线程池类结构
1.Executor是顶级接口,有一个execute方法。
2.ExecutorService接口提供了管理线程的方法。
3.AbstractExecutorService管理普通线程,SchedulerExecutorService管理定时任务。
简单的示例
public class MyThread46 {
public static void main(String[] args)
{
long startTime = System.currentTimeMillis();
final List<Integer> l = new LinkedList<Integer>();
ThreadPoolExecutor tp = new ThreadPoolExecutor(100, 100, 60, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(20000));
final Random random = new Random();
for (int i = 0; i < 20000; i++)
{
tp.execute(new Runnable()
{
public void run()
{
l.add(random.nextInt());
}
});
}
tp.shutdown();
try
{
tp.awaitTermination(1, TimeUnit.DAYS);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
System.out.println(System.currentTimeMillis() - startTime);
System.out.println(l.size());
}
}
运行结果如下
52
19919
ThreadPoolExecutor七个参数
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler)
1.corePoolSize
线程池当前可以存在的线程数量
2.maximumPoolSize
线程池允许的最大线程数量
3.keepAliveTime
当线程数量比corePoolSize大时才会起作用,终止前的空余线程等待的最长时间。
4.unit
keepAliveTime的时间单位
5.workQueue
存储未被执行的任务
6.threadFactory
executor创建新线程时使用的工厂
7.handler
当执行被阻塞时使用handler
corePoolSize与maximumPoolSize的关系
1.池中线程数小于corePoolSize,新任务都不排队而是直接添加新线程。
2.池中线程数大于等于corePoolSize,workQueue未满,将新任务加入workQueue而不是添加新线程。
3.池中线程数大于等于corePoolSize,workQueue已满,但是线程数小于maximumPoolSize,添加新的线程来处理被添加的任务。
4.池中线程数大于等于corePoolSize,workQueue已满,并且线程数大于等于maximumPoolSize,新任务被拒绝,使用handler处理被拒绝的任务。
Executors
1.newSingleThreadExecutos() 单线程线程池
public static ExecutorService newSingleThreadExecutor(ThreadFactory threadFactory) {
return new FinalizableDelegatedExecutorService
(new ThreadPoolExecutor(1, 1,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>(),
threadFactory));
}
来新任务就排队,workQueue采用了无界队列LinkedBlockingQueue
示例代码如下
public class MyThread47{
static ExecutorService singleThreadExecutor = Executors.newSingleThreadExecutor();
public static void main(String[] args) {
for(int i =0;i<10;i++) {
final int index = i;
singleThreadExecutor.execute(new Runnable() {
@Override
public void run() {
try {
System.out.println(index);
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
}
}
}
运行结果如下
0
1
2
3
4
5
6
7
8
9
2.newFixedThreadPool(int nThreads) 固定大小线程池
public static ExecutorService newFixedThreadPool(int nThreads) {
return new ThreadPoolExecutor(nThreads, nThreads,
0L, TimeUnit.MILLISECONDS,
new LinkedBlockingQueue<Runnable>());
}
固定大小线程池和单线程线程池类似,可以手动指定线程数量
示例代码如下
public class MyThread48 {
public static void main(String[] args) {
ExecutorService fixedThreadPool = Executors.newFixedThreadPool(3);
for (int i = 0; i < 10; i++) {
final int index = i;
fixedThreadPool.execute(new Runnable() {
@Override
public void run() {
try {
System.out.println(index);
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
}
}
}
运行结果如下
0
1
2
3
4
5
6
8
7
9
3.newCachedThreadPool() 无界线程池
public static ExecutorService newCachedThreadPool() {
return new ThreadPoolExecutor(0, Integer.MAX_VALUE,
60L, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>());
}
有多少任务来直接执行,线程池最大数量Integer.MAX_VALUE,60s自动回收空闲线程。
示例代码如下
public class MyThread49 {
public static void main(String[] args) {
ExecutorService cachedThreadPool = Executors.newCachedThreadPool();
for (int i = 0; i < 10; i++) {
final int index = i;
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
cachedThreadPool.execute(new Runnable() {
@Override
public void run() {
System.out.println(index);
}
});
}
}
}
运行结果如下
0
1
2
3
4
5
6
7
8
9