一:自定义一个UIView的拓展类
@property (nonatomic, assign) CGSize size;
@property (nonatomic, assign) CGFloat width;
@property (nonatomic, assign) CGFloat height;
@property (nonatomic, assign) CGFloat x;
@property (nonatomic, assign) CGFloat y;
@property (nonatomic, assign) CGFloat centerX;
@property (nonatomic, assign) CGFloat centerY;
/**
* 判断一个控件是否真正显示在主窗口
*/
- (BOOL)isShowingOnKeyWindow;
//- (CGFloat)x;
//- (void)setX:(CGFloat)x;
/** 在分类中声明@property, 只会生成方法的声明, 不会生成方法的实现和带有_下划线的成员变量*/
+ (instancetype)viewFromXib;
二:.m文件中
- (void)setSize:(CGSize)size
{
CGRect frame = self.frame;
frame.size = size;
self.frame = frame;
}
- (CGSize)size
{
return self.frame.size;
}
- (void)setWidth:(CGFloat)width
{
CGRect frame = self.frame;
frame.size.width = width;
self.frame = frame;
}
- (void)setHeight:(CGFloat)height
{
CGRect frame = self.frame;
frame.size.height = height;
self.frame = frame;
}
- (void)setX:(CGFloat)x
{
CGRect frame = self.frame;
frame.origin.x = x;
self.frame = frame;
}
- (void)setY:(CGFloat)y
{
CGRect frame = self.frame;
frame.origin.y = y;
self.frame = frame;
}
- (void)setCenterX:(CGFloat)centerX
{
CGPoint center = self.center;
center.x = centerX;
self.center = center;
}
- (void)setCenterY:(CGFloat)centerY
{
CGPoint center = self.center;
center.y = centerY;
self.center = center;
}
- (CGFloat)centerY
{
return self.center.y;
}
- (CGFloat)centerX
{
return self.center.x;
}
- (CGFloat)width
{
return self.frame.size.width;
}
- (CGFloat)height
{
return self.frame.size.height;
}
- (CGFloat)x
{
return self.frame.origin.x;
}
- (CGFloat)y
{
return self.frame.origin.y;
}
- (BOOL)isShowingOnKeyWindow
{
// 主窗口
UIWindow *keyWindow = [UIApplication sharedApplication].keyWindow;
// 以主窗口左上角为坐标原点, 计算self的矩形框
CGRect newFrame = [keyWindow convertRect:self.frame fromView:self.superview];
CGRect winBounds = keyWindow.bounds;
// 主窗口的bounds 和 self的矩形框 是否有重叠
BOOL intersects = CGRectIntersectsRect(newFrame, winBounds);
return !self.isHidden && self.alpha > 0.01 && self.window == keyWindow && intersects;
}
+ (instancetype)viewFromXib
{
return [[[NSBundle mainBundle] loadNibNamed:NSStringFromClass(self) owner:nil options:nil] lastObject];
}