定义
typedef struct TreeNode *Position;
typedef struct TreeNode *SearchTree;
struct TreeNode
{
Elementype Element;
SearchTree Left;
SearchTree Right;
};
建立一棵空树
SearchTree MakeEmpty(SearchTree T)
{
if(T != NULL)
{
MakeEmpty(T->Left);
MakeEmpty(T->Right);
free(T);
}
return NULL;
}
二叉查找树
Position Find(Elementype X, SearchTree T)
{
if(T == NULL)
return NULL;
if(X < T->Element)
return Find(X, T->Left);
else if(X > T->Element)
return Find(X, T->Right);
else
return T;
}
二叉树查找最小值
Position FindMin(SearchTree T)
{
if(T == NULL)
return NULL;
else if(T->Left == NULL)
return T;
else
return FindMin(T->Left);
}
二叉树查找最大值
Position FindMax(SearchTree T)
{
if(T != NULL)
while(T->Right != NULL)
T = T->Right;
return T;
}
二叉树插入
SearchTree Insert(Elementype X, SearchTree T)
{
if(T == NULL)
{
T = (struct TreeNode *)malloc(sizeof(struct TreeNode));
T->Element = X;
T->Left = T->Right = NULL;
}
else if(X > T->Element)
T->Right = Insert(X, T->Right);
else if(X < T->Element)
T->Left = Insert(X, T->Left);
return T;
}
二叉树删除
情况一:节点是一片树叶:立即删除
情况二:节点有两个儿子:用其右子树中最小的数据替代该节点的数据并递归地删除那个节点。因为右子树中最小的节点不可能有左儿子,所以第二次删除更容易。
情况三:若删除的次数不多,通常使用的策略是懒惰删除:当一个元素要被删除时,它仍留在树中,只是做了个被删除的记号。
SearchTree Delete(Elementype X, SearchTree T)
{
Position TmpCell;
if(T == NULL)
Error("Element not found");
else if(X < T->Element)
T->Left = Delete(X, T->Left);
else if(X > T->Element)
T->Right = Delete(X, T->Left);
else if(T->Left && T->Right)
{
TmpCell = FindMin(T->Right);
T->Element = TmpCell->Element;
T->Right = Delete(T->Element, T->Left);
}
else
{
TmpCell = T;
if(T->Left == NULL)
T = T->Right;
else if(T->Right == NULL)
T = T->Left;
free(TmpCell);
}
return T;
}