在实现这一过程时,我们首先加载视频文件,然后使用HTML5 Canvas创建一个画布。接着,我们可以通过Canvas的toDataURL方法将帧转换为数据URL,方便在需要时进行进一步处理或展示。
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Document</title>
</head>
<body>
<video id="myVideo" width="640" controls autoplay muted crossOrigin="anonymous">
<source src="http://xxx.xx.xxx/test.mp4" type="video/mp4" />
<!-- <source src="./test.mp4" type="video/mp4" /> -->
浏览器不支持HTML5视频
</video>
<div>
<button id="btn" onclick="" style="width: 80px; height: 40px">提取</button>
</div>
<h3>帧:</h3>
<div id="frames"></div>
<script>
const video = document.querySelector('#myVideo')
const frames = document.querySelector('#frames')
document.querySelector('#btn').addEventListener('click', e => {
const canvas = document.createElement('canvas')
const ctx = canvas.getContext('2d')
canvas.width = video.videoWidth
canvas.height = video.videoHeight
ctx.drawImage(video, 0, 0, canvas.width, canvas.height)
const base64 = canvas.toDataURL('image/png')
// const base64 = canvas.toDataURL()
const img = document.createElement('img')
img.src = base64
img.style.width = '320px'
img.style.height = 'auto'
img.style.marginLeft = '3px'
frames.appendChild(img)
})
</script>
</body>
</html>
注意:如果使用服务端mp4文件,可能涉及跨域问题 (报错:Failed to execute ‘toDataURL’ on ‘HTMLCanvasElement’: Tainted canvases may not be exported.), 必须在video标签上加 crossOrigin="anonymous"属性