1,下载jacob-XX-x64.dll c++本地方法库,下载对应的jar包
<dependency>
<groupId>com.hynnet</groupId>
<artifactId>jacob</artifactId>
<version>1.18</version>
</dependency>
链接:https://pan.baidu.com/s/1VeYFLItrlMt6kxAdImHMnQ
提取码:fdf2
2,将.dll文件分别放在对应电脑的Windows/System32 目录和你在用的jdk的jre/bin目录
放入jdk对应jre/bin目录
3 操作代码如下
import com.jacob.activeX.ActiveXComponent;
import com.jacob.com.Dispatch;
import com.jacob.com.Variant;
public class Test3 {
public static void main(String[] args) {
ActiveXComponent ax = null;
String str="hello我是人工智能AI";
try {
ax = new ActiveXComponent("Sapi.SpVoice");
//运行时输出语音内容
Dispatch spVoice = ax.getObject();
// 音量 0-100
ax.setProperty("Volume", new Variant(100));
// 语音朗读速度 -10 到 +10
ax.setProperty("Rate", new Variant(-1));
// 执行朗读
Dispatch.call(spVoice, "Speak", new Variant(str));
//下面是构建文件流把生成语音文件
ax = new ActiveXComponent("Sapi.SpFileStream");
Dispatch spFileStream = ax.getObject();
ax = new ActiveXComponent("Sapi.SpAudioFormat");
Dispatch spAudioFormat = ax.getObject();
//设置音频流格式
Dispatch.put(spAudioFormat, "Type", new Variant(22));
//设置文件输出流格式
Dispatch.putRef(spFileStream, "Format", spAudioFormat);
//调用输出 文件流打开方法,创建一个.wav文件D
Dispatch.call(spFileStream, "Open", new Variant("D:\\test.wav"), new Variant(3), new Variant(true));
//设置声音对象的音频输出流为输出文件对象
Dispatch.putRef(spVoice, "AudioOutputStream", spFileStream);
//设置音量 0到100
Dispatch.put(spVoice, "Volume", new Variant(100));
//设置朗读速度
Dispatch.put(spVoice, "Rate", new Variant(-2));
//开始朗读
Dispatch.call(spVoice, "Speak", new Variant(str));
//关闭输出文件
Dispatch.call(spFileStream, "Close");
Dispatch.putRef(spVoice, "AudioOutputStream", null);
spAudioFormat.safeRelease();
spFileStream.safeRelease();
spVoice.safeRelease();
ax.safeRelease();
} catch (Exception e) {
e.printStackTrace();
}
}
}