread " + Thread.currentThread()
                            + " that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
    }

    public void sendMessage(Message message) {
        // 将消息放入消息队列中
        enqueueMessage(message);
    }

    private void enqueueMessage(Message message) {
        // 赋值当前handler
        message.target = this;

        // 使用mQueue,将消息放入
        mQueue.enqueueMessage(message);
    }

    public void dispatchMessage(Message msg) {
        handleMessage(msg);
    }

    // 给开发者提供的开放API,用于重写和回调监听
    public void handleMessage(Message msg) {
    }
}

// 消息对象
public class Message {

    // 标识
    public int what;
    // Handler对象
    public Handler target;
    // 消息内容
    public Object obj;

    public Message() {
    }

    public Message(Object obj) {
        this.obj = obj;
    }

    // 模拟
    @Override
    public String toString() {
        return obj.toString();
    }
}

// 消息队列
public class MessageQueue {

    // 阻塞队列
    BlockingQueue<Message> blockingQueue = new ArrayBlockingQueue<>(50);

    // 将Message消息对象存入阻塞队列中
    public void enqueueMessage(Message message) {
        try {
            blockingQueue.put(message);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    // 从消息队列中取出消息
    public Message next() {
        try {
            return blockingQueue.take();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        return null;
    }
}

 

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