C# 窗体随电脑分辨率自动调整

添加类方法

public static void setTag(Control cons)
{

    foreach (Control con in cons.Controls)
    {
        con.Tag = con.Width + ":" + con.Height + ":" + con.Left + ":" + con.Top + ":" + con.Font.Size;

        if (con.Controls.Count > 0)

            setTag(con);

    }
}

public static void setControls(float newx, float newy, Control cons)
{

    foreach (Control con in cons.Controls)
    {
           string[] mytag = con.Tag.ToString().Split(new char[] { ':' });

            float a = Convert.ToSingle(mytag[0]) * newx;

            con.Width = (int)a;

            a = Convert.ToSingle(mytag[1]) * newy;

            con.Height = (int)(a);

            a = Convert.ToSingle(mytag[2]) * newx;

            con.Left = (int)(a);

            a = Convert.ToSingle(mytag[3]) * newy;

            con.Top = (int)(a);

            Single currentSize = Convert.ToSingle(mytag[4]) * Math.Min(newx, newy);

            con.Font = new Font(con.Font.Name, currentSize, con.Font.Style, con.Font.Unit);

            if (con.Controls.Count > 0)
                setControls(newx, newy, con);
    }
}

 

窗体调用:

public Test()
{
    InitializeComponent();
    Test_Load(new object(), new EventArgs());
}
private float X;

private float Y;

private void Test_Load(object sender, EventArgs e)
{
    this.Resize += new EventHandler(Test_Resize);

    X = this.Width;

    Y = this.Height;

    Autosize.setTag(this);

    Test_Resize(new object(), new EventArgs());

}

private void Test_Resize(object sender, EventArgs e)
{
     if (X==0)
     {
        Test_Load(new object(), new EventArgs());
     }
     else
     {
         float newx = (this.Width) / X;

         float newy = this.Height / Y;

         Autosize.setControls(newx, newy, this);
      }
}

 

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