推箱子

写的一个推箱子小游戏本来打算用c写但后还偷懒用了一点stl(只用了队列来处理 广度优先搜索 来对判断鼠标指令进行处理) 

用了easyx绘图工具

代码的话

然后的话总共弄了8关

图片和音频可以自己弄  我是用的小黄人的那一套

大概逻辑就如代码这样  呃呃就这样吧

写的话可以参考这个逻辑自己写一下 不是太复杂

总之 说有的情况都可以转化为 这几类

1 先把b1移动到c1处,再把a1移动到b1处

2不能移动

3吧a3移动到b3处

基本的移动逻辑可以化为这几种 然后简单实现一下即可

在说一下在写的过程中遇到了一些问题

1需要对ps有一定了解,处理成所需要的图片

2需要对c中媒体资源有一定了解

3最重要的是我刚开始写出来的在其他电脑运行不了,技术太菜后来就直接把动态库换成静态 编译然后就好了很多  至少宿舍里边的电脑都能直接用了

大概就这些  图片音频不知道能不能放 所以我就不在这写了

总之还有好多好多缺陷 不过终于没有了明显bug  然后就 不想继续往下写了没什么意思

#include<stdio.h>
#include<windows.h>
#include<graphics.h>
#include<conio.h>
#include<queue>
#pragma comment(lib, "Winmm.lib");
#define Max 10
using namespace std;
struct node1 {
	int position_x, position_y;
};
struct node {
	int map[16][16];
	int position_x, position_y;
	node1 box[20];
	int vis[16][16];
	int vis1[16][16];
	int cnt;
}check[Max], tmp;
IMAGE img_wall, img_picture, img_back, music_1, music_2, music_0;
int sum;
int esc;
int music;
int muse_move_flag;
void updatewithinput();
void show1();
void show();
void init();
void init1();
void init2();
void init3();
void init4();
void init5();
void init6();
void init7();
void init8();
void menu1();
void menu2();
void turn_on_music();
void turn_off_music();
int judge_point(int x1, int y1, int x2, int y2);
int muse_move(int xx, int yy);
void gameover();
void pass();
int main() {
	init();
	initgraph(960, 832);
	HWND hwnd = GetHWnd();
	SetWindowText(hwnd, "推箱子 v1.0");
	int i;
	turn_on_music();
	int num = 1;
	while (1) {
		menu1();
		MOUSEMSG m;
		if (MouseHit())
		{
			m = GetMouseMsg();
			if (m.uMsg == WM_LBUTTONUP)
			{
				if (m.x <= 350 && m.x >= 200 && m.y <= 240 && m.y >= 200)
				{
					break;
				}
				else if (m.x <= 350 && m.x >= 200 && m.y <= 340 && m.y >= 300) {
					cleardevice();
					outtextxy(200, 200, "请输入关卡:(总8关)");
					char x;
					x = _getch();
					num = x - '0';
					break;
				}
				else if (m.x <= 260 && m.x >= 200 && m.y <= 440 && m.y >= 400) {
					return 0;
				}
				else if (m.x >= 800 && m.x <= 860 && m.y >= 20 && m.y <= 80) {
					if (music == 1) {
						turn_off_music();
					}
					else if (music == 0) {
						turn_on_music();
					}
				}
			}
		}
	}
	for (i = num; i <= 8; i++) {
		cleardevice();
		HWND hwnd = GetHWnd();
		switch (i) {
		case 1:init1(); SetWindowText(hwnd, "推箱子 v1.0  第1关"); break;
		case 2:init2(); SetWindowText(hwnd, "推箱子 v1.0  第2关"); break;
		case 3:init3(); SetWindowText(hwnd, "推箱子 v1.0  第3关"); break;
		case 4:init4(); SetWindowText(hwnd, "推箱子 v1.0  第4关"); break;
		case 5:init5(); SetWindowText(hwnd, "推箱子 v1.0  第5关"); break;
		case 6:init6(); SetWindowText(hwnd, "推箱子 v1.0  第6关"); break;
		case 7:init7(); SetWindowText(hwnd, "推箱子 v1.0  第7关"); break;
		case 8:init8(); SetWindowText(hwnd, "推箱子 v1.0  第8关"); break;
		}
		tmp = check[i];
		show();
		show1();
		if (music == 1) {
			putimage(800, 20, &music_0, NOTSRCERASE);
			putimage(800, 20, &music_1, SRCINVERT);
		}
		if (music == 0) {
			putimage(800, 20, &music_0, NOTSRCERASE);
			putimage(800, 20, &music_2, SRCINVERT);
		}
		sum = 0;
		int flag = 0;
		while (1) {
			updatewithinput();
			if (esc == 1) {
				menu2();
				MOUSEMSG m;
				if (MouseHit())
				{
					m = GetMouseMsg();
					if (m.uMsg == WM_LBUTTONUP)
					{
						if (m.x <= 350 && m.x >= 200 && m.y <= 340 && m.y >= 300)
						{
							esc = 0;
							break;
						}
						else if (m.x <= 260 && m.x >= 200 && m.y <= 440 && m.y >= 400) {
							return 0;
						}
					}
				}
			}
			int j;
			MOUSEMSG m;
			if (MouseHit())
			{
				m = GetMouseMsg();
				if (m.uMsg == WM_LBUTTONUP)
				{
					if (m.x >= 800 && m.x <= 860 && m.y >= 20 && m.y <= 80) {
						if (music == 1) {
							turn_off_music();
						}
						else if (music == 0) {
							turn_on_music();
						}
					}
					muse_move_flag = 0;
					muse_move_flag = muse_move(m.x, m.y);
				}
			}
			for (j = 1; j <= tmp.cnt; j++) {
				int x = tmp.box[j].position_x;
				int y = tmp.box[j].position_y;
				if (tmp.map[y][x] != 4) {
					break;
				}
			}
			if (j == tmp.cnt + 1) {
				flag = 1;
				pass();
				while (1) {
					if (MouseHit())
					{
						m = GetMouseMsg();
						if (m.uMsg == WM_LBUTTONUP)
						{
							if (m.x <= 320 && m.x >= 200 && m.y <= 240 && m.y >= 200)
							{
								break;
							}
							else if (m.x <= 350 && m.x >= 200 && m.y <= 340 && m.y >= 300) {
								i--;
								break;
							}
							else if (m.x <= 260 && m.x >= 200 && m.y <= 440 && m.y >= 400) {
								return 0;
							}
							else if (m.x >= 800 && m.x <= 860 && m.y >= 20 && m.y <= 80) {
								if (music == 1) {
									turn_off_music();
								}
								else if (music == 0) {
									turn_on_music();
								}
							}
						}
					}
				}
				break;
			}
		}
		if (flag == 1)continue;
		else {
			i--;
			continue;
		}
	}
	gameover();
	return 0;
}
void menu1() {
	settextcolor(RED);
	settextstyle(40, 0, _T("宋体"));
	outtextxy(200, 200, "开始游戏");
	outtextxy(200, 300, "选择关卡");
	outtextxy(200, 400, "退出");
}
void menu2() {
	settextcolor(RED);
	settextstyle(40, 0, _T("宋体"));
	outtextxy(200, 300, "重新开始");
	outtextxy(200, 400, "退出");
}
void gameover() {
	cleardevice();
	settextcolor(RED);
	settextstyle(40, 0, _T("宋体"));
	outtextxy(200, 200, "游戏结束");
	while (1) {
		MOUSEMSG m;
		if (MouseHit())
		{
			m = GetMouseMsg();
			if (m.uMsg == WM_LBUTTONUP)
			{
				if (m.x <= 350 && m.x >= 200 && m.y <= 240 && m.y >= 200)
				{
					break;
				}
			}
		}
	}
}
void pass() {
	settextcolor(RED);
	settextstyle(40, 0, _T("宋体"));
	outtextxy(200, 200, "下一关");
	outtextxy(200, 300, "重玩本关");
	outtextxy(200, 400, "退出");
}
int judge_point(int x1, int y1, int x2, int y2) {
	queue<node1> q;
	node1 point_1;
	point_1.position_x = x1;
	point_1.position_y = y1;
	int vis_point[20][20];
	memset(vis_point, 0, sizeof(vis_point));
	q.push(point_1);
	vis_point[y1][x1] = 1;
	int bp[4][2] = { 1, 0, -1, 0, 0, 1, 0, -1 };
	while (!q.empty()) {
		node1 point_2;
		point_2 = q.front();
		q.pop();
		if (point_2.position_x == x2 && point_2.position_y == y2) {
			return 1;
		}
		for (int i = 0; i <= 3; i++) {
			point_1.position_x = bp[i][0] + point_2.position_x;
			point_1.position_y = bp[i][1] + point_2.position_y;
			if (point_1.position_x == x2 && point_1.position_y == y2) {
				return 1;
			}
			if (!vis_point[point_1.position_y][point_1.position_x] && (tmp.map[point_1.position_y][point_1.position_x] == 2 || tmp.map[point_1.position_y][point_1.position_x] == 4) && !tmp.vis1[point_1.position_y][point_1.position_x]) {
				q.push(point_1);
				vis_point[point_1.position_y][point_1.position_x] = 1;
			}
		}
	}
	return 0;
}
void show() {
	int i, j;
	for (i = 1; i <= 13; i++) {
		for (j = 1; j <= 15; j++) {
			int x = (j - 1) * 64;
			int y = (i - 1) * 64;
			if (tmp.map[i][j] == 0) {
				putimage(x, y, 64, 64, &img_back, 128, 64, NOTSRCERASE);
				putimage(x, y, 64, 64, &img_picture, 128, 64, SRCINVERT);
			}
			if (tmp.map[i][j] == 1) {
				//putimage(x, y, &img_wall, NOTSRCERASE);
				putimage(x, y, &img_wall, SRCINVERT);
			}
			if (tmp.map[i][j] == 2 || tmp.map[i][j] == 3 || tmp.map[i][j] == 4) {
				putimage(x, y, 64, 64, &img_back, 128, 0, NOTSRCERASE);
				putimage(x, y, 64, 64, &img_picture, 128, 0, SRCINVERT);
			}
			if (tmp.map[i][j] == 4) {
				putimage(x + 16, y + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
				putimage(x + 16, y + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
			}
			if (tmp.map[i][j] == 3) {
				putimage(x, y, 64, 64, &img_back, 192, 0, NOTSRCERASE);
				putimage(x, y, 64, 64, &img_picture, 192, 0, SRCINVERT);
			}
			if (tmp.position_x == j && tmp.position_y == i) {
				putimage(x + 13, y + 7, 38, 57, &img_back, 320, 365, NOTSRCERASE);
				putimage(x + 13, y + 7, 38, 57, &img_picture, 320, 365, SRCINVERT);
			}
		}
	}
}
void show1() {
	int i;
	for (i = 1; i <= tmp.cnt; i++) {
		int x = tmp.box[i].position_x;
		int y = tmp.box[i].position_y;
		putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_back, 192, 0, NOTSRCERASE);
		putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_picture, 192, 0, SRCINVERT);
	}
}
void turn_on_music() {
		mciSendString("open .\\backmusic.mp3 alias bkmusic", NULL, 0, NULL);
		mciSendString("play bkmusic repeat", NULL, 0, NULL);
		music = 1;
		putimage(800, 20, &music_0, NOTSRCERASE);
		putimage(800, 20, &music_1, SRCINVERT);
}
void turn_off_music() {
	music = 0;
	mciSendString("close bkmusic", NULL, 0, NULL);
	putimage(800, 20, &music_0, NOTSRCERASE);
	putimage(800, 20, &music_2, SRCINVERT);
}
int muse_move(int xx, int yy) {
	int x, y;
	if (xx % 64) {
		x = xx / 64 + 1;
	}
	else {
		x = xx / 64;
	}
	if (yy % 64) {
		y = yy / 64 + 1;
	}
	else {
		y = yy / 64;
	}
	if ((tmp.map[y][x] == 2 || tmp.map[y][x] == 4) && !tmp.vis1[y][x] && !(y == tmp.position_y && x == tmp.position_x)) {
		if (judge_point(tmp.position_x, tmp.position_y, x, y)) {
			putimage((tmp.position_x - 1) * 64, (tmp.position_y - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
			putimage((tmp.position_x - 1) * 64, (tmp.position_y - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
			if (tmp.map[tmp.position_y][tmp.position_x] == 4) {
				putimage((tmp.position_x - 1) * 64 + 16, (tmp.position_y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
				putimage((tmp.position_x - 1) * 64 + 16, (tmp.position_y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
				tmp.vis[tmp.position_y][tmp.position_x] = 0;
			}
			if (tmp.map[y][x] == 4) {
				tmp.vis[y][x] = 1;
			}
			putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_back, 320, 365, NOTSRCERASE);
			putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_picture, 320, 365, SRCINVERT);
			tmp.position_x = x;
			tmp.position_y = y;
		}
	}
	int p_x = tmp.position_x;
	int p_y = tmp.position_y;
	if (tmp.vis1[y][x]) {
		if (p_x == x) {
			if (p_y - 1 == y) {
				return 1;
			}
			else if (p_y + 1 == y) {
				return 2;
			}
		}
		if (p_y == y) {
			if (p_x - 1 == x) {
				return 3;
			}
			else if (p_x + 1 == x) {
				return 4;
			}
		}
	}
	return 0;
}
void updatewithinput() {
	char input;
	while (_kbhit() || muse_move_flag) {
		input = 'l';
		if(!muse_move_flag)input = _getch();
		int x = tmp.position_x;
		int y = tmp.position_y;
		if (input == 'w' || muse_move_flag == 1) {
			int i;
			for (i = 1; i <= tmp.cnt; i++) {
				if (tmp.box[i].position_x == x && tmp.box[i].position_y == y - 1) {
					if ((tmp.map[y - 2][x] == 2 && tmp.vis1[y - 2][x] == 0) || (tmp.map[y - 2][x] == 4 && tmp.vis[y - 2][x] == 0)) {
						int xx = tmp.box[i].position_x;
						int yy = tmp.box[i].position_y;
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
						tmp.vis1[yy][xx] = 0;
						if (tmp.map[yy][xx] == 4) {
							putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
							putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
							tmp.vis[yy][xx] = 0;
						}
						tmp.box[i].position_y--;
						yy--;
						tmp.vis1[yy][xx] = 1;
						if (tmp.map[yy][xx] == 4) {
							tmp.vis[yy][xx] = 1;
						}
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_back, 192, 0, NOTSRCERASE);
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_picture, 192, 0, SRCINVERT);
					}
				}
			}
			if ((tmp.map[y - 1][x] == 2 && tmp.vis1[y - 1][x] == 0) || (tmp.map[y - 1][x] == 4 && tmp.vis[y - 1][x] == 0)) {
				putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
				putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
				if (tmp.map[y][x] == 4) {
					putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
					putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
					tmp.vis[y][x] = 0;
				}
				tmp.position_y--;
				y--;
				if (tmp.map[y][x] == 4) {
					tmp.vis[y][x] = 1;
				}
				putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_back, 320, 365, NOTSRCERASE);
				putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_picture, 320, 365, SRCINVERT);
			}
		}

		if (input == 's' || muse_move_flag == 2) {
			int i;
			for (i = 1; i <= tmp.cnt; i++) {
				if (tmp.box[i].position_x == x && tmp.box[i].position_y == y + 1) {
					if ((tmp.map[y + 2][x] == 2 && tmp.vis1[y + 2][x] == 0) || (tmp.map[y + 2][x] == 4 && tmp.vis[y + 2][x] == 0)) {
						int xx = tmp.box[i].position_x;
						int yy = tmp.box[i].position_y;
						tmp.vis1[yy][xx] = 0;
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
						if (tmp.map[yy][xx] == 4) {
							putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
							putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
							tmp.vis[yy][xx] = 0;
						}
						tmp.box[i].position_y++;
						yy++;
						tmp.vis1[yy][xx] = 1;
						if (tmp.map[yy][xx] == 4) {
							tmp.vis[yy][xx] = 1;
						}
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_back, 192, 0, NOTSRCERASE);
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_picture, 192, 0, SRCINVERT);
					}
				}
			}
			if ((tmp.map[y + 1][x] == 2 && tmp.vis1[y + 1][x] == 0) || (tmp.map[y + 1][x] == 4 && tmp.vis[y + 1][x] == 0)) {
				putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
				putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
				if (tmp.map[y][x] == 4) {
					putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
					putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
					tmp.vis[y][x] = 0;
				}
				tmp.position_y++;
				y++;
				if (tmp.map[y][x] == 4) {
					tmp.vis[y][x] = 1;
				}
				putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_back, 320, 365, NOTSRCERASE);
				putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_picture, 320, 365, SRCINVERT);
			}
		}
		if (input == 'a' || muse_move_flag == 3) {
			int i;
			for (i = 1; i <= tmp.cnt; i++) {
				if (tmp.box[i].position_x == x - 1 && tmp.box[i].position_y == y) {
					if ((tmp.map[y][x - 2] == 2 && tmp.vis1[y][x - 2] == 0) || (tmp.map[y][x - 2] == 4 && tmp.vis[y][x - 2] == 0)) {
						int xx = tmp.box[i].position_x;
						int yy = tmp.box[i].position_y;
						tmp.vis1[yy][xx] = 0;
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
						if (tmp.map[yy][xx] == 4) {
							putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
							putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
							tmp.vis[yy][xx] = 0;
						}
						tmp.box[i].position_x--;
						xx--;
						tmp.vis1[yy][xx] = 1;
						if (tmp.map[yy][xx] == 4) {
							tmp.vis[yy][xx] = 1;
						}
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_back, 192, 0, NOTSRCERASE);
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_picture, 192, 0, SRCINVERT);
					}
				}
			}
			if ((tmp.map[y][x - 1] == 2 && tmp.vis1[y][x - 1] == 0) || (tmp.map[y][x - 1] == 4 && tmp.vis[y][x - 1] == 0)) {
				putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
				putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
				if (tmp.map[y][x] == 4) {
					putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
					putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
					tmp.vis[y][x] = 0;
				}
				tmp.position_x--;
				x--;
				if (tmp.map[y][x] == 4) {
					tmp.vis[y][x] = 1;
				}
				putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_back, 320, 365, NOTSRCERASE);
				putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_picture, 320, 365, SRCINVERT);
			}
		}
		if (input == 'd' || muse_move_flag == 4) {
			int i;
			for (i = 1; i <= tmp.cnt; i++) {
				if (tmp.box[i].position_x == x + 1 && tmp.box[i].position_y == y) {
					if ((tmp.map[y][x + 2] == 2 && tmp.vis1[y][x + 2] == 0) || (tmp.map[y][x + 2] == 4 && tmp.vis[y][x + 2] == 0)) {
						int xx = tmp.box[i].position_x;
						int yy = tmp.box[i].position_y;
						tmp.vis1[yy][xx] = 0;
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
						if (tmp.map[yy][xx] == 4) {
							putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
							putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
							tmp.vis[yy][xx] = 0;
						}
						tmp.box[i].position_x++;
						xx++;
						tmp.vis1[yy][xx] = 1;
						if (tmp.map[yy][xx] == 4) {
							tmp.vis[yy][xx] = 1;
						}
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_back, 192, 0, NOTSRCERASE);
						putimage((xx - 1) * 64, (yy - 1) * 64, 64, 64, &img_picture, 192, 0, SRCINVERT);
					}
				}
			}
			if ((tmp.map[y][x + 1] == 2 && tmp.vis1[y][x + 1] == 0) || (tmp.map[y][x + 1] == 4 && tmp.vis[y][x + 1] == 0)) {
				putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_back, 128, 0, NOTSRCERASE);
				putimage((x - 1) * 64, (y - 1) * 64, 64, 64, &img_picture, 128, 0, SRCINVERT);
				if (tmp.map[y][x] == 4) {
					putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_back, 0, 384, NOTSRCERASE);
					putimage((x - 1) * 64 + 16, (y - 1) * 64 + 16, 32, 32, &img_picture, 0, 384, SRCINVERT);
					tmp.vis[y][x] = 0;
				}
				tmp.position_x++;
				x++;
				if (tmp.map[y][x] == 4) {
					tmp.vis[y][x] = 1;
				}
				putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_back, 320, 365, NOTSRCERASE);
				putimage((x - 1) * 64 + 13, (y - 1) * 64 + 7, 38, 57, &img_picture, 320, 365, SRCINVERT);
			}
		}
		if (input == 27) {
			esc = 1;
		}
		muse_move_flag = 0;
	}
}
void init() {
	loadimage(&img_wall, ".\\wall.png");
	loadimage(&img_picture, ".\\picture.jpg");
	loadimage(&img_back, ".\\picture2.jpg");
	loadimage(&music_1, ".\\music_1.jpg");
	loadimage(&music_2, ".\\music_2.jpg");
	loadimage(&music_0, ".\\music_0.jpg");
	music = 1;
}
void init1() {
	int i, j;
	int cnt = 0;
	memset(check[1].map, 0, sizeof(check[1].map));
	memset(check[1].vis, 0, sizeof(check[1].vis));
	memset(check[1].vis1, 0, sizeof(check[1].vis1));
	check[1].vis1[4][4] = 1;
	check[1].vis1[5][4] = 1;
	check[1].vis1[6][5] = 1;
	check[1].vis1[4][6] = 1;
	check[1].box[++cnt].position_x = 4;
	check[1].box[cnt].position_y = 4;
	check[1].box[++cnt].position_x = 4;
	check[1].box[cnt].position_y = 5;
	check[1].box[++cnt].position_x = 5;
	check[1].box[cnt].position_y = 6;
	check[1].box[++cnt].position_x = 6;
	check[1].box[cnt].position_y = 4;
	check[1].cnt = cnt;
	for (i = 3; i <= 5; i++)check[1].map[1][i] = 1;
	check[1].map[2][3] = 1;
	check[1].map[2][4] = 4;
	check[1].map[2][5] = 1;
	check[1].map[3][3] = 1;
	check[1].map[3][4] = 2;
	for (i = 5; i <= 8; i++)check[1].map[3][i] = 1;
	for (i = 1; i <= 3; i++)check[1].map[4][i] = 1;
	check[1].map[4][4] = 2;//
	check[1].map[4][5] = 2;
	check[1].map[4][6] = 2;//;
	check[1].map[4][7] = 4;
	check[1].map[4][8] = 1;
	for (i = 1; i <= 8; i++)check[1].map[5][i] = 1;
	check[1].map[5][2] = 4;
	check[1].map[5][3] = 2;
	check[1].map[5][4] = 2;//
	check[1].map[5][5] = 2;
	for (i = 1; i <= 6; i++)check[1].map[6][i] = 1;
	check[1].map[6][5] = 2;//
	check[1].map[7][4] = 1;
	check[1].map[7][5] = 4;
	check[1].map[7][6] = 1;
	for (i = 4; i <= 6; i++)check[1].map[8][i] = 1;
	check[1].position_x = 5;
	check[1].position_y = 5;
}
void init2() {
	int i, j;
	memset(check[2].map, 0, sizeof(check[2].map));
	memset(check[2].vis, 0, sizeof(check[2].vis));
	memset(check[2].vis1, 0, sizeof(check[2].vis1));
	for (i = 5; i <= 9; i++)check[2].map[1][i] = 1;
	for (i = 1; i <= 9; i++)check[2].map[2][i] = 1;
	for (i = 6; i <= 8; i++)check[2].map[2][i] = 2;
	for (i = 1; i <= 9; i++)check[2].map[3][i] = 1;
	for (i = 2; i <= 3; i++)check[2].map[3][i] = 2;
	for (i = 6; i <= 8; i++)check[2].map[3][i] = 2;
	for (i = 1; i <= 9; i++)check[2].map[4][i] = 1;
	for (i = 2; i <= 8; i++)check[2].map[4][i] = 2;
	for (i = 1; i <= 9; i++)check[2].map[5][i] = 1;
	for (i = 2; i <= 4; i++)check[2].map[5][i] = 2;
	for (i = 1; i <= 5; i++)check[2].map[6][i] = 1;
	check[2].map[6][4] = 2;
	for (i = 2; i <= 7; i++)check[2].map[7][i] = 1;
	for (i = 3; i <= 4; i++)check[2].map[7][i] = 2;
	for (i = 2; i <= 7; i++)check[2].map[8][i] = 1;
	check[2].map[8][3] = 2;
	for (i = 4; i <= 6; i++)check[2].map[8][i] = 4;
	for (i = 2; i <= 7; i++)check[2].map[9][i] = 1;
	int cnt = 0;
	check[2].vis1[3][6] = 1;
	check[2].vis1[3][7] = 1;
	check[2].vis1[4][7] = 1;
	check[2].box[++cnt].position_x = 6;
	check[2].box[cnt].position_y = 3;
	check[2].box[++cnt].position_x = 7;
	check[2].box[cnt].position_y = 3;
	check[2].box[++cnt].position_x = 7;
	check[2].box[cnt].position_y = 4;
	check[2].cnt = cnt;
	check[2].position_x = 8;
	check[2].position_y = 2;
}
void init3() {
	int i, j;
	memset(check[3].map, 0, sizeof(check[3].map));
	memset(check[3].vis, 0, sizeof(check[3].vis));
	memset(check[3].vis1, 0, sizeof(check[3].vis1));
	for (i = 2; i <= 5; i++)check[3].map[1][i] = 1;
	for (i = 1; i <= 7; i++)check[3].map[2][i] = 1;
	for (i = 3; i <= 4; i++)check[3].map[2][i] = 2;
	for (i = 1; i <= 7; i++)check[3].map[3][i] = 1;
	for (i = 2; i <= 3; i++)check[3].map[3][i] = 4;
	for (i = 4; i <= 6; i++)check[3].map[3][i] = 2;
	for (i = 1; i <= 7; i++)check[3].map[4][i] = 1;
	for (i = 2; i <= 3; i++)check[3].map[4][i] = 4;
	check[3].map[4][4] = 2;
	check[3].map[4][6] = 2;
	for (i = 1; i <= 7; i++)check[3].map[5][i] = 1;
	check[3].map[5][4] = 2;
	check[3].map[5][6] = 2;
	for (i = 1; i <= 7; i++)check[3].map[6][i] = 1;
	for (i = 2; i <= 4; i++)check[3].map[6][i] = 2;
	check[3].map[6][6] = 2;
	for (i = 1; i <= 7; i++)check[3].map[7][i] = 1;
	for (i = 2; i <= 6; i++)check[3].map[7][i] = 2;
	for (i = 1; i <= 7; i++)check[3].map[8][i] = 1;
	for (i = 2; i <= 5; i++)check[3].map[8][i] = 2;
	for (i = 1; i <= 6; i++)check[3].map[9][i] = 1;
	for (i = 4; i <= 5; i++)check[3].map[9][i] = 2;
	for (i = 3; i <= 6; i++)check[3].map[10][i] = 1;
	int cnt = 0;
	check[3].vis1[3][5] = 1;
	check[3].vis1[5][4] = 1;
	check[3].vis1[7][3] = 1;
	check[3].vis1[8][4] = 1;
	check[3].box[++cnt].position_x = 5;
	check[3].box[cnt].position_y = 3;
	check[3].box[++cnt].position_x = 4;
	check[3].box[cnt].position_y = 5;
	check[3].box[++cnt].position_x = 3;
	check[3].box[cnt].position_y = 7;
	check[3].box[++cnt].position_x = 4;
	check[3].box[cnt].position_y = 8;
	check[3].cnt = cnt;
	check[3].position_x = 4;
	check[3].position_y = 3;
}
void init4() {
	int i, j;
	memset(check[4].map, 0, sizeof(check[4].map));
	memset(check[4].vis, 0, sizeof(check[4].vis));
	memset(check[4].vis1, 0, sizeof(check[4].vis1));
	for (i = 1; i <= 7; i++)check[4].map[1][i] = 1;
	for (i = 1; i <= 8; i++)check[4].map[2][i] = 1;
	for (i = 2; i <= 3; i++)check[4].map[2][i] = 4;
	check[4].map[2][6] = 2;
	for (i = 1; i <= 8; i++)check[4].map[3][i] = 1;
	for (i = 3; i <= 7; i++)check[4].map[3][i] = 2;
	check[4].map[3][2] = 4;
	for (i = 1; i <= 8; i++)check[4].map[4][i] = 1;
	for (i = 3; i <= 7; i++)check[4].map[4][i] = 2;
	check[4].map[4][2] = 4;
	for (i = 1; i <= 8; i++)check[4].map[5][i] = 1;
	check[4].map[5][2] = 4;
	for (i = 3; i <= 4; i++)check[4].map[5][i] = 2;
	for (i = 1; i <= 5; i++)check[4].map[6][i] = 1;
	int cnt = 0;
	check[4].vis1[3][3] = 1;
	check[4].vis1[3][5] = 1;
	check[4].vis1[3][6] = 1;
	check[4].vis1[4][4] = 1;
	check[4].vis1[4][2] = 1;
	check[4].vis[4][2] = 1;
	check[4].box[++cnt].position_x = 3;
	check[4].box[cnt].position_y = 3;
	check[4].box[++cnt].position_x = 5;
	check[4].box[cnt].position_y = 3;
	check[4].box[++cnt].position_x = 6;
	check[4].box[cnt].position_y = 3;
	check[4].box[++cnt].position_x = 4;
	check[4].box[cnt].position_y = 4;
	check[4].box[++cnt].position_x = 2;
	check[4].box[cnt].position_y = 4;
	check[4].cnt = cnt;
	check[4].position_x = 6;
	check[4].position_y = 2;
}
void init5() {
	int i, j;
	memset(check[5].map, 0, sizeof(check[5].map));
	memset(check[5].vis, 0, sizeof(check[5].vis));
	memset(check[5].vis1, 0, sizeof(check[5].vis1));
	for (i = 1; i <= 5; i++) {
		check[5].map[1][i] = 1;
		check[5].map[8][i] = 1;
	}
	for (i = 1; i <= 8; i++)check[5].map[2][i] = 1;
	for (i = 2; i <= 4; i++)check[5].map[2][i] = 4;
	for (i = 1; i <= 8; i++)check[5].map[3][i] = 1;
	for (i = 2; i <= 3; i++)check[5].map[3][i] = 2;
	for (i = 6; i <= 7; i++)check[5].map[3][i] = 2;
	for (i = 1; i <= 8; i++)check[5].map[4][i] = 1;
	for (i = 2; i <= 7; i++)check[5].map[4][i] = 2;
	for (i = 1; i <= 8; i++)check[5].map[5][i] = 1;
	for (i = 2; i <= 3; i++)check[5].map[5][i] = 2;
	check[5].map[5][6] = 2;
	for (i = 1; i <= 8; i++)check[5].map[6][i] = 1;
	for (i = 4; i <= 6; i++)check[5].map[6][i] = 2;
	check[5].map[6][2] = 2;
	for (i = 1; i <= 7; i++)check[5].map[7][i] = 1;
	for (i = 2; i <= 4; i++)check[5].map[7][i] = 2;
	int cnt = 0;
	check[5].vis1[3][3] = 1;
	check[5].vis1[4][6] = 1;
	check[5].vis1[6][2] = 1;
	check[5].box[++cnt].position_x = 3;
	check[5].box[cnt].position_y = 3;
	check[5].box[++cnt].position_x = 6;
	check[5].box[cnt].position_y = 4;
	check[5].box[++cnt].position_x = 2;
	check[5].box[cnt].position_y = 6;
	check[5].cnt = cnt;
	check[5].position_x = 6;
	check[5].position_y = 3;
}
void init6() {
	int i, j;
	memset(check[6].map, 0, sizeof(check[6].map));
	memset(check[6].vis, 0, sizeof(check[6].vis));
	memset(check[6].vis1, 0, sizeof(check[6].vis1));
	for (i = 4; i <= 10; i++)check[6].map[1][i] = 1;
	for (i = 1; i <= 10; i++)check[6].map[2][i] = 1;
	for (i = 5; i <= 9; i++)check[6].map[2][i] = 2;
	for (i = 1; i <= 10; i++)check[6].map[3][i] = 1;
	for (i = 2; i <= 4; i++)check[6].map[3][i] = 2;
	check[6].map[3][5] = 4;
	check[6].map[3][9] = 2;
	for (j = 4; j <= 10; j++) {
		for (i = 1; i <= 11; i++) {
			check[6].map[j][i] = 1;
		}
	}
	check[6].map[4][2] = check[6].map[4][4] = 2;
	for (i = 6; i <= 9; i++)check[6].map[4][i] = 2;
	check[6].map[5][2] = check[6].map[5][10] = 2;
	check[6].map[5][9] = 4;
	for (i = 4; i <= 7; i++)check[6].map[5][i] = 2;
	check[6].map[6][2] = check[6].map[6][10] = 2;
	for (i = 4; i <= 8; i++)check[6].map[6][i] = 2;
	check[6].map[6][6] = 4;
	check[6].map[7][2] = check[6].map[7][10] = 2;
	check[6].map[7][3] = 4;
	for (i = 5; i <= 8; i++)check[6].map[7][i] = 2;
	for (i = 2; i <= 6; i++)check[6].map[8][i] = 2;
	check[6].map[8][8] = check[6].map[8][10] = 2;
	for (i = 2; i <= 3; i++)check[6].map[9][i] = 2;
	check[6].map[9][7] = 4;
	for (i = 8; i <= 10; i++)check[6].map[9][i] = 2;
	for (i = 2; i <= 7; i++)check[6].map[10][i] = 2;
	for (i = 1; i <= 8; i++)check[6].map[11][i] = 1;
	for (i = 2; i <= 3; i++)check[6].map[11][i] = 2;
	for (i = 1; i <= 4; i++)check[6].map[12][i] = 1;
	for (i = 2; i <= 3; i++)check[6].map[12][i] = 2;
	for (i = 1; i <= 4; i++)check[6].map[13][i] = 1;
	check[6].map[9][2] = check[6].map[8][2] = 1;
	int cnt = 0;
	check[6].vis1[5][5] = 1;
	check[6].vis1[5][7] = 1;
	check[6].vis1[6][6] = 1;
	check[6].vis1[7][5] = 1;
	check[6].vis1[7][7] = 1;
	check[6].vis[6][6] = 1;
	check[6].box[++cnt].position_x = 5;
	check[6].box[cnt].position_y = 5;
	check[6].box[++cnt].position_x = 7;
	check[6].box[cnt].position_y = 5;
	check[6].box[++cnt].position_x = 6;
	check[6].box[cnt].position_y = 6;
	check[6].box[++cnt].position_x = 5;
	check[6].box[cnt].position_y = 7;
	check[6].box[++cnt].position_x = 7;
	check[6].box[cnt].position_y = 7;
	check[6].cnt = cnt;
	check[6].position_x = 2;
	check[6].position_y = 12;
}
void init7() {
	int i, j;
	memset(check[7].map, 0, sizeof(check[7].map));
	memset(check[7].vis, 0, sizeof(check[7].vis));
	memset(check[7].vis1, 0, sizeof(check[7].vis1));
	for (i = 1; i <= 9; i++)check[7].map[i][1] = 1;
	for (i = 1; i <= 9; i++)check[7].map[i][2] = 1;
	for (i = 2; i <= 6; i++)check[7].map[i][2] = 4;
	for (i = 7; i <= 8; i++)check[7].map[i][2] = 2;
	for (i = 1; i <= 10; i++)check[7].map[i][3] = 1;
	for (i = 4; i <= 6; i++)check[7].map[i][3] = 2;
	check[7].map[8][3] = 2;
	for (i = 3; i <= 10; i++) {
		for (j = 4; j <= 8; j++) {
			check[7].map[i][j] = 1;
		}
	}
	for (i = 4; i <= 9; i++) {
		for (j = 4; j <= 7; j++) {
			check[7].map[i][j] = 2;
		}
	}
	for (i = 6; i <= 7; i++)check[7].map[i][4] = 1;
	for (i = 6; i <= 7; i++)check[7].map[7][i] = 1;
	int cnt = 0;
	check[7].vis1[4][5] = 1;
	check[7].vis1[5][3] = 1;
	check[7].vis1[5][4] = 1;
	check[7].vis1[6][5] = 1;
	check[7].vis1[8][5] = 1;
	check[7].box[++cnt].position_x = 5;
	check[7].box[cnt].position_y = 4;
	check[7].box[++cnt].position_x = 3;
	check[7].box[cnt].position_y = 5;
	check[7].box[++cnt].position_x = 4;
	check[7].box[cnt].position_y = 5;
	check[7].box[++cnt].position_x = 5;
	check[7].box[cnt].position_y = 6;
	check[7].box[++cnt].position_x = 5;
	check[7].box[cnt].position_y = 8;
	check[7].cnt = cnt;
	check[7].position_x = 7;
	check[7].position_y = 9;
}
void init8() {
	int i, j;
	memset(check[8].map, 0, sizeof(check[8].map));
	memset(check[8].vis, 0, sizeof(check[8].vis));
	memset(check[8].vis1, 0, sizeof(check[8].vis1));
	for (i = 2; i <= 5; i++)check[8].map[1][i] = 1;
	for (i = 2; i <= 3; i++)
		for (j = 2; j <= 6; j++)
			check[8].map[i][j] = 1;
	for (i = 1; i <= 3; i++) {
		for (j = 3; j <= 5; j++) {
			check[8].map[i][j] = 4;
		}
	}
	check[8].map[2][5] = 1;
	for (i = 4; i <= 5; i++) {
		for (j = 3; j <= 7; j++) {
			check[8].map[i][j] = 1;
		}
	}
	for (i = 4; i <= 5; i++) {
		for (j = 3; j <= 5; j++) {
			check[8].map[i][j] = 2;
		}
	}
	check[8].map[5][6] = 2;
	for (i = 6; i <= 9; i++) {
		for (j = 1; j <= 7; j++) {
			check[8].map[i][j] = 1;
		}
	}
	for (i = 6; i <= 8; i++) {
		for (j = 2; j <= 6; j++) {
			check[8].map[i][j] = 2;
		}
	}
	check[8].map[6][2] = 1;
	check[8].map[6][5] = check[8].map[7][5] = 1;
	check[8].map[9][4] = 2;
	for (i = 3; i <= 5; i++)check[8].map[10][i] = 1;
	for (i = 2; i <= 6; i++)check[8].map[1][i] = 1;
	check[8].map[4][2] = check[8].map[5][2] = 1;
	int cnt = 0;
	check[8].vis1[4][4] = 1;
	check[8].vis1[5][3] = 1;
	check[8].vis1[5][5] = 1;
	check[8].vis1[6][4] = 1;
	check[8].vis1[7][3] = 1;
	check[8].box[++cnt].position_x = 4;
	check[8].box[cnt].position_y = 4;
	check[8].box[++cnt].position_x = 3;
	check[8].box[cnt].position_y = 5;
	check[8].box[++cnt].position_x = 5;
	check[8].box[cnt].position_y = 5;
	check[8].box[++cnt].position_x = 4;
	check[8].box[cnt].position_y = 6;
	check[8].box[++cnt].position_x = 3;
	check[8].box[cnt].position_y = 7;
	check[8].cnt = cnt;
	check[8].position_x = 4;
	check[8].position_y = 9;
}

不太友好的话 我 的下 载重有完整的 或者直接找一个类似的也行

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