Springboot 集成 RocketMQ(进阶-消息)

0. 入门篇

Springboot 集成 RocketMq(入门)-CSDN博客

本文主要使用RocketMQTemplate完成生成消息。

1. 异步消息

1.1 生产者

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/async/{messageBody}")
    public String sendAsyncMsg(@PathVariable("messageBody") String messageBody) {
        rocketMqTemplate.asyncSend("async", messageBody, new SendCallback() {
            @Override
            public void onSuccess(SendResult sendResult) {
                log.info("sendAsyncMsg success messageBody:{}", messageBody);
            }

            @Override
            public void onException(Throwable throwable) {
                log.error("sendAsyncMsg fail messageBody:{}", messageBody);
            }
        });
        log.info("sendAsyncMsg operate oK");
        return "OK";
    }

1.2 消费者

@Component
@RocketMQMessageListener(topic = "async", consumerGroup = "async")
@Slf4j
public class MyAsyncConsumer implements RocketMQListener<String> {

    @Override
    public void onMessage(String message) {
        // 处理消息的逻辑
        log.info("Received async message: {}", message);
    }

}

通过日志可以发现,主线程结束线程日志先于异步日志打印完成。

2.广播消息

2.1 生产者

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/broadcast/{messageBody}")
    public String sendBroadcastMsg(@PathVariable("messageBody") String messageBody) {
        // 单向不可靠消息 void 方法无返回值
        SendResult sendResult = rocketMqTemplate.syncSend("broadcast", messageBody);
        log.info("sendBroadcastMsg msgId:{},sendStatus:{}", sendResult.getMsgId(), sendResult.getSendStatus());
        return "OK";
    }

2.2 消费者

消费者监听注解上设置 messageModel = MessageModel.BROADCASTING,默认是(MessageModel.CLUSTERING)。

@Component
@RocketMQMessageListener(topic = "broadcast", consumerGroup = "broadcast1", messageModel = MessageModel.BROADCASTING )
@Slf4j
public class MyBroadcast1Consumer implements RocketMQListener<String> {

    @Override
    public void onMessage(String message) {
        // 处理消息的逻辑
        log.info("MyBroadcast1Consumer Received broadcast message: {}", message);
    }

}

@Component
@RocketMQMessageListener(topic = "broadcast", consumerGroup = "broadcast2", messageModel = MessageModel.BROADCASTING )
@Slf4j
public class MyBroadcast2Consumer implements RocketMQListener<String> {

    @Override
    public void onMessage(String message) {
        // 处理消息的逻辑
        log.info("MyBroadcast2Consumer Received broadcast message: {}", message);
    }

}

3. 延时、定时消息

3.1 延时消息

3.1.1 生产者

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/delayed/{messageBody}")
    public String sendDelayedMsg(@PathVariable("messageBody") String messageBody) {
        // 延时10秒发送
        SendResult sendResult = rocketMqTemplate.syncSendDelayTimeSeconds("delayed", messageBody, 10L);
        log.info("sendDelayedMsg msgId:{},sendStatus:{}", sendResult.getMsgId(), sendResult.getSendStatus());
        return "OK";
    }

3.1.2 消费者

@Component
@RocketMQMessageListener(topic = "delayed", consumerGroup = "delayed")
@Slf4j
public class MyDelayedConsumer implements RocketMQListener<Message> {

    @Override
    public void onMessage(Message message) {
        // 处理消息的逻辑
        log.info("Received delayed message: {}", message);
    }

}

3.2 定时消息

3.2.1 生产者

message.setDeliverTimeMs(System.currentTimeMillis() + 10);

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/scheduled/{messageBody}")
    public String sendScheduledMsg(@PathVariable("messageBody") String messageBody) {
        // 指定时间发送 (当前时间 + 30秒)
        SendResult sendResult = rocketMqTemplate.syncSendDeliverTimeMills("scheduled", messageBody, (System.currentTimeMillis() + (30L * 1000L)));
        log.info("sendDelayedMsg msgId:{},sendStatus:{}", sendResult.getMsgId(), sendResult.getSendStatus());
        return "OK";
    }

3.2.2 消费者

@Component
@RocketMQMessageListener(topic = "scheduled", consumerGroup = "scheduled")
@Slf4j
public class MyScheduledConsumer implements RocketMQListener<Message> {

    @Override
    public void onMessage(Message message) {
        // 处理消息的逻辑
        log.info("Received scheduled message: {}", message);
    }

}

日志显示时间存在误差,网络等通讯耗时可以忽略。

4.批量消息

4.1 生产者

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/batch/{messageBody}")
    public String sendBatchMsg(@PathVariable("messageBody") String messageBody) {
        List<org.springframework.messaging.Message<String>> messageList = new ArrayList<>();
        for (int i = 0; i < 10; i++) {
            messageList.add(MessageBuilder.withPayload(messageBody + i).build());
        }
        SendResult sendResult = rocketMqTemplate.syncSend("batch", messageList);
        log.info("sendDelayedMsg msgId:{},sendStatus:{}", sendResult.getMsgId(), sendResult.getSendStatus());
        return "OK";
    }

4.2 消费者

@Component
@RocketMQMessageListener(topic = "batch", consumerGroup = "batch")
@Slf4j
public class MyBatchConsumer implements RocketMQListener<String> {

    @Override
    public void onMessage(String message) {
        // 处理消息的逻辑
        log.info("Received batch message: {}", message);
    }

}

5.顺序消息

5.1 局部有序

局部消息指的是消费者消费某个topic的某个队列中的消息是顺序的【队列扩容时操作部分数据乱序】。

5.1.1 生产者

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/partOrder/{targetId}/{messageBody}")
    public String sendPartOrderMsg(@PathVariable("targetId") Integer targetId, @PathVariable("messageBody") String messageBody) {
        SendResult sendResult = rocketMqTemplate.syncSendOrderly("partOrder", (targetId + "_" + messageBody), "0");
        log.info("sendPartOrderMsg msgId:{},sendStatus:{}", sendResult.getMsgId(), sendResult.getSendStatus());
        return "OK";
    }

5.1.2 消费者

@Component
@RocketMQMessageListener(topic = "partOrder", consumerGroup = "partOrder", consumeMode = ConsumeMode.ORDERLY)
@Slf4j
public class MyPartOrderConsumer implements RocketMQListener<String> {

    @Override
    public void onMessage(String message) {
        // 处理消息的逻辑
        log.info("Received partOrder message: {}", message);
    }

}

5.2 全局有序

消费者消费全部消息都是顺序的,只能通过一个某个topic只有一个队列才能实现,这种应用场景较少,且性能较差。【向唯一队列中发送消息,队列无法扩展】。

5.2.1 生产者

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/overAllOrder/{targetId}/{messageBody}")
    public String sendOverallOrderMsg(@PathVariable("targetId") Integer targetId, @PathVariable("messageBody") String messageBody) {
        SendResult sendResult = rocketMqTemplate.syncSendOrderly("overAllOrder", (targetId + "_" + messageBody), targetId.toString());
        log.info("sendOverallOrderMsg msgId:{},sendStatus:{}", sendResult.getMsgId(), sendResult.getSendStatus());
        return "OK";
    }

5.2.2 消费者

@Component
@RocketMQMessageListener(topic = "overallOrder", consumerGroup = "overallOrder", consumeMode = ConsumeMode.ORDERLY)
@Slf4j
public class MyOverallOrderConsumer implements RocketMQListener<String> {

    @Override
    public void onMessage(String message) {
        // 处理消息的逻辑
        log.info("Received overallOrder1 message: {}", message);
    }

}

6.事务消息

6.1 生产者

@RestController
@Slf4j
public class TransactionProducerController {

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/transaction/{targetId}/{messageBody}")
    public String sendTransactionMsg(@PathVariable("targetId") Integer targetId, @PathVariable("messageBody") String messageBody) {
        Message message = MessageBuilder.withPayload(messageBody).build();
        TransactionSendResult transaction = rocketMqTemplate.sendMessageInTransaction("transaction", message, targetId);
        return transaction.getTransactionId();
    }

}

@Slf4j
@RocketMQTransactionListener
public class TransactionMsgListener implements RocketMQLocalTransactionListener {


    /** 执行本地事务(在发送消息成功时执行)  */
    @Override
    public RocketMQLocalTransactionState executeLocalTransaction(Message message, Object o) {
        //模拟一个处理结果
        int index=2;
        /**
         * 模拟返回事务状态
         */
        switch (index){
            case 1:
                //处理业务
                String jsonStr = new String((byte[]) message.getPayload(), StandardCharsets.UTF_8);
                log.info("本地事务回滚,回滚消息,"+jsonStr);
                //返回ROLLBACK状态的消息会被丢弃
                return RocketMQLocalTransactionState.ROLLBACK;
            case 2:
                //返回UNKNOW状态的消息会等待Broker进行事务状态回查
                log.info("需要等待Broker进行事务状态回查");
                return RocketMQLocalTransactionState.UNKNOWN;
            default:
                log.info("事务提交,消息正常处理");
                //返回COMMIT状态的消息会立即被消费者消费到
                return RocketMQLocalTransactionState.COMMIT;
        }
    }
    /**
     * 检查本地事务的状态
     * 回查间隔时间:系统默认每隔60秒发起一次定时任务,对未提交的半事务消息进行回查,共持续12小时。
     * 第一次消息回查最快
     */
    @Override
    public RocketMQLocalTransactionState checkLocalTransaction(Message message) {
        String transactionId = message.getHeaders().get("__transactionId__").toString();
        log.info("检查本地事务状态,transactionId:{}", transactionId);
        return RocketMQLocalTransactionState.COMMIT;
    }
}

6.2 消费者

@Component
@RocketMQMessageListener(topic = "transaction", consumerGroup = "transaction")
@Slf4j
public class MyTransactionConsumer implements RocketMQListener<String> {

    @Override
    public void onMessage(String message) {
        // 处理消息的逻辑
        log.info("Received transaction message: {}", message);
    }

}

7.单项消息

单向发送只负责发送消息,不等待RocketMQ服务器返回的发送结果,也不提供回调函数来接收RocketMQ服务器的响应结果,只负责发送至于发送成功还是发送失败并不考虑。通常用于对可靠性要求不高的场景。

7.1 生产者

    @Resource
    private RocketMQTemplate rocketMqTemplate;

    @GetMapping("/send/oneWay/{messageBody}")
    public String sendOneWayMsg(@PathVariable("messageBody") String messageBody) {
        // 单向不可靠消息 void 方法无返回值
        rocketMqTemplate.sendOneWay("oneWay", messageBody);
        return "OK";
    }

7.2 消费者

@Component
@RocketMQMessageListener(topic = "oneWay", consumerGroup = "oneWay")
@Slf4j
public class MyOneWayConsumer implements RocketMQListener<String> {

    @Override
    public void onMessage(String message) {
        // 处理消息的逻辑
        log.info("Received oneWay message: {}", message);
    }

}

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