通过名称获得要素图层

/// <summary>
        /// 通过名称获得要素图层
        /// </summary>
        /// <param name="map">地图对象</param>
        /// <param name="LayerName">图层名称</param>
        /// <returns>要素图层对象</returns>
        public static IFeatureLayer GetFeatureLayer(IMap map, string LayerName)
        {
            if (map == null)
            {
                return null;
            }
            IMap pMap = map;
            UIDClass pUID = new UIDClass();
            pUID.Value = "{40A9E885-5533-11D0-98BE-00805F7CED21}";
            IEnumLayer pEnumLayer = pMap.get_Layers(pUID, true);
            pEnumLayer.Reset();
            for (ILayer pLayer = pEnumLayer.Next(); pLayer != null; pLayer = pEnumLayer.Next())
            {
                if (pLayer.Name.ToUpper() == LayerName.ToUpper())
                {
                    if (pLayer is IFeatureLayer)
                    {
                        return pLayer as IFeatureLayer;
                    }
                    else
                    {
                        return null;
                    }
                }
            }
            return null;
        }


        /// <summary>
        /// 通过名称获得要素图层
        /// </summary>
        /// <param name="LayerName">图层名称</param>
        /// <returns>要素图层对象</returns>
        public static IFeatureLayer GetFeatureLayer( string LayerName)
        {
            IMap pMap = ArcMap.Document.ActiveView.FocusMap;
            UIDClass pUID = new UIDClass();
            pUID.Value = "{40A9E885-5533-11D0-98BE-00805F7CED21}";
            IEnumLayer pEnumLayer = pMap.get_Layers(pUID, true);
            pEnumLayer.Reset();
            for (ILayer pLayer = pEnumLayer.Next(); pLayer != null; pLayer = pEnumLayer.Next())
            {
                if (pLayer.Name.ToUpper() == LayerName.ToUpper())
                {
                    if (pLayer is IFeatureLayer)
                    {
                        return pLayer as IFeatureLayer;
                    }
                    else
                    {
                        return null;
                    }
                }
            }
            return null;
        }


        /// <summary>
        /// 通过名称获取图层
        /// </summary>
        /// <param name="map">地图对象</param>
        /// <param name="LayerName">图层名称</param>
        /// <returns>图层对象</returns>
        public static ILayer GetLayer(IMap map, string LayerName)
        {
            IMap pMap = map;
            UIDClass pUID = new UIDClass();
            pUID.Value = "{40A9E885-5533-11D0-98BE-00805F7CED21}";
            //IEnumLayer pEnumLayer = pMap.get_Layers(pUID, true); 
            IEnumLayer pEnumLayer = pMap.Layers;
            pEnumLayer.Reset();
            for (ILayer pLayer = pEnumLayer.Next(); pLayer != null; pLayer = pEnumLayer.Next())
            {
                if (pLayer.Name.ToUpper() == LayerName.ToUpper())
                {
                    return pLayer;
                }
            }
            return null;
        }
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值