openfire删除永久群成员操作
第一次写博客,主要是近期在openfire源码学习中遇见了很多问题,为防止忘记,写篇博客记录一下:
openfire是不支持group删除群成员的,在MUCPersistenceManager中可以发现仅支持在删除房间时,删除成员。
修改openfire源码删除群成员需要添加删除成员的数据库操作方法,然后拦截包,做处理,逻辑很简单,但在哪儿拦截找了很久。
添加删除群成员方法
在MUCPersistenceManager中添加如下方法:
public static boolean deleMember(String jid,long roomID){
Connection con = null;
PreparedStatement pstmt = null;
try {
con = DbConnectionManager.getConnection();
pstmt = con.prepareStatement(DELETE_MEMBER);
pstmt.setLong(1, roomID);
pstmt.setString(2,jid);
pstmt.executeUpdate();
return true;
} catch (SQLException sqle) {
Log.error("Error saving conversation log entry", sqle);
return false;
} finally {
DbConnectionManager.closeConnection(pstmt, con);
}
}
在MultiUserChatService中添加删除群成员接口方法
在MultiUserChatServiceImpl添加实现方法
public void deleteMember(JID jid, long roomID) {
// TODO Auto-generated method stub
MUCPersistenceManager.deleMember(jid.toString(), roomID);
}
拦截包处理:在客户端发布一个presence包,命名空间必须为http://jabber.org/protocol/muc
presence包中包含删除的用户参数:delete=“jid”,我的presence包如下所示
<presence id="SIFwG-138" to="群名@conference.域名/用户名@域名/Smack" from="用户名@域名/Smack"><x xmlns="http://jabber.org/protocol/muc" delete="用户名@域名"/><c xmlns="http://jabber.org/protocol/caps" hash="sha-1" node="http://www.igniterealtime.org/projects/smack/" ver="o2Iy/apHXxp9Qa9FmzglAS9JXJA="/></presence>
第二个c子元素是系统加上去的,可能是客户端处理不正确,但在这个presence包中包含要删除的群成员以及群信息,删除操作在LocalMUCUser的process(Presence packet) 方法中:
// Ignore presences of type ERROR sent to a room
if (Presence.Type.error == packet.getType()) {
return;
}
lastPacketTime = System.currentTimeMillis();
JID recipient = packet.getTo();
String group = recipient.getNode();
if (group != null) {
MUCRole role = roles.get(group);
Element mucInfo = packet.getChildElement("x",
"http://jabber.org/protocol/muc");
if (role == null || mucInfo != null) {
// If we're not already in a room (role == null), we either are joining it or it's not
// properly addressed and we drop it silently
// Alternative is that mucInfo is not null, in which case the client thinks it isn't in the room, so we should join anyway.
if (recipient.getResource() != null
&& recipient.getResource().trim().length() > 0) {
if (packet.isAvailable()) {
try {
// Get or create the room
MUCRoom room = server.getChatRoom(group, packet.getFrom());
// User must support MUC in order to create a room
HistoryRequest historyRequest = null;
String password = null;
// Check for password & requested history if client supports MUC
if (mucInfo != null) {
password = mucInfo.elementTextTrim("password");
if (mucInfo.element("history") != null) {
historyRequest = new HistoryRequest(mucInfo);
}
//刪除群用戶的jid
String deletejid = mucInfo.attributeValue("delete");
if(deletejid!=null){
JID deleteJid=new JID(deletejid);
server.deleteMember(deleteJid, room.getID());
server.refreshChatRoom(room.getName());
mucInfo=null;
}
}
if(mucInfo!=null){
// The user joins the room
role = room.joinRoom(recipient.getResource().trim(),
password,
historyRequest,
this,
packet.createCopy());}
// If the client that created the room is non-MUC compliant then
// unlock the room thus creating an "instant" room
if (mucInfo == null && room.isLocked() && !room.isManuallyLocked()) {
room.unlock(role);
}
}
catch (UnauthorizedException e) {
sendErrorPacket(packet, PacketError.Condition.not_authorized);
}
catch (ServiceUnavailableException e) {
sendErrorPacket(packet, PacketError.Condition.service_unavailable);
}
catch (UserAlreadyExistsException | ConflictException e) {
sendErrorPacket(packet, PacketError.Condition.conflict);
}
catch (RoomLockedException e) {
// If a user attempts to enter a room while it is "locked" (i.e., before the room creator provides an initial configuration and therefore before the room officially exists), the service MUST refuse entry and return an <item-not-found/> error to the user
sendErrorPacket(packet, PacketError.Condition.item_not_found);
}
catch (ForbiddenException e) {
sendErrorPacket(packet, PacketError.Condition.forbidden);
}
catch (RegistrationRequiredException e) {
sendErrorPacket(packet, PacketError.Condition.registration_required);
} catch (NotAcceptableException e) {
sendErrorPacket(packet, PacketError.Condition.not_acceptable);
}
catch (NotAllowedException e) {
sendErrorPacket(packet, PacketError.Condition.not_allowed);
}
}
else {
// TODO: send error message to user (can't send presence to group you
// haven't joined)
}
}
else {
if (packet.isAvailable()) {
// A resource is required in order to join a room
// http://xmpp.org/extensions/xep-0045.html#enter
// If the user does not specify a room nickname (note the bare JID on the 'from' address in the following example), the service MUST return a <jid-malformed/> error
sendErrorPacket(packet, PacketError.Condition.jid_malformed);
}
// TODO: send error message to user (can't send packets to group you haven't
// joined)
}
}
else {
// Check and reject conflicting packets with conflicting roles
// In other words, another user already has this nickname
if (!role.getUserAddress().equals(packet.getFrom())) {
sendErrorPacket(packet, PacketError.Condition.conflict);
}
else {
if (Presence.Type.unavailable == packet.getType()) {
try {
// TODO Consider that different nodes can be creating and processing this presence at the same time (when remote node went down)
removeRole(group);
role.getChatRoom().leaveRoom(role);
}
catch (Exception e) {
Log.error(e.getMessage(), e);
}
}
else {
try {
String resource = (recipient.getResource() == null
|| recipient.getResource().trim().length() == 0 ? null
: recipient.getResource().trim());
if (resource == null
|| role.getNickname().equalsIgnoreCase(resource)) {
// Occupant has changed his availability status
role.getChatRoom().presenceUpdated(role, packet);
}
else {
// Occupant has changed his nickname. Send two presences
// to each room occupant
// Check if occupants are allowed to change their nicknames
if (!role.getChatRoom().canChangeNickname()) {
sendErrorPacket(packet, PacketError.Condition.not_acceptable);
}
// Answer a conflic error if the new nickname is taken
else if (role.getChatRoom().hasOccupant(resource)) {
sendErrorPacket(packet, PacketError.Condition.conflict);
}
else {
// Send "unavailable" presence for the old nickname
Presence presence = role.getPresence().createCopy();
// Switch the presence to OFFLINE
presence.setType(Presence.Type.unavailable);
presence.setStatus(null);
// Add the new nickname and status 303 as properties
Element frag = presence.getChildElement("x",
"http://jabber.org/protocol/muc#user");
frag.element("item").addAttribute("nick", resource);
frag.addElement("status").addAttribute("code", "303");
role.getChatRoom().send(presence);
// Send availability presence for the new nickname
String oldNick = role.getNickname();
role.getChatRoom().nicknameChanged(role, packet, oldNick, resource);
}
}
}
catch (Exception e) {
Log.error(LocaleUtils.getLocalizedString("admin.error"), e);
}
}
}
}
}
由于删除群成员和加入房间的操作均通过此方法,为了避免我自传的presence包引起openfire加入房间操作抛异常,就判断了mucInfo是否为空的,如果为空,就不加入房间了(之前是判断密码,后发现用密码判断不能创建群)。