SharedPreferences的方法分析
查看源码,来定位问题。
-
首先找到
SharedPreferences
的接口 -
查找接口的实现
-
获取实现类被调用的地方
SharedPreferences
的创建
通过上述步骤,可以找到SharedPreferences
的创建是在ContextImpl
中实现。
public SharedPreferences getSharedPreferences(String name, int mode) {
// At least one application in the world actually passes in a null
// name. This happened to work because when we generated the file name
// we would stringify it to "null.xml". Nice.
if (mPackageInfo.getApplicationInfo().targetSdkVersion <
Build.VERSION_CODES.KITKAT) {
if (name == null) {
name = "null";
}
}
File file;
synchronized (ContextImpl.class) {
if (mSharedPrefsPaths == null) {
mSharedPrefsPaths = new ArrayMap<>();
}
file = mSharedPrefsPaths.get(name);
if (file == null) {
file = getSharedPreferencesPath(name);
mSharedPrefsPaths.put(name, file);
}
}
return getSharedPreferences(file, mode);
}
@Override
public SharedPreferences getSharedPreferences(File file, int mode) {
SharedPreferencesImpl sp;
synchronized (ContextImpl.class) {
final ArrayMap<File, SharedPreferencesImpl> cache = getSharedPreferencesCacheLocked();
sp = cache.get(file);
if (sp == null) {
checkMode(mode);
if (getApplicationInfo().targetSdkVersion >= android.os.Build.VERSION_CODES.O) {
if (isCredentialProtectedStorage()
&& !getSystemService(UserManager.class)
.isUserUnlockingOrUnlocked(UserHandle.myUserId())) {
throw new IllegalStateException("SharedPreferences in credential encrypted "
+ "storage are not available until after user is unlocked");
}
}
sp = new SharedPreferencesImpl(file, mode);
cache.put(file, sp);
return sp;
}
}
if ((mode & Context.MODE_MULTI_PROCESS) != 0 ||
getApplicationInfo().targetSdkVersion < android.os.Build.VERSION_CODES.HONEYCOMB) {
// If somebody else (some other process) changed the prefs
// file behind our back, we reload it. This has been the
// historical (if undocumented) behavior.
sp.startReloadIfChangedUnexpectedly();
}
return sp;
}
在ContextImpl.getSharedPreference()
中,以SharedPreferences
的名称为key(通过名称缓存一个file,以这个file为key),对应这个SharedPreferences
的内容SharedPreferencesImpl
为value的静态的map来缓存整个应用中的SharedPreferences
。
注意
:通过这里,我们可以得知,不要创建过多的小的SharedPreferences
,尽量合并,不然这个静态的map会很大。
SharedPreferencesImpl
的方法分析
确定数据的读取
(getXX方法)和数据的写入
(commit
和apply
)的具体实现。
构造方法
SharedPreferencesImpl(File file, int mode) {
mFile = file;
mBackupFile = makeBackupFile(file);
mMode = mode;
mLoaded = false;
mMap = null;
mThrowable = null;
startLoadFromDisk();
}
private void startLoadFromDisk() {
synchronized (mLock) {
mLoaded = false;
}
new Thread("SharedPreferencesImpl-load") {
public void run() {
loadFromDisk();
}
}.start();
}
private void loadFromDisk() {
synchronized (mLock) {
if (mLoaded) {
return;
}
if (mBackupFile.exists()) {
mFile.delete();
mBackupFile.renameTo(mFile);
}
}
// Debugging
if (mFile.exists() && !mFile.canRead()) {
Log.w(TAG, "Attempt to read preferences file " + mFile + " without permission");
}
Map<String, Object> map = null;
StructStat stat = null;
Throwable thrown = null;
try {
stat = Os.stat(mFile.getPath());
if (mFile.canRead()) {
BufferedInputStream str = null;
try {
str = new BufferedInputStream(
new FileInputStream(mFile), 16 * 1024);
map = (Map<String, Object>) XmlUtils.readMapXml(str);
} catch (Exception e) {
Log.w(TAG, "Cannot read " + mFile.getAbsolutePath(), e);
} finally {
IoUtils.closeQuietly(str);
}
}
} catch (ErrnoException e) {
// An errno exception means the stat failed. Treat as empty/non-existing by
// ignoring.
} catch (Throwable t) {
thrown = t;
}
synchronized (mLock) {
mLoaded = true;
mThrowable = thrown;
// It's important that we always signal waiters, even if we'll make
// them fail with an exception. The try-finally is pretty wide, but
// better safe than sorry.
try {
if (thrown == null) {
if (map != null) {
mMap = map;
mStatTimestamp = stat.st_mtim;
mStatSize = stat.st_size;
} else {
mMap = new HashMap<>();
}
}
// In case of a thrown exception, we retain the old map. That allows
// any open editors to commit and store updates.
} catch (Throwable t) {
mThrowable = t;
} finally {
mLock.notifyAll();
}
}
}
在构造函数被调用的时候,会开一个线程去读取文件数据,如果正在读取直接返回,如果备份文件(BackupFile)存在,删除源文件(File)并将备份文件改名为源文件,再判断文件是否可读,如果读取数据过程中有异常,如果是非ErrnoException
的就给mThrowable
赋值,如果正常读取则将读取的数据存在Map<String, Object> mMap
中,并记录上次修改的时间和文件大小。
数据获取
这里以获取所有数据和获取String
类型的数据为例,进行分析。
public Map<String, ?> getAll() {
synchronized (mLock) {
awaitLoadedLocked();
//noinspection unchecked
return new HashMap<String, Object>(mMap);
}
}
@Override
@Nullable
public String getString(String key, @Nullable String defValue) {
synchronized (mLock) {
awaitLoadedLocked();
String v = (String)mMap.get(key);
return v != null ? v : defValue;
}
}
awaitLoadedLocked()
等待加载本地数据完成,直接取mMap
内存中的值。
数据修改
需要使用Editor
对象来操作数据的写入。
public Editor edit() {
// TODO: remove the need to call awaitLoadedLocked() when
// requesting an editor. will require some work on the
// Editor, but then we should be able to do:
//
// context.getSharedPreferences(..).edit().putString(..).apply()
//
// ... all without blocking.
synchronized (mLock) {
awaitLoadedLocked();
}
return new EditorImpl();
}
这里可以看出来,就算是你不读只写,也需要等到读取本地文件完成。
Editor
里用一个map将改动的东西存起来,当确认提交的时候会先修改内存的数据,然后再修改到文件的数据中。确认提交的方法有两种:commit
和apply
。
- Commit方法提交数据修改
public boolean commit() {
long startTime = 0;
if (DEBUG) {
startTime = System.currentTimeMillis();
}
MemoryCommitResult mcr = commitToMemory();
SharedPreferencesImpl.this.enqueueDiskWrite(
mcr, null /* sync write on this thread okay */);
try {
mcr.writtenToDiskLatch.await();
} catch (InterruptedException e) {
return false;
} finally {
if (DEBUG) {
Log.d(TAG, mFile.getName() + ":" + mcr.memoryStateGeneration
+ " committed after " + (System.currentTimeMillis() - startTime)
+ " ms");
}
}
notifyListeners(mcr);
return mcr.writeToDiskResult;
}
- Apply方法提交数据修改
public void apply() {
final long startTime = System.currentTimeMillis();
final MemoryCommitResult mcr = commitToMemory();
final Runnable awaitCommit = new Runnable() {
@Override
public void run() {
try {
mcr.writtenToDiskLatch.await();
} catch (InterruptedException ignored) {
}
if (DEBUG && mcr.wasWritten) {
Log.d(TAG, mFile.getName() + ":" + mcr.memoryStateGeneration
+ " applied after " + (System.currentTimeMillis() - startTime)
+ " ms");
}
}
};
QueuedWork.addFinisher(awaitCommit);
Runnable postWriteRunnable = new Runnable() {
@Override
public void run() {
awaitCommit.run();
QueuedWork.removeFinisher(awaitCommit);
}
};
SharedPreferencesImpl.this.enqueueDiskWrite(mcr, postWriteRunnable);
// Okay to notify the listeners before it's hit disk
// because the listeners should always get the same
// SharedPreferences instance back, which has the
// changes reflected in memory.
notifyListeners(mcr);
}
可以看到最终都需要调用enqueueDiskWrite
方法。
private void enqueueDiskWrite(final MemoryCommitResult mcr,
final Runnable postWriteRunnable) {
final boolean isFromSyncCommit = (postWriteRunnable == null);
final Runnable writeToDiskRunnable = new Runnable() {
@Override
public void run() {
synchronized (mWritingToDiskLock) {
writeToFile(mcr, isFromSyncCommit);
}
synchronized (mLock) {
mDiskWritesInFlight--;
}
if (postWriteRunnable != null) {
postWriteRunnable.run();
}
}
};
// Typical #commit() path with fewer allocations, doing a write on
// the current thread.
if (isFromSyncCommit) {
boolean wasEmpty = false;
synchronized (mLock) {
wasEmpty = mDiskWritesInFlight == 1;
}
if (wasEmpty) {
writeToDiskRunnable.run();
return;
}
}
QueuedWork.queue(writeToDiskRunnable, !isFromSyncCommit);
}
导致ANR的原因
通过对源码的分析,可以看到,可能导致卡顿的原因有以下几点:
- 修改
SharedPreferences
数据创建Editor
时,数据量太大,导致卡顿 - 使用
Editor.commit
在主线程提交数据时,由于之前的改动未完成或本次改动写入太耗时,导致卡顿
初步解决方案
针对以上原因,解决方案为:
- 不要在单个
SharedPreferences
中存储太多的数据 - 不要在主线程去调用
commit
或者替换为apply
方法
那么是不是这样就可以做到不再卡顿?再次对源码进行分析,在调用Editor.apply
方法时,当前对文件的数据修改会被加入到QueuedWork
,那么这次修改什么时候会生效?
分析卡顿的设备分布
通过对错误日志的分析,可以看到卡顿是在Android 8.0以下的设备中发生。
查看API24
中的代码
任务被添加到QueuedWork
中。
public void apply() {
final MemoryCommitResult mcr = commitToMemory();
final Runnable awaitCommit = new Runnable() {
public void run() {
try {
mcr.writtenToDiskLatch.await();
} catch (InterruptedException ignored) {
}
}
};
QueuedWork.add(awaitCommit);
Runnable postWriteRunnable = new Runnable() {
public void run() {
awaitCommit.run();
QueuedWork.remove(awaitCommit);
}
};
SharedPreferencesImpl.this.enqueueDiskWrite(mcr, postWriteRunnable);
// Okay to notify the listeners before it's hit disk
// because the listeners should always get the same
// SharedPreferences instance back, which has the
// changes reflected in memory.
notifyListeners(mcr);
}
执行写入文件的任务。
private void enqueueDiskWrite(final MemoryCommitResult mcr,
final Runnable postWriteRunnable) {
final Runnable writeToDiskRunnable = new Runnable() {
public void run() {
synchronized (mWritingToDiskLock) {
writeToFile(mcr);
}
synchronized (SharedPreferencesImpl.this) {
mDiskWritesInFlight--;
}
if (postWriteRunnable != null) {
postWriteRunnable.run();
}
}
};
final boolean isFromSyncCommit = (postWriteRunnable == null);
// Typical #commit() path with fewer allocations, doing a write on
// the current thread.
if (isFromSyncCommit) {
boolean wasEmpty = false;
synchronized (SharedPreferencesImpl.this) {
wasEmpty = mDiskWritesInFlight == 1;
}
if (wasEmpty) {
writeToDiskRunnable.run();
return;
}
}
QueuedWork.singleThreadExecutor().execute(writeToDiskRunnable);
}
如果提交的任务太多,最终会在waitToFinish()
中去等待任务执行完毕。
/**
* Finishes or waits for async operations to complete.
* (e.g. SharedPreferences$Editor#startCommit writes)
*
* Is called from the Activity base class's onPause(), after
* BroadcastReceiver's onReceive, after Service command handling,
* etc. (so async work is never lost)
*/
public static void waitToFinish() {
Runnable toFinish;
while ((toFinish = sPendingWorkFinishers.poll()) != null) {
toFinish.run();
}
}
溯源,找到QueuedWork#waitToFinish()
方法被调用的时机。
可以看到这段代码是直接在当前线程运行,以ActivityThread#handleStopActivity()
的调用作为例子,进行分析。
ActivityThread
private void handleStopActivity(IBinder token, boolean show, int configChanges, int seq) {
ActivityClientRecord r = mActivities.get(token);
if (!checkAndUpdateLifecycleSeq(seq, r, "stopActivity")) {
return;
}
r.activity.mConfigChangeFlags |= configChanges;
StopInfo info = new StopInfo();
performStopActivityInner(r, info, show, true, "handleStopActivity");
if (localLOGV) Slog.v(
TAG, "Finishing stop of " + r + ": show=" + show
+ " win=" + r.window);
updateVisibility(r, show);
// Make sure any pending writes are now committed.
if (!r.isPreHoneycomb()) {
QueuedWork.waitToFinish();
}
// Schedule the call to tell the activity manager we have
// stopped. We don't do this immediately, because we want to
// have a chance for any other pending work (in particular memory
// trim requests) to complete before you tell the activity
// manager to proceed and allow us to go fully into the background.
info.activity = r;
info.state = r.state;
info.persistentState = r.persistentState;
mH.post(info);
mSomeActivitiesChanged = true;
}
解决方案
:我们可以判断当前设备是否是8.0以下。如果是,则在工作线程中不用apply方法,用commit方法,这就避免了主线程堵塞造成的卡顿。
扩展方案
使用数据库来替代SharedPreferences
,防止由于单个SharedPreferences
数据量太大导致的卡顿,且将读写都放在工作线程进行处理。