iOS Zlib 解压(OC版和Swift版)

本篇文章记录下zlibDEFLATE格式的解压缩技术,在项目开发中用到了此项技术,进过不短时间的查资料才完成解压需求,记录下来已被后续只需:

OC 版本
@interface NSData (STUnzipArchive)
- (NSData *)zlibDeflate;
@end

#import "NSData+STUnzipArchive.h"
#import <zlib.h>

@implementation NSData (STUnzipArchive)
- (NSData *)zlibDeflate
{
   
    if ([self length] == 0) return self;

        NSUInteger full_length = [self length];
        NSUInteger half_length = [self length] / 2;

        NSMutableData *decompressed = [NSMutableData dataWithLength: full_length + half_length];
        BOOL done = NO;
        int status;

        z_stream strm;
        strm.next_in = (Bytef *)[self bytes];
        strm.avail_in = (unsigned)[self length];
        strm.total_out = 0;
        strm.zalloc = Z_NULL;
        strm.zfree = Z_NULL;

        if (inflateInit (&strm) != Z_OK) return nil;

        while (!done)
        {
   
            // Make sure we have enough room and reset the lengths.
            if (strm.total_out >= [decompressed length])
                [decompressed increaseLengthBy: half_length];
            strm.next_out = [decompressed mutableBytes] + strm.total_out;
            strm.avail_out = (uint)([decompressed length] - strm.total_out);

            // Inflate another chunk.
            status = inflate (&strm, Z_SYNC_FLUSH);
            if (status == Z_STREAM_END) done = YES;
            else if (status != Z_OK) break;
        }
        
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