Android设置圆角矩形 ,自定义控件和不定义控件实现的方法

//定义的控件
package com.example.administrator.pm.views;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.RectF;
import android.graphics.Xfermode;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;

public class RoundImageView extends android.support.v7.widget.AppCompatImageView{

    private Paint mPaint;
    private Xfermode mXfermode;
    private int mBorderRadius = 10;

    public RoundImageView(Context context) {
        this(context, null);
    }

    public RoundImageView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public RoundImageView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);

        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mXfermode = new PorterDuffXfermode(PorterDuff.Mode.SRC_IN);
    }

    @Override
    protected void onDraw(Canvas canvas) {

        if (getDrawable() == null){
            return;
        }

        int sc = canvas.saveLayer(0, 0, getWidth(), getHeight(), null, Canvas.ALL_SAVE_FLAG);
        //画源图像,为一个圆角矩形
        canvas.drawRoundRect(new RectF(0, 10, getWidth(), getHeight()), mBorderRadius, mBorderRadius,
                mPaint);
        //设置混合模式
        mPaint.setXfermode(mXfermode);
        //画目标图像
        canvas.drawBitmap(drawableToBitamp(exChangeSize(getDrawable())), 0, 0, mPaint);
        // 还原混合模式
        mPaint.setXfermode(null);
        canvas.restoreToCount(sc);

    }

    /**
     * 图片拉升
     *
     * @param drawable
     * @return
     */
    private Drawable exChangeSize(Drawable drawable){
        float scale = 1.0f;
        scale = Math.max(getWidth() * 1.0f / drawable.getIntrinsicWidth(), getHeight()
                * 1.0f / drawable.getIntrinsicHeight());
        drawable.setBounds(0, 0, (int) (scale * drawable.getIntrinsicWidth()),
                (int) (scale * drawable.getIntrinsicHeight()));
        return drawable;
    }


    private Bitmap drawableToBitamp(Drawable drawable)
    {
        if (drawable instanceof BitmapDrawable)
        {
            BitmapDrawable bd = (BitmapDrawable) drawable;
            return bd.getBitmap();
        }
        // 当设置不为图片,为颜色时,获取的drawable宽高会有问题,所有当为颜色时候获取控件的宽高
        int w = drawable.getIntrinsicWidth() <= 0 ? getWidth() : drawable.getIntrinsicWidth();
        int h = drawable.getIntrinsicHeight() <= 0 ? getHeight() : drawable.getIntrinsicHeight();
        Bitmap bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
        Canvas canvas = new Canvas(bitmap);
        drawable.setBounds(0, 0, w, h);
        drawable.draw(canvas);
        return bitmap;
    }
}

 

 

//方法

public static Bitmap getRoundBitmapByShader(Bitmap bitmap, int outWidth, int outHeight, int radius, int boarder) {
    if (bitmap == null) {
        return null;
    }
    int width = bitmap.getWidth();
    int height = bitmap.getHeight();
    float widthScale = outWidth * 1f / width;
    float heightScale = outHeight * 1f / height;

    Matrix matrix = new Matrix();
    matrix.setScale(widthScale, heightScale);
    //创建输出的bitmap
    Bitmap desBitmap = Bitmap.createBitmap(outWidth, outHeight, Bitmap.Config.ARGB_8888);
    //创建canvas并传入desBitmap,这样绘制的内容都会在desBitmap上
    Canvas canvas = new Canvas(desBitmap);
    Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
    //创建着色器
    BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
    //给着色器配置matrix
    bitmapShader.setLocalMatrix(matrix);
    paint.setShader(bitmapShader);
    //创建矩形区域并且预留出border
    RectF rect = new RectF(boarder, boarder, outWidth - boarder, outHeight - boarder);
    //把传入的bitmap绘制到圆角矩形区域内
    canvas.drawRoundRect(rect, radius, radius, paint);

    if (boarder > 0) {
        //绘制boarder
        Paint boarderPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        boarderPaint.setColor(Color.GREEN);
        boarderPaint.setStyle(Paint.Style.STROKE);
        boarderPaint.setStrokeWidth(boarder);
        canvas.drawRoundRect(rect, radius, radius, boarderPaint);
    }
    return desBitmap;
}
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