线程池执行流程及源码分析

线程池的简单的demo实现:
用户注册成功后发送消息给他,这个消息可以是异步发送的,所以先将用户保存在一个阻塞队列中,使用线程异步发送消息

package com.syp.redisson.executorDemo;

import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

/**
 * @Author: SYP
 * @Date: 2020/8/15
 * @Description:
 */
public class ExecutorDemo {
    ExecutorService executorService = Executors.newSingleThreadExecutor();
    ExecutorService executorService2 = Executors.newCachedThreadPool();
    ExecutorService executorService3 = Executors.newFixedThreadPool(4);
    ExecutorService executorService4 = Executors.newScheduledThreadPool(4);

    ArrayBlockingQueue<User> arrayBlockingQueue = new ArrayBlockingQueue<User>(10);

    public static void main(String[] args) throws InterruptedException {
        ExecutorDemo executorDemo = new ExecutorDemo();
                executorDemo.init();
        for(int i=0; i<1000; i++){
            Thread.sleep(2000);
            executorDemo.register("user_"+i);
        }
    }

    public void init(){
        executorService.execute(() -> {
            while (true) {
                try {
                    User user = arrayBlockingQueue.take();
                    sendMsg(user);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        });
    }

    public  void register(String name){
        User user = new User(name);
        try {
        	System.out.println("给"+user.getName()+"注册成功");
            arrayBlockingQueue.put(user);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    public void sendMsg(User user){
        System.out.println("给"+user.getName()+"发送消息");
    }
}

先上一张线程池execute方法执行流程图:
使用hashSet存储工作线程:
private final HashSet workers = new HashSet();
在这里插入图片描述
接下来看源码吧
线程池参数:

int corePoolSize, //核心线程数
int maximumPoolSize, //最大线程数
long keepAliveTime, //临时工作线程的存活时间
TimeUnit unit, //存活单位
BlockingQueue<Runnable> workQueue, //阻塞队列
ThreadFactory threadFactory, //线程工厂
RejectedExecutionHandler handler //拒绝策略

常用的线程池类型:
1.只有一个核心线程的线程池
ExecutorService executorService = Executors.newSingleThreadExecutor();

    public static ExecutorService newSingleThreadExecutor() {
        return new FinalizableDelegatedExecutorService
            (new ThreadPoolExecutor(1, 1,
                                    0L, TimeUnit.MILLISECONDS,
                                    new LinkedBlockingQueue<Runnable>()));
    }
  1. 可以无限新建工作线程的线程池,适合执行时间较短的任务
    ExecutorService executorService2 = Executors.newCachedThreadPool();
    public static ExecutorService newCachedThreadPool() {
        return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
                                      60L, TimeUnit.SECONDS,
                                      new SynchronousQueue<Runnable>());
    }

3.可配置线程数量的线程池,固定线程数
ExecutorService executorService3 = Executors.newFixedThreadPool(4);

    public static ExecutorService newFixedThreadPool(int nThreads) {
        return new ThreadPoolExecutor(nThreads, nThreads,
                                      0L, TimeUnit.MILLISECONDS,
                                      new LinkedBlockingQueue<Runnable>());
    }

4.任务调度型,可延迟执行,用于心跳检测等
ExecutorService executorService4 = Executors.newScheduledThreadPool(4);

    public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize) {
        return new ScheduledThreadPoolExecutor(corePoolSize);
    }
    public ScheduledThreadPoolExecutor(int corePoolSize) {
        super(corePoolSize, Integer.MAX_VALUE, 0, NANOSECONDS,
              new DelayedWorkQueue());
    }
    public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue) {
        this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
             Executors.defaultThreadFactory(), defaultHandler);
    }

线程池在创建的时候并没有初始化核心线程,新增任务的时候会视情况创建
executorService.execute()
这里的三步注释解释的很清楚,可以参考流程图一起看

    public void execute(Runnable command) {
        if (command == null)
            throw new NullPointerException();
        /*
         * Proceed in 3 steps:
         *
         * 1. If fewer than corePoolSize threads are running, try to
         * start a new thread with the given command as its first
         * task.  The call to addWorker atomically checks runState and
         * workerCount, and so prevents false alarms that would add
         * threads when it shouldn't, by returning false.
         *
         * 2. If a task can be successfully queued, then we still need
         * to double-check whether we should have added a thread
         * (because existing ones died since last checking) or that
         * the pool shut down since entry into this method. So we
         * recheck state and if necessary roll back the enqueuing if
         * stopped, or start a new thread if there are none.
         *
         * 3. If we cannot queue task, then we try to add a new
         * thread.  If it fails, we know we are shut down or saturated
         * and so reject the task.
         */
        int c = ctl.get();
        //工作线程数量小于核心线程数量 新建工作线程
        if (workerCountOf(c) < corePoolSize) {
            if (addWorker(command, true))
                return;
            c = ctl.get();
        }
        //如果工作线程大于核心线程数,则把任务添加到阻塞队列中
        if (isRunning(c) && workQueue.offer(command)) {
            int recheck = ctl.get();
            if (! isRunning(recheck) && remove(command))
                reject(command);
            else if (workerCountOf(recheck) == 0)
                addWorker(null, false);
        }
        //如果阻塞队列满了 并且线程数达到最大线程数,则执行拒绝策略
        else if (!addWorker(command, false))
            reject(command);
    }

32位 高三位线程状态,低29位线程数量
新建工作线程
addWorker()

  private boolean addWorker(Runnable firstTask, boolean core) {
        retry:
        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);

            // Check if queue empty only if necessary.
            if (rs >= SHUTDOWN &&
                ! (rs == SHUTDOWN &&
                   firstTask == null &&
                   ! workQueue.isEmpty()))
                return false;

            for (;;) {
                int wc = workerCountOf(c);
                //如果新建核心线程,则比较核心线程数,否则比较最大线程数
                //工作线程数量大于核心线程或者最大线程时,添加失败
                if (wc >= CAPACITY ||
                    wc >= (core ? corePoolSize : maximumPoolSize))
                    return false;
                    //CAS 增加线程数量
                if (compareAndIncrementWorkerCount(c))
                    break retry;
                c = ctl.get();  // Re-read ctl
                if (runStateOf(c) != rs)
                    continue retry;
                // else CAS failed due to workerCount change; retry inner loop
            }
        }

        boolean workerStarted = false;
        boolean workerAdded = false;
        Worker w = null;
        try {
            w = new Worker(firstTask);
            final Thread t = w.thread;
            if (t != null) {
                final ReentrantLock mainLock = this.mainLock;
                mainLock.lock();
                try {
                    // Recheck while holding lock.
                    // Back out on ThreadFactory failure or if
                    // shut down before lock acquired.
                    int rs = runStateOf(ctl.get());

                    if (rs < SHUTDOWN ||
                        (rs == SHUTDOWN && firstTask == null)) {
                        if (t.isAlive()) // precheck that t is startable
                            throw new IllegalThreadStateException();
                            //添加线程到线程池中 workers是一个hashSet
                        workers.add(w);
                        int s = workers.size();
                        if (s > largestPoolSize)
                            largestPoolSize = s;
                        workerAdded = true;
                    }
                } finally {
                    mainLock.unlock();
                }
                //启动工作线程
                if (workerAdded) {
                    t.start();
                    workerStarted = true;
                }
            }
        } finally {
            if (! workerStarted)
            //如果线程添加失败,这里会做个回滚操作,移除工作线程,修改线程数量
                addWorkerFailed(w);
        }
        return workerStarted;
    }

拒绝策略4种:
1.把目标任务的run()方法,当作普通方法直接调用

 public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            if (!e.isShutdown()) {
                r.run();
            }
        }

2.抛出异常

        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            throw new RejectedExecutionException("Task " + r.toString() +
                                                 " rejected from " +
                                                 e.toString());
        }

3.将最老的一个任务丢掉,执行新的任务

        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
            if (!e.isShutdown()) {
                e.getQueue().poll();
                e.execute(r);
            }
        }

4.什么都不做

        public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
        }

Worker的run()方法
我们传过来的是一个线程,但是并没有作为线程启动,而是在工作线程的run方法里把目标任务的run()方法当做普通方法调用了, task.run() 而不是start() ,

final void runWorker(Worker w) {
        Thread wt = Thread.currentThread();
        Runnable task = w.firstTask;
        w.firstTask = null;
        w.unlock(); // allow interrupts
        boolean completedAbruptly = true;
        try {
            while (task != null || (task = getTask()) != null) {
                w.lock(); //这里加锁,是为了阻止线程中断
                // If pool is stopping, ensure thread is interrupted;
                // if not, ensure thread is not interrupted.  This
                // requires a recheck in second case to deal with
                // shutdownNow race while clearing interrupt
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
                    beforeExecute(wt, task);
                    Throwable thrown = null;
                    try {
                        task.run();
                    } catch (RuntimeException x) {
                        thrown = x; throw x;
                    } catch (Error x) {
                        thrown = x; throw x;
                    } catch (Throwable x) {
                        thrown = x; throw new Error(x);
                    } finally {
                        afterExecute(task, thrown);
                    }
                } finally {
                    task = null;
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
            processWorkerExit(w, completedAbruptly);
        }
    }

线程的复用和回收是怎么体现的呢?
线程的复用体现在 worker线程在runWorker方法中
while (task != null || (task = getTask()) != null){

task.run()

}
循环从阻塞队列中获取任务,去执行
临时线程的销毁: 如果当前工作线程大于核心线程或设置了超时,获取任务时调用 workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) ,超过时间,没有拿到任务,该线程就会被回收。否则会一直阻塞等待任务workQueue.take();

    private Runnable getTask() {
        boolean timedOut = false; // Did the last poll() time out?

        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);

            // Check if queue empty only if necessary.
            if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
                decrementWorkerCount();
                return null;
            }

            int wc = workerCountOf(c);

            // Are workers subject to culling?
            boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;

            if ((wc > maximumPoolSize || (timed && timedOut))
                && (wc > 1 || workQueue.isEmpty())) {
                if (compareAndDecrementWorkerCount(c))
                    return null;
                continue;
            }

            try {
                Runnable r = timed ?
                    workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                    workQueue.take();
                if (r != null)
                    return r;
                timedOut = true;
            } catch (InterruptedException retry) {
                timedOut = false;
            }
        }
    }

如何设置线程池大小
cpu密集型: cpu核心数
io密集型: cpu核心数的2倍

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