#import "RootTableViewController.h"
@interface RootTableViewController ()
@property(nonatomic, retain)NSMutableArray *darasource;
@end
@implementation RootTableViewController
//创建一个空的数组
- (NSMutableArray *)darasource{
if (!_darasource) {
self.darasource = [NSMutableArray array];
}
return _darasource;
}
- (void)viewDidLoad {
[super viewDidLoad];
//为对应的重用标识符指定单元格类型
[self.tableView registerClass:[UITableViewCell class] forCellReuseIdentifier:@"CELL"];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
//如果表视图需要通过编辑按钮来切换其编辑状态,则只需要调用editButtonItem方法来获取一个编辑按钮,添加在导航条上
self.navigationItem.rightBarButtonItem = self.editButtonItem;
//数组加入数据
[self.darasource addObject:@"第一行"];
[self.darasource addObject:@"第二行"];
[self.darasource addObject:@"第三行"];
[self.darasource addObject:@"第四行"];
[self.darasource addObject:@"添加最新一行"];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
// Return the number of sections.
//分区数
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
// Return the number of rows in the section.
//行数(行数根据数组中元素个数决定)
return self.darasource.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"CELL" forIndexPath:indexPath];
// Configure the cell...
cell.textLabel.text = self.darasource[indexPath.row];
return cell;
}
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
// Return NO if you do not want the specified item to be editable.
//该协议方法是询问代理对象对应行是否允许被进行编辑操作。(通过重写改协议方法可以让表视图支持条件编辑,默认为全部允许编辑)
// if (indexPath.row ==0) {
// return NO;
// }
return YES;
}
- (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath{
//为表视图的对应行指定编辑样式,样式有:插入,删除,选中和无
if (indexPath.row == self.darasource.count-1) {
return UITableViewCellEditingStyleInsert;//添加样式
}
return UITableViewCellEditingStyleDelete ;//删除样式
// return UITableViewCellEditingStyleDelete | UITableViewCellEditingStyleInsert;//选择样式
}
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
//在完成编辑的协议方法中,无论是删除样式还是插入样式都需要先操作数据源中的数据,再通过表视图的相关方法删除对应行或者插入新的行
if (editingStyle == UITableViewCellEditingStyleDelete) {
// Delete the row from the data source
[self.darasource removeObjectAtIndex:indexPath.row];//删除数据源
[tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];//删除单元格
} else if (editingStyle == UITableViewCellEditingStyleInsert) {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
[self.darasource insertObject:@"新插入的数据" atIndex:indexPath.row];
[tableView insertRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
}
//移动单元格的3个步骤
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
//在界面移动完成时,通过此协议方法来更新数据源中的元素顺序
//1.先获取被移动的数据
id object = [self.darasource [fromIndexPath.row] retain];
//2.将该对象从数组中移除
[self.darasource removeObjectAtIndex:fromIndexPath.row];
//3.将该对象插入到指定下标
[self.darasource insertObject:object atIndex:toIndexPath.row];
//4.释放对象的所有权
[object release];
}
// Override to support conditional rearranging of the table view.
//条件移动(选择哪一行不被移动)
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
// Return NO if you do not want the item to be re-orderable.
if (indexPath.row ==0) {
return NO;
}
return YES;
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end