先看代码
动画效果是从小变大,同时透明度从完全透明变成完全不透明;
ObjectAnimator rotateX = ObjectAnimator.ofFloat(view01, "scaleX", 0.0f, 1f);
ObjectAnimator rotateY = ObjectAnimator.ofFloat(view01, "scaleY", 0.0f, 1f);
ObjectAnimator alpha = ObjectAnimator.ofFloat(view01, "alpha", 0.0f, 1f);
AnimatorSet animSet2 = new AnimatorSet();
animSet2.play(rotateX).with(rotateY).with(alpha);
animSet2.setDuration(800);
animSet2.setStartDelay(500);
animSet2.start();
animSet2.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationStart(Animator animation) {
}
@Override
public void onAnimationEnd(Animator animation) {
}
});
执行结果是onAnimationEnd方法可以执行,但onAnimationStart方法不能执行,原因是先执行方法start()然后才执行方法addListener();只需将方法addListener()放置在方法start()之前即可;
注意:
代码中有一个方法setStartDelay(500);此方法意为500毫秒后在执行动画;