using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace LoveOrNot
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_MouseEnter(object sender, EventArgs e)
{
if (button1.Text == "不是")
{
button1.Text = "是的";
button2.Text = "不是";
}
}
int N2 = 0;
private void button2_MouseEnter(object sender, EventArgs e)
{
if (button2.Text == "不是" && N2 == 0)
{
N2 = N2 + 1;
button2.Visible = false;
button3.Visible = true;
}
else if(button2.Text == "不是")
{
//N2 = N2 + 1;
button2.Text = "是的";
button1.Text = "不是";
}
}
private void button2_Click(object sender, EventArgs e)
{
MessageBox.Show("就知道你喜欢我!");
N = N + 1;
this.Close();
}
private void button1_Click(object sender, EventArgs e)
{
MessageBox.Show("就知道你喜欢我!");
N = N + 1;
this.Close();
}
int N = 0;
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
if (N == 0)
{
MessageBox.Show("关闭窗口也改变不了喜欢我的事实!");
e.Cancel = true;
}
}
private void button3_Click(object sender, EventArgs e)
{
MessageBox.Show("就知道你喜欢我!");
N = N + 1;
this.Close();
}
private void button3_MouseDown(object sender, MouseEventArgs e)
{
}
private void button3_MouseEnter(object sender, EventArgs e)
{
if (button3.Text == "不是")
{
button2.Visible = true;
button3.Visible = false;
}
}
}
}