PJSIP介绍
PJSIP是一个用C语言编写的免费开源多媒体通信库,实现了基于标准的协议,如SIP,SDP,RTP,STUN,TURN和ICE。它将**信令协议(SIP)**与丰富的多媒体框架和NAT遍历功能结合到高级API中,该API可移植,适用于从桌面,嵌入式系统到移动手持设备的几乎任何类型的系统。PJSIP既紧凑又功能丰富。它支持音频,视频,状态和即时消息,并具有丰富的文档。PJSIP 非常便携。在移动设备上,它抽象出系统相关的功能,并且在许多情况下能够利用设备的本机多媒体功能。PJSIP由一个自2005年以来专门为该项目工作的小团队开发,有来自世界各地的数百名开发人员参与,并自2007年起在SIP互操作性事件(SIPit)中定期进行测试。
PJSIP的下载
直接去开源的官方网站下载[https://www.pjsip.org/]
VS2015下载安装编译库
解压PJSIP -> pjproject-2.8
- 解压后的文件,具体文件内容我也是初学者没有具体的分析,这边不做介绍。
- VS2015添加库,VS添加库的方法比较简单
- 以添加pjsip库为例:
VS创建新的工程,添加项目,寻找项目的路径。\libpjsip\pjlib\build
寻找VS工程添加即可。 - 编译
编译的时候回出问题,显示找不到头文件config_site.h
只要自己按需求在目录\libpjsip\pjlib\include\pj
添加一个config_site.h
头文件即可。 - 头文件内容参考
#if defined(PJ_WIN32_WINCE) && PJ_WIN32_WINCE!=0
/*
* PJLIB settings.
*/
/* Disable floating point support */
#define PJ_HAS_FLOATING_POINT 0
/*
* PJMEDIA settings
*/
/* Select codecs to disable */
#define PJMEDIA_HAS_L16_CODEC 0
#define PJMEDIA_HAS_ILBC_CODEC 0
/* We probably need more buffers on WM, so increase the limit */
#define PJMEDIA_SOUND_BUFFER_COUNT 32
/* Fine tune Speex's default settings for best performance/quality */
#define PJMEDIA_CODEC_SPEEX_DEFAULT_QUALITY 5
/* For CPU reason, disable speex AEC and use the echo suppressor. */
#define PJMEDIA_HAS_SPEEX_AEC 0
/* Previously, resampling is disabled due to performance reason and
* this condition prevented some 'light' wideband codecs (e.g: G722.1)
* to work along with narrowband codecs. Lately, some tests showed
* that 16kHz <-> 8kHz resampling using libresample small filter was
* affordable on ARM9 260 MHz, so here we decided to enable resampling.
* Note that it is important to make sure that libresample is created
* using small filter. For example PJSUA_DEFAULT_CODEC_QUALITY must
* be set to 3 or 4 so pjsua-lib will apply small filter resampling.
*/
//#define PJMEDIA_RESAMPLE_IMP PJMEDIA_RESAMPLE_NONE
#define PJMEDIA_RESAMPLE_IMP PJMEDIA_RESAMPLE_LIBRESAMPLE
/* Use the lighter WSOLA implementation */
#define PJMEDIA_WSOLA_IMP PJMEDIA_WSOLA_IMP_WSOLA_LITE
/*
* PJSIP settings.
*/
/* Set maximum number of dialog/transaction/calls to minimum to reduce
* memory usage
*/
#define PJSIP_MAX_TSX_COUNT 31
#define PJSIP_MAX_DIALOG_COUNT 31
#define PJSUA_MAX_CALLS 4
/*
* PJSUA settings
*/
/* Default codec quality, previously was set to 5, however it is now
* set to 4 to make sure pjsua instantiates resampler with small filter.
*/
#define PJSUA_DEFAULT_CODEC_QUALITY 4
/* Set maximum number of objects to minimum to reduce memory usage */
#define PJSUA_MAX_ACC 4
#define PJSUA_MAX_PLAYERS 4
#define PJSUA_MAX_RECORDERS 4
#define PJSUA_MAX_CONF_PORTS (PJSUA_MAX_CALLS+2*PJSUA_MAX_PLAYERS)
#define PJSUA_MAX_BUDDIES 32
#endif /* PJ_WIN32_WINCE */
/*
* Typical configuration for Symbian OS target
*/
#if defined(PJ_SYMBIAN) && PJ_SYMBIAN!=0
/*
* PJLIB settings.
*/
/* Disable floating point support */
#define PJ_HAS_FLOATING_POINT 0
/* Misc PJLIB setting */
#define PJ_MAXPATH 80
/* This is important for Symbian. Symbian lacks vsnprintf(), so
* if the log buffer is not long enough it's possible that
* large incoming packet will corrupt memory when the log tries
* to log the packet.
*/
#define PJ_LOG_MAX_SIZE (PJSIP_MAX_PKT_LEN+500)
/* Since we don't have threads, log buffer can use static buffer
* rather than stack
*/
#define PJ_LOG_USE_STACK_BUFFER 0
/* Disable check stack since it increases footprint */
#define PJ_OS_HAS_CHECK_STACK 0
/*
* PJMEDIA settings
*/
/* Disable non-Symbian audio devices */
#define PJMEDIA_AUDIO_DEV_HAS_PORTAUDIO 0
#define PJMEDIA_AUDIO_DEV_HAS_WMME 0
/* Select codecs to disable */
#define PJMEDIA_HAS_L16_CODEC 0
#define PJMEDIA_HAS_ILBC_CODEC 0
#define PJMEDIA_HAS_G722_