iOS Zlib 解压(OC版和Swift版)

本篇文章记录下zlibDEFLATE格式的解压缩技术,在项目开发中用到了此项技术,进过不短时间的查资料才完成解压需求,记录下来已被后续只需:

OC 版本
@interface NSData (STUnzipArchive)
- (NSData *)zlibDeflate;
@end

#import "NSData+STUnzipArchive.h"
#import <zlib.h>

@implementation NSData (STUnzipArchive)
- (NSData *)zlibDeflate
{
    if ([self length] == 0) return self;

        NSUInteger full_length = [self length];
        NSUInteger half_length = [self length] / 2;

        NSMutableData *decompressed = [NSMutableData dataWithLength: full_length + half_length];
        BOOL done = NO;
        int status;

        z_stream strm;
        strm.next_in = (Bytef *)[self bytes];
        strm.avail_in = (unsigned)[self length];
        strm.total_out = 0;
        strm.zalloc = Z_NULL;
        strm.zfree = Z_NULL;

        if (inflateInit (&strm) != Z_OK) return nil;

        while (!done)
        {
            // Make sure we have enough room and reset the lengths.
            if (strm.total_out >= [decompressed length])
                [decompressed increaseLengthBy: half_length];
            strm.next_out = [decompressed mutableBytes] + strm.total_out;
            strm.avail_out = (uint)([decompressed length] - strm.total_out);

            // Inflate another chunk.
            status = inflate (&strm, Z_SYNC_FLUSH);
            if (status == Z_STREAM_END) done = YES;
            else if (status != Z_OK) break;
        }
        if (inflateEnd (&strm) != Z_OK) return nil;
    
        // Set real length.
        if (done)
        {
            [decompressed setLength: strm.total_out];
            return [NSData dataWithData: decompressed];
        }
        else return nil;
}

@end
Swift 版本
import Foundation
import zlib

class ZStream {
    
    fileprivate static var c_version : UnsafePointer<Int8> = zlibVersion()
    fileprivate(set) static var version : String = String(format: "%s", locale: nil, c_version)
    
    fileprivate func makeError(_ res : CInt) -> NSError? {
        var err = ""
        switch res {
        case 0: return nil
        case 1: err = "stream end"
        case 2: err = "need dict"
        case -1: err = "errno"
        case -2: err = "stream error"
        case -3: err = "data error"
        case -4: err = "mem error"
        case -5: err = "buf error"
        case -6: err = "version error"
        default: err = "undefined error"
        }
        return NSError(domain: "deflateswift", code: -1, userInfo: [NSLocalizedDescriptionKey:err])
    }
    
    fileprivate var strm = z_stream()
    fileprivate var deflater = true
    fileprivate var initd = false
    fileprivate var init2 = false
    fileprivate var level = CInt(-1)
    fileprivate var windowBits = CInt(15)
    fileprivate var out = [UInt8](repeating: 0, count: 5000)

    init() { }

    func write(_ bytes : [UInt8], flush: Bool) -> (bytes: [UInt8], err: NSError?) {
        var mutBytes = bytes
        var res : CInt
        if !initd {
            if deflater {
                if init2 {
                    res = deflateInit2_(&strm, level, 8, windowBits, 8, 0, ZStream.c_version, CInt(MemoryLayout<z_stream>.size))
                } else {
                    res = deflateInit_(&strm, level, ZStream.c_version, CInt(MemoryLayout<z_stream>.size))
                }
            } else {
                if init2 {
                    res = inflateInit2_(&strm, windowBits, ZStream.c_version, CInt(MemoryLayout<z_stream>.size))
                } else {
                    res = inflateInit_(&strm, ZStream.c_version, CInt(MemoryLayout<z_stream>.size))
                }
            }
            if res != 0{
                return ([UInt8](), makeError(res))
            }
            initd = true
        }
        var result = [UInt8]()
        strm.avail_in = CUnsignedInt(bytes.count)
        strm.next_in = UnsafeMutablePointer(mutating: mutBytes)
        repeat {
            strm.avail_out = CUnsignedInt(out.count)
            strm.next_out = UnsafeMutablePointer(mutating: out)+0
            if deflater {
                res = deflate(&strm, flush ? 1 : 0)
            } else {
                res = inflate(&strm, flush ? 1 : 0)
            }
            if res < 0 {
                return ([UInt8](), makeError(res))
            }
            let have = out.count - Int(strm.avail_out)
            if have > 0 {
                result += Array(out[0...have-1])
            }
        } while (strm.avail_out == 0 && res != 1)
        if strm.avail_in != 0 {
            return ([UInt8](), makeError(-9999))
        }
        return (result, nil)
    }
    deinit {
        guard initd  else { return }

        if deflater {
            _ = deflateEnd(&strm)
        } else {
            _ = inflateEnd(&strm)
        }
    }
}

class DeflateStream : ZStream {

    convenience init(level : Int) {
        self.init()
        self.level = CInt(level)
    }

    convenience init(windowBits: Int) {
        self.init()
        self.init2 = true
        self.windowBits = CInt(windowBits)
    }

    convenience init(level : Int, windowBits: Int) {
        self.init()
        self.init2 = true
        self.level = CInt(level)
        self.windowBits = CInt(windowBits)
    }
}

class InflateStream : ZStream {
    override init() {
        super.init()
        deflater = false
    }
    convenience init(windowBits: Int) {
        self.init()
        self.init2 = true
        self.windowBits = CInt(windowBits)
    }
}

Swift版本使用方法:

// 压缩数据
		let dataStr = "789CEDD3BD0DC2301005E0B8B027000AA6F10834D730C24D93821192829B92583E075E5E84A25441E2954F9F7FE374DD869CB84A0FAA82652CCE22FAC4EA625370682A95F53093960A872AB3AB110B46AC4E864C99D56DEC61BE269CBE6ECD863FDBC5FCC6739499F98D47B1B17D5267058CA2C07C9E259B736C166ECCEE320559B265FAF664BFB3CC6C68EBC93B6B7FD3C69FEED02C96C3E9E753742B99BADFC90B0B72705C"
        
        let deflated = dataStr.hexadecimal()
  		//最终的解压数据
        var inflater = InflateStream()
        var (inflated, err) = inflater.write([UInt8](deflated!), flush: true)
        if err != nil{
          fatalError("\(err!)")
        }
        let s = Data(bytes: inflated, count: inflated.count)
        print(inflated,s)

参考链接

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值