Android卫星菜单

Android小白第一次写博客,心情无比激动。下面给大家展示一下卫星菜单的实现。
1.简单介绍卫星菜单
在应用程序中,有很多展示菜单的方式,但其功能都是大同小异,这样一来,菜单的美观以及展示方式就显的尤为重要,卫星菜单就是很不错的一种。下面是本案例的gif图:
效果图
2.学习本案例需要的知识点
(1)动画
(2)自定义ViewGroup
(3)自定义属性
a、attr.xml
b、在布局中使用自定义属性
c、在代码中获取自定义属性值
3.首先分析我们的卫星菜单需要那些自定义属性并书写代码
首先,菜单可以显示在屏幕的四个角,所以我们需要一个属性来确定它的位置,菜单在屏幕的四个角比较美观,在这里用到枚举。
其次,我们还需要一个展开半径,因此还需要自定义半径。
下面是attr.xml

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <attr name="position">
        <enum name="left_top" value="0" />
        <enum name="left_bottom" value="1" />
        <enum name="right_top" value="2" />
        <enum name="right_bottom" value="3" />
    </attr>

    <attr name="radius" format="dimension"/>

    <declare-styleable name="SateMenu">
        <attr name="radius"  />
        <attr name="position"  />
    </declare-styleable>
</resources>

4.自定义ViewGroup

–继承ViewGroup 以相关属性

public class SateMenu extends ViewGroup implements View.OnClickListener {
    private int animationTime;    //动画时间
    private int radius;    //展开半径
    private int pos;    //从自定义属性中获取的菜单位置
    private State state;    //菜单状态
    private int l = 0, t = 0;    //左上值
    private View centerBtn = null;    //展开按钮
    private MenuItemListener menuItemListener;    //菜单项点击监听
    private Position position;    //枚举型菜单位置

    private enum Position {    //位置枚举
        LEFT_TOP, LEFT_BOTTOM, RIGHT_TOP, RIGHT_BOTTOM
    }

    private enum State {    //菜单状态枚举
        OPEN, COLSE
    }

–构造方法

public SateMenu(Context context) {
        //一个参数构造方法调用两个参数构造方法
        this(context, null);
    }

    public SateMenu(Context context, AttributeSet attrs) {
        //两个参数构造方法调用三个个参数构造方法
        this(context, attrs, 0);
    }

    public SateMenu(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        animationTime = 500;    //设置动画展开时间

        TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.SateMenu, defStyleAttr, 0); //获取自定义属性值集合
        radius = (int) a.getDimension(R.styleable.SateMenu_radius,
                TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 100, getResources().getDisplayMetrics()));  //获取半径并转化为像素值
        state = State.COLSE;    //设置菜单默认关闭
        pos = a.getInt(R.styleable.SateMenu_position, 0);    //获取位置

        //将位置转化为枚举值 (这样就把无意义的int转化为有意义的枚举值)
        switch (pos) {
            case 0:
                position = Position.LEFT_TOP;
                break;
            case 1:
                position = Position.LEFT_BOTTOM;
                break;
            case 2:
                position = Position.RIGHT_TOP;
                break;
            case 3:
                position = Position.RIGHT_BOTTOM;
                break;
        }
    }

–重写onMeasure方法

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        int count = getChildCount();
        //测量子view
        for (int i = 0; i < count; i++) {
            measureChild(getChildAt(i), widthMeasureSpec, heightMeasureSpec);
        }
    }

–重写onLayout方法

    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {

        if (changed)
            btnLayout();
    }

    private void btnLayout() {

        centerBtn = getChildAt(0);

        if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP) {
            //如果菜单设置在屏幕的右侧,那么展开按钮的l值=ViewGroup宽度-按钮宽度
            l = getMeasuredWidth() - centerBtn.getMeasuredWidth();
        }
        if (position == Position.LEFT_BOTTOM || position == Position.RIGHT_BOTTOM) {
            //如果菜单设置在屏幕的下边,那么展开按钮的t值=ViewGroup高度-按钮高度
            t = getMeasuredHeight() - centerBtn.getMeasuredHeight();
        }
        //设置展开按钮位置
        centerBtn.layout(l, t, l + centerBtn.getMeasuredWidth(), t + centerBtn.getMeasuredHeight());
        childBtnlayout();    //设置子按钮位置
        centerBtn.setOnClickListener(this);
    }

–设置子按钮位置需要一点点数学知识,下面我以主菜单在右下角为例,画一个简图,图片对应右侧第一个公式
这里写图片描述

    private void childBtnlayout() {
        int childMuneCount = getChildCount() - 1;
        //角度等于90度/子按钮个数-1
        float a = (float) (Math.PI / 2 / (childMuneCount - 1));
        int cl, ct;    //分别是子按钮的 左 上 
        for (int i = 0; i < childMuneCount; i++) {
            if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP) {
                cl = (int) (l - radius * Math.cos(i * a));
            } else {
                cl = (int) (l + radius * Math.cos(i * a));
            }
            if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP) {
                ct = (int) (t + radius * Math.sin(i * a));
            } else {
                ct = (int) (t - radius * Math.sin(i * a));
            }
            View childView = getChildAt(i + 1);
            childView.layout(cl, ct, cl + childView.getMeasuredWidth(), ct + childView.getMeasuredHeight());
            childView.setOnClickListener(this);
            childView.setTag(i);
            childView.setVisibility(View.GONE);
        }
    }

–动画的展开与关闭,这里没有用属性动画,原理是:当用户关闭菜单的时候,将子按钮隐藏,打开才打的时候在把子按钮显示出来

    private void changeState() {
        int childMuneCount = getChildCount() - 1;
        //设置展开按钮旋转动画
        Animation animation = new RotateAnimation(0, 360, centerBtn.getMeasuredWidth() / 2, centerBtn.getMeasuredHeight() / 2);
        animation.setDuration(animationTime);
        centerBtn.setAnimation(animation);
        animation.start();
        View childView;
        //子按钮有两个动画(位移、旋转),所以这里用到动画集,这里也涉及到一些数学知识,和之前设置子按钮位置差不多
        AnimationSet animationSet;
        Animation translateAnimation;
        Animation rotateAnimation;
        int cl, ct;
        float a = (float) (Math.PI / 2 / (childMuneCount - 1));
        if (state == State.OPEN) {
            state = State.COLSE;
            for (int i = 0; i < childMuneCount; i++) {
                if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP)
                    cl = (int) (radius * Math.cos(i * a));
                else
                    cl = (int) (-radius * Math.cos(i * a));
                if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP)
                    ct = (int) (-radius * Math.sin(i * a));
                else
                    ct = (int) (radius * Math.sin(i * a));

                childView = getChildAt(i + 1);
                childView.setVisibility(View.GONE);
                translateAnimation = new TranslateAnimation(0, cl, 0, ct);
                translateAnimation.setDuration(animationTime);
                rotateAnimation = new RotateAnimation(0, 360, childView.getMeasuredHeight() / 2, childView.getMeasuredHeight() / 2);
                rotateAnimation.setDuration(animationTime);
                animationSet = new AnimationSet(true);
                animationSet.addAnimation(rotateAnimation);
                animationSet.addAnimation(translateAnimation);
                childView.setAnimation(animationSet);
                animationSet.start();
                childView.setVisibility(View.GONE);
            }
        } else {
            state = State.OPEN;
            for (int i = 0; i < childMuneCount; i++) {
                if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP)
                    cl = (int) (radius * Math.cos(i * a));
                else
                    cl = (int) (-radius * Math.cos(i * a));
                if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP)
                    ct = (int) (-radius * Math.sin(i * a));
                else
                    ct = (int) (radius * Math.sin(i * a));

                childView = getChildAt(i + 1);
                childView.setVisibility(View.GONE);
                translateAnimation = new TranslateAnimation(cl, 0, ct, 0);
                translateAnimation.setDuration(animationTime);
                rotateAnimation = new RotateAnimation(360, 0, childView.getMeasuredHeight() / 2, childView.getMeasuredHeight() / 2);
                rotateAnimation.setDuration(animationTime);
                animationSet = new AnimationSet(true);
                animationSet.addAnimation(rotateAnimation);
                animationSet.addAnimation(translateAnimation);
                childView.setAnimation(animationSet);
                animationSet.start();
                childView.setVisibility(View.VISIBLE);
            }
        }
    }

–写到这里我们的卫星菜单已经可以展现出来的,运行一下,效果还是不错的。美中不足的是,子按钮还没有点击事件,下面我们就将这个小小的不足补充一下。我们可以通过给子按钮添加点击事件来监听它,但点击之后要做的事情不可能写在ViewGroup中,这就需要用接口进行回调。大家看一下在设置子按钮位置的时候有这样一句代码 childView.setTag(i); 它的目的就是给子按钮添加索引,接下来看一下具体怎样实现的。

    @Override
    public void onClick(View v) {
        if (v.getId() == centerBtn.getId()) {
            changeState();
        } else {
            if (menuItemListener != null) {
                menuItemListener.onclick((Integer) v.getTag());
            }
        }
    }

    public interface MenuItemListener {
        void onclick(int position);
    }

    public void setMenuItemListener(MenuItemListener menuItemListener) {
        this.menuItemListener = menuItemListener;
    }

–到这里我们已经完全实现了卫星菜单的所有功能,但大家有没有发现,一些菜单在展开之后,我们点击其他区域,菜单会自动收起来,所以我们还要给我们的ViewGroup添加onTouchEvent事件,在菜单展开的时候,他把菜单收起来,并将此次点击拦截。

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        if (state == State.OPEN) {
            changeState();
            return true;    //拦截
        }
        return super.onTouchEvent(event);
    }

5.下面试用一下我们编写的卫星菜单,看一下成果。
activity_main.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    xmlns:wzw="http://schemas.android.com/apk/res/com.satemenudemo"
    android:layout_width="match_parent"
    android:layout_height="match_parent">
    <com.satemenudemo.SateMenu
        android:id="@+id/menu_id"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:layout_margin="3dp"
        wzw:position="right_bottom"
        wzw:radius="150dp">
        <ImageButton
            android:id="@+id/center_btn"
            android:layout_width="40dp"
            android:layout_height="40dp"
            android:background="@drawable/add" />
        <ImageButton
            android:id="@+id/menu1"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:background="@drawable/find" />
        <ImageButton
            android:id="@+id/menu2"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:background="@drawable/shop" />
        <ImageButton
            android:id="@+id/menu3"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:background="@drawable/people" />
        <ImageButton
            android:id="@+id/menu4"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:background="@drawable/love" />
    </com.satemenudemo.SateMenu>
</RelativeLayout>

MainActivity.java

public class MainActivity extends Activity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        SateMenu sateMenu = (SateMenu) findViewById(R.id.menu_id);
        sateMenu.setMenuItemListener(new SateMenu.MenuItemListener() {
            @Override
            public void onclick(int position) {
                Toast.makeText(MainActivity.this, "--  "+position, Toast.LENGTH_SHORT).show();
            }
        });

    }
}
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