跨进程通讯方式之一 Messenger
准备工作
准备一个 App 同时打开多个进程 这里使用 Service 作为另一个进程
<!-- 注册 服务并设置运行于另一个进程中 -->
<service android:name=".MyService"
android:process=":dbService"/>
<!-- android:process=":dbService" 开启进程 如果不加: 则代表是公共进程所有人都能访问,:name 代表是该App的私有进程 -->
class MyService: Service() {
//获取主进程发送过来的消息体
private var message: Message? = null
/**
* 创建Messenger 作为 IBinder
*/
private lateinit var mMessenger: Messenger
/**
*接收消息的Handler
*/
private val mHandler: Handler by lazy {
object : Handler(Looper.getMainLooper()) {
override fun handleMessage(msg: Message) {
if (msg.data != null) {
//获取主进程传递过来的数据
}
message = Message.obtain(msg)
sendMessage(0,1)
super.handleMessage(msg)
}
}
}
override fun onCreate() {
super.onCreate()
}
override fun onBind(intent: Intent?): IBinder? {
//调用 bindService 时会调用该方法 返回 IBinder,主进程中通过返回的 IBinder 向子进程发送消息
mMessenger = Messenger(mHandler)
return mMessenger.binder
}
//发送消息
fun sendMessage(type: Int, count: Int) {
message?.what = type
message?.arg1 = count
//获取主进程发送过来的消息体中携带的 replyTo 并向他发送消息
message?.replyTo?.send(message)
}
}
主进程准备
class OtherProvider{
//主进程中用于接收消息的handler
val hander = object :Handler(Looper.getMainLooper()){
override fun handleMessage(msg: Message) {
//接收到子进程发送过来的消息
super.handleMessage(msg)
}
}
var messenger: Messenger? = null
//绑定回调,在此绑定消息 handler
private val mServiceConnection: ServiceConnection = object : ServiceConnection {
override fun onServiceConnected(name: ComponentName, service: IBinder) {
messenger = Messenger(service)
try {
val message = Message.obtain(hander, 0, 10, 0)
message.data = Bundle().apply {
putString("TITLE","title")
}
//关键 将主进程hander 一起发送给子进程
message.replyTo = Messenger(hander)
messenger!!.send(message)
} catch (e: RemoteException) {
throw RuntimeException(e)
}
}
override fun onServiceDisconnected(name: ComponentName) {}
}
//开启进程
public fun bindService(activity: Activity,title:String,callback:(count:Int)->Unit){
this.title = title
this.callback = callback
activity.bindService(Intent(activity, DBService::class.java),mServiceConnection, Context.BIND_AUTO_CREATE)
}
//解绑服务
public fun unBinding(activity: Activity){
activity.unbindService(mServiceConnection)
}
}
到这里就结束了 是不是非常简单
Messenger 他的 底层还是通过AIDL实现,可以理解为谷歌为方便我们使用提供了简单的封装