本文主要描述HashMap的部分存储过程。HashMap采用的数组和链表的储存方式
源码信息:
##Map的put方法
public V put(K key, V value) {
##获取key的hash值
return putVal(hash(key), key, value, false, true);
}
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
##判断map是否为空,
if ((tab = table) == null || (n = tab.length) == 0)
##为空则进行扩容,使用HashMap默认容量
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)
##为新值设置索引,当索引下的节点为空,创建新的节点
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
##新增后,map的容量+1,判断容量是否大于临界值,大于则扩容
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
##HashMap扩容方法
final Node<K,V>[] resize() {
Node<K,V>[] oldTab = table;
##判断原节点链表是否为空,及其容量
int oldCap = (oldTab == null) ? 0 : oldTab.length;
int oldThr = threshold;
int newCap, newThr = 0;
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
##若原有节点链表容量扩容一倍后小于最大容量且其自身大于等于默认容量,则原Map集合扩容一倍
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
##临界值扩容1倍
newThr = oldThr << 1; // double threshold
}
else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
else { // zero initial threshold signifies using defaults
###若原Map为空,其临界值和容量都为0,则设Map集合的容量为默认容量,其临界值为容量的075
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
##根据新的容量生成新的Map信息(节点链表列表)
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
table = newTab;
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
###当旧的节点信息不为空,取出节点信息,并保存
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
if (e.next == null)
###将原有数据导入新的Map集合,即将旧的节点信息放到新的节点信息
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}