开始前,先安装pygame包
1.创建Pygame窗口以及响应用户输入
import sys
import pygame
def run_game():
# 初始化游戏并创建一个屏幕对象
pygame.init()
screen = pygame.display.set_mode((1200,800)) #指定游戏窗口大小
pygame.display.set_caption("Alien Invasion")
bg_color = (230,230,230) #设置背景色
# 开始游戏的主循环
while True:
# 监视键盘和鼠标事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
screen.fill(bg_color) #背景色填充屏幕
pygame.display.flip() #让绘制的屏幕可见
run_game()
效果:
2.添加飞船
import pygame
class Ship(): #创建ship类
def __init__(self, screen):
# 初始化飞船并设置其初始位置
self.screen = screen
# 加载飞船图像并获取其外接矩形
self.image = pygame.image.load('ship.bmp')
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
# 将每艘新飞船放在屏幕底部中央
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom
def blitme(self):
# 在指定位置绘制飞船
self.screen.blit(self.image, self.rect)
在主程序内添加:
from ship import Ship
#创建飞船
ship = Ship(screen)
ship.blitme()
效果:
3.驾驶飞船
①左右移动
def check_events(ship):
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
ship.moving_right = True
elif event.key == pygame.K_LEFT:
ship.moving_left = True
elif event.type == pygame.KEYUP:
if event.key == pygame.K_RIGHT:
ship.moving_right = False
elif event.key == pygame.K_LEFT:
ship.moving_left = False
并为Ship类添加属性:
self.moving_right = False
self.moving_left = False
添加方法:
def update():
if self.moving_right and self.rect.right < self.screen_rect.right: #控制移动在屏幕内
self.rect.centerx +=2
if self.moving_left self.rect.left > 0:
self.rect.centerx -=2