c语言MP3播放器

#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include <afx.h>//CString的头文件
#include<time.h>//使用当前时钟做种子
#include <windows.h>
#include<mmsystem.h>
#include <conio.h>
#pragma comment(lib,"WINMM.LIB")

void jiemian()
{
	printf("|-----------------------------------------------------|\n");
	printf("|1-->顺序播放      **2-->随机播放   **3-->单曲循环播放|\n");
	printf("|-----------------------------------------------------|\n");
	printf("|                                                     |\n");
	printf("|4-->切换指定歌曲  **5-->暂停       **6-->播放        |\n");
	printf("|-----------------------------------------------------|\n");
	printf("|                                                     |\n");
	printf("|7-->上一首        **8-->下一首     **9-->停止        |\n");
	printf("|-----------------------------------------------------|\n");
	printf("|                                                     |\n");
	printf("|10-->快进        **11-->后退                         |\n");
	printf("|-----------------------------------------------------|\n");

}

/*void play(int n)
{
	MCIERROR re;
    //FILE *fp;
	CString fe;
	char song[30];
	printf("请输入歌名: ");
    fflush(stdin);
    gets(song);//输入曲目名称
    fe.Format("open %s alias beatit",song); 
    re=mciSendString(TEXT(fe.GetBuffer(fe.GetLength())),0,0,0);//TEXT是宏变量,alias不能少
    printf("\n");
	mciSendString(TEXT("play beatit"),0,0,0);
	//mciSendString("play D:\\KwDownload\\song\\3.mp3",NULL,0,NULL);
	Sleep(10000000);
}*/

/*BOOL CMyDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	CFile file1("歌曲列表.lw",CFile::modeReadWrite|CFile::modeCreate);
	if(file1.m_hFile==NuLL)
	{
		CFile file1("歌曲列表。lw",CFile::modeReadWrite|CFile::modeNoTruncate);
	}
	else
	{
		while(mpd.title!=NULL)
		{
			file1.Read(&mpd,sizeof(mpd));
			int nRow=m_list.InsertItem(1,mpd,title);
			m_list.SetItemText(nRow,1,mpd,arti);
			if(mpd.head && "TAG")
			{
				CString str="MP3";
				m_list.SetItemText(nRow,2,str);
			}
		}
		file.Close;
	}
}*/

/*void pause(int n)
{
	mciSendString("pause movie",NULL,0,NULL);
}*/

int NUMBER()//获取歌曲总数量
{
	int i=0;
	FILE *fp;//指针指向文件;
	char SongName[1024];
	fp=fopen("列表.txt","r+");
	if(fp==NULL)
	{
		printf("open failed\n");
		exit(-1);
	}
	while(!feof(fp))
	{
		fgets(SongName,1024,fp);//将文件内的歌名逐行输入到SongName中储存;
		i++;
	}
	return i;
}

void PlayList()//打开播放列表
{
	FILE *fp;
	char SongName[1024];
	int i=0;
	fp=fopen("列表.txt","r+");
	if(fp==NULL)
	{
		printf("open failed\n");
		exit(-1);
	}
	while(!feof(fp))
	{
		fgets(SongName,1024,fp);
		i++;
		printf("%d--%s",i,SongName);
	}
	printf("\n");
}


void PlayNext(int count,int gn)//播放下一首
{
	MCIERROR def;//对函数进行声明,通过API函数mciSendString传递给MCI
	CString str;//一种数据类型,能简化MFC的很多操作 网上代码复制,看不懂;
	FILE *fp;
	long hour;
	void PlayPast(int count,int gn);//播放上一首
	void playsernumber();//指定序号播放
	void RandomPlay();//随机播放
	int i=0,len,k,s;
	char song[1024]={0},sheet[1024];
	hour=clock();
	s=NUMBER();//将歌曲总数量赋值给s,方便下面使用;
	fp=fopen("列表.txt","r+");//以只读的方式打开文本文档
	if(fp==NULL)
	{
		printf("open failed!");
		exit(-1);
	}
	while(!feof(fp))
	{
		//j++;
		fgets(sheet,1024,fp);
		i++;
		if(i==count)
			break;
	}
	len=strlen(sheet);//将整首歌名的长度赋值给len,方便下面将歌名传递给数组song[];
	fflush(stdin);//清除读写缓冲区,需要立即把输出缓冲区的数据stdin进行物理写入;
	if(i==s)//判断是不是最后一首歌,最后一行歌名如果有回车,就把回车去掉;
	{
		for(k=0;k<len;k++)
		{
		song[k]=sheet[k];
		}
	}
	else if(i<s)
	{
		for(k=0;k<len-1;k++)
			song[k]=sheet[k];
	}
	str.Format("open %s alias Mysong",song);//将歌曲打开
	def=mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);//这个函数是为一个CString对象重新获取其内部字符缓冲区的指针,
	//返回的LPTSTR为非const的,从而允许直接修改CString中的内容。
	mciSendString(TEXT("play Mysong"),0,0,0);//进行歌曲播放;这三句都是网上复制的代码
	//Sleep(240000);
	while(scanf("%d",&gn)!=EOF)
	{
		if(gn==5)//歌曲暂停
		{
			mciSendString(TEXT("pause Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==6)//歌曲继续播放
		{
			mciSendString(TEXT("resume Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==7)//播放上一首
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count-1;
			if(count<1)
				count=s;
			printf("successful\n");
			PlayPast(count,gn);//播放上一首
		}
		else if(gn==8)//播放下一首
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);//先将正在播放的歌曲关闭
			count=count+1;
			if(count>s)
				count=1;
			printf("successful\n");
			PlayNext(count,gn);
		}
		else if(gn==9)//停止播放
		{
			mciSendString(TEXT("stop Mysong"), 0, 0, 0);
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==4)//指定歌曲进行播放
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
			playsernumber();
		}
		else if(gn==3)//单曲循环播放
		{
			mciSendString(TEXT("play Mysong repeat"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==2)//随机播放
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			RandomPlay();
		}
		else if(gn==10)//快进
		{
			hour=hour+5000;
			str.Format("seek Mysong to %ld",hour);
			mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==11)//快退
		{
			hour=hour-5000;
			if(hour<0)
				hour=0;
			str.Format("seek Mysong to %ld",hour);
			mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
	}
	Sleep(300000);
}

void PlayPast(int count,int gn)//播放上一首
{
	MCIERROR def;//对函数进行声明,通过API函数mciSendString传递给MCI
	CString str;//一种数据类型,能简化MFC的很多操作 网上代码复制,看不懂;
	FILE *fp;
	int i=0,len,k,s;
	long hour;
	char song[1024]={0},sheet[1024];
	void PlayNext(int count,int gn);//播放下一首
	void playsernumber();//指定序号播放
	void RandomPlay();//随机播放
	hour=clock();//c++里面的计时函数
	s=NUMBER();//将歌曲总数量赋值给s,方便下面使用;
	fp=fopen("列表.txt","r+");
	if(fp==NULL)
	{
		printf("open failed!");
		exit(-1);
	}
	while(!feof(fp))
	{
		//j++;
		fgets(sheet,1024,fp);
		i++;
		if(i==count)
			break;
	}
	len=strlen(sheet);//将整首歌名的长度赋值给len,方便下面将歌名传递给数组song[];
	fflush(stdin);//清除读写缓冲区,需要立即把输出缓冲区的数据stdin进行物理写入
	if(i==s)
	{
		for(k=0;k<len;k++)
		{
		song[k]=sheet[k];
		}
	}
	else if(i<s)
	{
		for(k=0;k<len-1;k++)
			song[k]=sheet[k];
	}//printf("%s %s",song,sheet);
	//song[k+1]='\0';
	str.Format("open %s alias Mysong",song);//将歌曲打开
	def=mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);//这个函数是为一个CString对象重新获取其内部字符缓冲区的指针,
	//返回的LPTSTR为非const的,从而允许直接修改CString中的内容。
	mciSendString(TEXT("play Mysong"),0,0,0);//歌曲播放
	//Sleep(240000);
	while(scanf("%d",&gn)!=EOF)
	{
		if(gn==5)//暂停
		{
			mciSendString(TEXT("pause Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==6)//暂停后播放
		{
			mciSendString(TEXT("resume Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==7)//播放上一首
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count-1;
			if(count<1)
				count=s;
			printf("successful\n");
			PlayPast(count,gn);//播放上一首
		}
		else if(gn==8)//播放下一首
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count+1;
			if(count>s)
				count=1;
			printf("successful\n");
			PlayNext(count,gn);
		}
		else if(gn==9)//停止播放
		{
			mciSendString(TEXT("stop Mysong"), 0, 0, 0);
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==4)//随机播放
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
			playsernumber();
		}
		else if(gn==3)//单曲循环
		{
			mciSendString(TEXT("play Mysong repeat"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==2)//随机播放
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			RandomPlay();
		}
		else if(gn==10)//快进
		{
			hour=hour+5000;
			str.Format("seek Mysong to %ld",hour);
			mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==11)//快退
		{
			hour=hour-5000;
			if(hour<0)
				hour=0;
			str.Format("seek Mysong to %ld",hour);
			mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
	}
	Sleep(300000);
}


void playsernumber()    //指定序号播放
{
	MCIERROR def;
	FILE *fp;
	long hour;
	char song[1024]={0};
	char sheet[1024];   //歌单;
	CString str;
	int j=0,k=0,count=0,num,len,gn,n;
	void RandomPlay();//随机播放
	hour=clock();
	n=NUMBER();
	//printf("%d\n",n);
	fp=fopen("列表.txt","r+");
	printf("请输入歌前面指定数字进行播放\n");
	scanf("%d",&num);
	if(fp==NULL)
	{
		printf("open failed!");
		exit(-1);
	}
	while(!feof(fp))
	{
		//j++;
		fgets(sheet,1024,fp);
		count++;
		if(count==num)
			break;
	}
	len=strlen(sheet);
	fflush(stdin);
	if(count==n)
	{
		for(k=0;k<len;k++)
		{
		song[k]=sheet[k];
		}
	}
	else if(count<n)
	{
		for(k=0;k<len-1;k++)
			song[k]=sheet[k];
	}
	str.Format("open %s alias Mysong",song);
	def=mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
	mciSendString(TEXT("play Mysong"),0,0,0);
	while(scanf("%d",&gn)!=EOF)
	{
		if(gn==5)
		{
			mciSendString(TEXT("pause Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==6)
		{
			mciSendString(TEXT("resume Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==7)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count-1;
			if(count<1)
				count=n;
			printf("successful\n");
			PlayPast(count,gn);//播放上一首
		}
		else if(gn==8)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count+1;
			if(count>n)
				count=1;
			printf("successful\n");
			PlayNext(count,gn);
		}
		else if(gn==9)
		{
			mciSendString(TEXT("stop Mysong"), 0, 0, 0);
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==4)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
			playsernumber();
		}
		else if(gn==3)
		{
			mciSendString(TEXT("play Mysong repeat"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==2)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			RandomPlay();
		}
		else if(gn==10)//快进
		{
			hour=hour+5000;
			str.Format("seek Mysong to %ld",hour);
			mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==11)//快退
		{
			hour=hour-5000;
			if(hour<0)
				hour=0;
			str.Format("seek Mysong to %ld",hour);
			mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
	}
	Sleep(300000);
}


void RandomPlay()    //随机播放
{
	MCIERROR def;
	FILE *fp;
	long hour;
	char song[1024]={0};
	char sheet[1024];   //歌单;
	CString str;
	int j=0,k=0,count=0,num,len,gn,n;
	hour=clock();
	n=NUMBER();
	//printf("%d\n",n);
	fp=fopen("列表.txt","r+");
	srand( (unsigned)time( NULL ) );  
          num=rand()%n+1;
	if(fp==NULL)
	{
		printf("open failed!");
		exit(-1);
	}
	while(!feof(fp))
	{
		//j++;
		fgets(sheet,1024,fp);
		count++;
		if(count==num)
			break;
	}
	len=strlen(sheet);
	fflush(stdin);
	if(count==n)
	{
		for(k=0;k<len;k++)
		{
		song[k]=sheet[k];
		}
	}
	else if(count<n)
	{
		for(k=0;k<len-1;k++)
			song[k]=sheet[k];
	}
	str.Format("open %s alias Mysong",song);
	def=mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
	mciSendString(TEXT("play Mysong"),0,0,0);
	while(scanf("%d",&gn)!=EOF)
	{
		if(gn==5)
		{
			mciSendString(TEXT("pause Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==6)
		{
			mciSendString(TEXT("resume Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==7)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count-1;
			if(count<1)
				count=n;
			printf("successful\n");
			PlayPast(count,gn);//播放上一首
		}
		else if(gn==8)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count+1;
			if(count>n)
				count=1;
			printf("successful\n");
			PlayNext(count,gn);
		}
		else if(gn==9)
		{
			mciSendString(TEXT("stop Mysong"), 0, 0, 0);
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==4)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
			playsernumber();
		}
		else if(gn==3)
		{
			mciSendString(TEXT("play Mysong repeat"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==2)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			RandomPlay();
		}
		else if(gn==10)//快进
		{
			hour=hour+5000;
			str.Format("seek Mysong to %ld",hour);
			mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==11)//快退
		{
			hour=hour-5000;
			if(hour<0)
				hour=0;
			str.Format("seek Mysong to %ld",hour);
			mciSendString(TEXT(str.GetBuffer(str.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}

	}
	Sleep(300000);
}

void SequentialPlay()    //顺序播放
{
	MCIERROR re;
	FILE *fp;
	long here;
	char song[1024]={0};
	char sheet[1024],slen[30]={0};   //歌单;
	long int llen;
	CString fe;
	int j=0,k=0,count=0,num,len,n;
	void RandomPlay();//随机播放
	void playsernumber();  //指定序号播放
	here=clock();
	n=NUMBER();
	//printf("%d\n",n);
	fp=fopen("列表.txt","r+");
	//printf("请输入歌前面指定数字进行播放\n");
	num=1;
	if(fp==NULL)
	{
		printf("open failed!");
		exit(-1);
	}
	while(!feof(fp))
	{
		//j++;
		fgets(sheet,1024,fp);
		count++;
		if(count==num)
			break;
	}
	len=strlen(sheet);
	fflush(stdin);
	if(count==n)
	{
		for(k=0;k<len;k++)
		{
		song[k]=sheet[k];
		}
	}
	else if(count<n)
	{
		for(k=0;k<len-1;k++)
			song[k]=sheet[k];
	}
	fe.Format("open %s alias Mysong",song);
	re=mciSendString(TEXT(fe.GetBuffer(fe.GetLength())),0,0,0);
	mciSendString(TEXT("play Mysong"),0,0,0);
	mciSendString(TEXT("status Mysong length"),slen,255,0);//网上参考
    llen=strtol(slen,0,0);
	Sleep(llen);
    mciSendString (TEXT("close Mysong"), 0, 0, 0);
	while(n--)
	{
		 num++;
	if(fp==NULL)
	{
		printf("open failed!");
		exit(-1);
	}
	while(!feof(fp))
	{
		//j++;
		fgets(sheet,1024,fp);
		count++;
		if(count==num)
			break;
	}
	len=strlen(sheet);
	fflush(stdin);
	if(count==n)
	{
		for(k=0;k<len;k++)
		{
		song[k]=sheet[k];
		}
	}
	else if(count<n)
	{
		for(k=0;k<len-1;k++)
			song[k]=sheet[k];
	}
	fe.Format("open %s alias Mysong",song);
	re=mciSendString(TEXT(fe.GetBuffer(fe.GetLength())),0,0,0);
	mciSendString(TEXT("play Mysong"),0,0,0);
	mciSendString(TEXT("status Mysong length"),slen,255,0);//网上参考
    llen=strtol(slen,0,0);
	Sleep(llen);
    mciSendString (TEXT("close Mysong"), 0, 0, 0);
	}

	/*while(scanf("%d",&gn)!=EOF)
	{
		if(gn==5)
		{
			mciSendString(TEXT("pause Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==6)
		{
			mciSendString(TEXT("resume Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==7)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count-1;
			if(count<1)
				count=n;
			printf("successful\n");
			PlayPast(count,gn);//播放上一首
		}
		else if(gn==8)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			count=count+1;
			if(count>n)
				count=1;
			printf("successful\n");
			PlayNext(count,gn);
		}
		else if(gn==9)
		{
			mciSendString(TEXT("stop Mysong"), 0, 0, 0);
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==4)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			printf("successful\n");
			playsernumber();
		}
		else if(gn==3)
		{
			mciSendString(TEXT("play Mysong repeat"), 0, 0, 0);
			printf("successful\n");
		}
		else if(gn==2)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			RandomPlay();
		}
		else if(gn==10)//快进
		{
			here=here+50000;
			fe.Format("seek Mysong to %ld",here);
			mciSendString(TEXT(fe.GetBuffer(fe.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
		else if(gn==11)//快退
		{
			here=here-50000;
			if(here<0)
				here=0;
			fe.Format("seek Mysong to %ld",here);
			mciSendString(TEXT(fe.GetBuffer(fe.GetLength())),0,0,0);
			mciSendString(TEXT("play Mysong"),0,0,0);
			printf("successful\n");
		}
	}
	Sleep(300000);*/
}

int main()
{
	int n;
	int num;
	jiemian();
	printf("\n");
	NUMBER();
	PlayList();
	num=NUMBER();
	while(scanf("%d",&n)!=EOF)
	{
		if(n==4)
		{
			jiemian();
			playsernumber();
		}
		else if(n==2)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			RandomPlay();
		}
		else if(n==1)
		{
			jiemian();
			SequentialPlay();
		}
		/*else if(n==1)
		{
			mciSendString (TEXT("close Mysong"), 0, 0, 0);
			SequentialPlay();
		}*/
	}
	return 0;
}





/*#include<stdio.h>
#include <windows.h>
#include <conio.h>
 
int main()
{
    printf("如果你三秒钟之内什么也不输入,我就输出-1。\n");
    Sleep(3000);
    if(!_kbhit())
        printf("-1\n");
    else
        printf("输入了%c", getchar());
    return 0;
}*/


/*#include <stdlib.h>
#include <stdio.h>
#include <time.h> 
void main( )
{int i;
srand( (unsigned)time( NULL ) );  
       for( i = 0; i < 10;i++ )
            printf( "%d\n", rand()%100+1);
}*/


歌曲必须与编程语言放在同一个文件夹内   歌曲名需要自己手动输入到文本文档中

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C语言编写的MP3音乐播放器的详细设计主要包括以下几个方面: 1. 用户界面设计: 首先,需要设计一个用户界面,可以使用控制台或者图形界面。用户界面需要包括菜单功能,如播放、暂停、停止、音量调节等。同时,还需要显示当前播放的歌曲信息,如歌曲名、歌手、专辑等。 2. 音频文件解码: MP3音乐文件是经过压缩的格式,需要进行解码才能进行播放。在C语言中,可以使用开源库如MAD或libmpg123进行MP3解码。解码后的音频数据可以通过回调函数进行处理。 3. 播放控制: 通过调用系统相关的API或者库函数,可以实现音乐的播放、暂停、停止等功能。可以使用多线程或者非阻塞IO进行音乐播放,以免阻塞其他用户界面操作。 4. 音频控制: 音频控制包括音量调节、音频进度控制等功能。可以通过调用相关系统API或者库函数,来实现这些功能。 5. 音频可视化: 可以添加音频可视化效果,如频谱、波形图等,提升用户体验。可以通过FFT算法对音频数据进行频域分析,然后绘制相应的可视化效果。 6. 文件操作: 音乐播放器需要能够读取本地存储的音乐文件。可以使用C语言的文件操作函数,如fopen、fgets等进行文件的读取和解析。 7. 错误处理: 在设计中要考虑到可能出现的错误情况,如文件打开错误、解码错误等,需要给出相应的错误提示或者异常处理机制。 总而言之,C语言编写的MP3音乐播放器的详细设计需要考虑用户界面设计、音频文件解码、播放控制、音频控制、音频可视化、文件操作和错误处理等方面。

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