终于来到了CSDN,在之前快一年的工作时间,已经得到CSDN许多关于技术上的问答解决方案,
许多有营养的blog,让我学习成长。从今天开始和大家分享一下我的学习成果和面临过得问题。
进入正题,平时个人喜好听歌,每每听歌的时候看到大多市面音乐app都会带有一个简略图的
动画,个人感觉很酷。前几天深入学习android中的View控件,了解其源码。
其中很多地方用到了一个类android.graphics.Matrix 是绘图工具中的矩阵一个类。
关于这个类的详细描述我就不多说了。大家可以参照这篇博文:
http://www.cnblogs.com/qiengo/archive/2012/06/30/2570874.html#code
个人感觉写的挺好,很升入很详细。
其中最深入的就是这个矩阵变换实现4种变换:1、translation(平移)
2、rotate(旋转)3、scale(缩放)4、错切(skew)。
相对于每种变化我们都可以根据Matrix中的变换方法来实现。这里我们只是用到了旋转:
`matrix.setRotate(degree, roundBitmap.getWidth() / 2f,
roundBitmap.getHeight() / 2f)//其中第一个参数就是旋转的角度,
第二个、第三个分别是旋转中心的x、y坐标。一般我们实现的旋转都是通过坐标中心实现的;
canvas.drawBitmap(roundBitmap, matrix, null);//
第二个就是我们变化的对象`
就能实现旋转的效果了。下面放一张效果图。
当然这里我没法给大家看动态的效果图。一般我们旋转看起来最舒服的
当然是圆形的图片。所以我们接下来还要做的就是把我们的图片切成圆形的。
这个该如何实现呢?其实当下开源的圆形库有很多。可以自行下载。
我这里也有一个自定义圆形切图类
public class ToBitmapUtil{
public static Bitmap toRoundBitmap(Bitmap bitmap) {
int width = bitmap.getWidth();
int height = bitmap.getHeight();
float roundPx;
float left,top,right,bottom,dst_left,dst_top,dst_right,dst_bottom;
if (width <= height) {//取长宽最小的,设置宽高相等,即先变成正方形
roundPx = width / 2;
top = 0;
bottom = width;
left = 0;
right = width;
height = width;
dst_left = 0;
dst_top = 0;
dst_right = width;
dst_bottom = width;
} else {
roundPx = height / 2;
float clip = (width - height) / 2;
left = clip;
right = width - clip;
top = 0;
bottom = height;
width = height;
dst_left = 0;
dst_top = 0;
dst_right = height;
dst_bottom = height;
}
//先定义的宽高得到正方形的位图对象
Bitmap output = Bitmap.createBitmap(width,
height, Config.ARGB_8888);
Canvas canvas = new Canvas(output);//给位图设置画布对象
final int color = 0xff424242;
final Paint paint = new Paint();//定义画笔
final Rect src = new Rect((int)left, (int)top, (int)right, (int)bottom);
final Rect dst = new Rect((int)dst_left, (int)dst_top, (int)dst_right, (int)dst_bottom);
final RectF rectF = new RectF(dst);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, src, dst, paint);
return output;
}
}
下面是自定义的圆形带动画的控件
public class CircleImage extends ImageView {
private int mBorderThickness = 0;
private Context mContext;
private int defaultColor = 0xFFFFFFFF;
// 如果只有其中一个有值,则只画一个圆形边框
private int mBorderOutsideColor = 0;
private int mBorderInsideColor = 0;
// 控件默认长、宽
private int defaultWidth = 0;
private int defaultHeight = 0;
private Bitmap bitmap;
private Matrix matrix;
float degree=0;
public CircleImage(Context context) {
super(context);
mContext = context;
}
public CircleImage(Context context, AttributeSet attrs) {
super(context, attrs);
mContext = context;
bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.love);
matrix = new Matrix();
setCustomAttributes(attrs);
}
public CircleImage(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mContext = context;
setCustomAttributes(attrs);
}
private Handler handler=new Handler(){
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
if(msg.what==0){
CircleImage.this.invalidate();
}
}
};
private void setCustomAttributes(AttributeSet attrs) {
TypedArray a = mContext.obtainStyledAttributes(attrs,
R.styleable.circleView);
mBorderThickness = a.getDimensionPixelSize(
R.styleable.circleView_roundedimageview_border_thickness, 0);
mBorderOutsideColor = a
.getColor(R.styleable.circleView_roundedimageview_border_outside_color,
defaultColor);
mBorderInsideColor = a.getColor(
R.styleable.circleView_roundedimageview_border_inside_color, defaultColor);
}
@Override
protected void onDraw(Canvas canvas) {
Drawable drawable = getDrawable();
if (drawable == null) {
return;
}
if (getWidth() == 0 || getHeight() == 0) {
return;
}
this.measure(0, 0);
if (drawable.getClass() == NinePatchDrawable.class)
return;
Bitmap b = ((BitmapDrawable) drawable).getBitmap();
Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);
if (defaultWidth == 0) {
defaultWidth = getWidth();
}
if (defaultHeight == 0) {
defaultHeight = getHeight();
}
// 保证重新读取图片后不会因为图片大小而改变控件宽、高的大小(针对宽、高为wrap_content布局的imageview,但会导致margin无效)
// if (defaultWidth != 0 && defaultHeight != 0) {
// LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(
// defaultWidth, defaultHeight);
// setLayoutParams(params);
// }
int radius = 0;
if (mBorderInsideColor != defaultColor
&& mBorderOutsideColor != defaultColor) {// 定义画两个边框,分别为外圆边框和内圆边框
radius = (defaultWidth < defaultHeight ? defaultWidth
: defaultHeight) / 2 - 2 * mBorderThickness;
// 画内圆
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderInsideColor);
// 画外圆
drawCircleBorder(canvas, radius + mBorderThickness
+ mBorderThickness / 2, mBorderOutsideColor);
} else if (mBorderInsideColor != defaultColor
&& mBorderOutsideColor == defaultColor) {// 定义画一个边框
radius = (defaultWidth < defaultHeight ? defaultWidth
: defaultHeight) / 2 - mBorderThickness;
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderInsideColor);
} else if (mBorderInsideColor == defaultColor
&& mBorderOutsideColor != defaultColor) {// 定义画一个边框
radius = (defaultWidth < defaultHeight ? defaultWidth
: defaultHeight) / 2 - mBorderThickness;
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderOutsideColor);
} else {// 没有边框
radius = (defaultWidth < defaultHeight ? defaultWidth
: defaultHeight) / 2;
}
Bitmap roundBitmap = getCroppedRoundBitmap(bitmap, radius);
// canvas.drawBitmap(roundBitmap, defaultWidth / 2 - radius, defaultHeight
// / 2 - radius, null);
if(degree>=360){
degree=0;
}
degree+=0.5;
matrix.setRotate(degree, roundBitmap.getWidth() / 2f, roundBitmap.getHeight() / 2f);
canvas.drawBitmap(roundBitmap, matrix, null);
handler.sendEmptyMessageDelayed(0, 0);
}
/**
* 获取裁剪后的圆形图片
*
* @param radius
* 半径
*/
public Bitmap getCroppedRoundBitmap(Bitmap bmp, int radius) {
Bitmap scaledSrcBmp;
int diameter = radius * 2;
// 为了防止宽高不相等,造成圆形图片变形,因此截取长方形中处于中间位置最大的正方形图片
int bmpWidth = bmp.getWidth();
int bmpHeight = bmp.getHeight();
int squareWidth = 0, squareHeight = 0;
int x = 0, y = 0;
Bitmap squareBitmap;
if (bmpHeight > bmpWidth) {// 高大于宽
squareWidth = squareHeight = bmpWidth;
x = 0;
y = (bmpHeight - bmpWidth) / 2;
// 截取正方形图片
squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth,
squareHeight);
} else if (bmpHeight < bmpWidth) {// 宽大于高
squareWidth = squareHeight = bmpHeight;
x = (bmpWidth - bmpHeight) / 2;
y = 0;
squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth,
squareHeight);
} else {
squareBitmap = bmp;
}
if (squareBitmap.getWidth() != diameter
|| squareBitmap.getHeight() != diameter) {
scaledSrcBmp = Bitmap.createScaledBitmap(squareBitmap, diameter,
diameter, true);
} else {
scaledSrcBmp = squareBitmap;
}
Bitmap output = Bitmap.createBitmap(scaledSrcBmp.getWidth(),
scaledSrcBmp.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
Paint paint = new Paint();
Rect rect = new Rect(0, 0, scaledSrcBmp.getWidth(),
scaledSrcBmp.getHeight());
paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawCircle(scaledSrcBmp.getWidth() / 2,
scaledSrcBmp.getHeight() / 2, scaledSrcBmp.getWidth() / 2,
paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(scaledSrcBmp, rect, rect, paint);
// bitmap回收(recycle导致在布局文件XML看不到效果)
// bmp.recycle();
// squareBitmap.recycle();
// scaledSrcBmp.recycle();
bmp = null;
squareBitmap = null;
scaledSrcBmp = null;
return output;
}
/**
* 边缘画圆
*/
private void drawCircleBorder(Canvas canvas, int radius, int color) {
Paint paint = new Paint();
/* 去锯齿 */
paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
paint.setColor(color);
/* 设置paint的 style 为STROKE:空心 */
paint.setStyle(Paint.Style.STROKE);
/* 设置paint的外框宽度 */
paint.setStrokeWidth(mBorderThickness);
canvas.drawCircle(defaultWidth / 2, defaultHeight / 2, radius, paint);
}
public Bitmap getImageBitmap()
{
return bitmap;
}
}
`
其中做了图片外画圆的效果,这样更加真实,更加好看不生硬。
http://download.csdn.net/detail/qq_35522272/9586056 这个是项目源码。有需要的可以自行下载。