这个东西就一直没有记住过,看完就忘,话说谁没事写堆排啊(自己发牢骚),这里为了学习还是标记一下这个知识,堆排之前需要建堆,所以代码还是不少的,废话少说,直接上代码吧,虽然长但很好理解。
#include"stdafx.h"
#include<iostream>
#include<time.h>
using namespace std;
typedef struct node
{
int *data;
int size;
int capacity;
}node;
#define MAXSIZE 100000
node *creat(int maxsize,int x)
{
node *h = new node;
h->data = new int[sizeof(int)*(maxsize + 1)];
h->size = 0;
h->capacity = maxsize;
h->data[0] = MAXSIZE;
for (int i = 1; i <= x; i++)
{
cin >> h->data[i];
h->size++;
}
return h;
}
void buildheep(node *h,int Size)
{
int i;
for (i = Size / 2; i > 0; i--)
{
int parent,child;
int x = h->data[i];
for (parent = i; parent * 2 <=Size; parent = child)
{
child = parent * 2;
if (child != Size&&h->data[child] < h->data[child + 1])
child++;
if (x >= h->data[child])break;
else h->data[parent] = h->data[child];
}
h->data[parent] = x;
}
}
void heepsort(node *h)
{
buildheep(h,h->size);
int temp;
for (int i = h->size; i > 0; i--)
{
temp = h->data[1];
h->data[1] = h->data[i];
h->data[i] = temp;
buildheep(h, i-1);
}
}
/*bool IsFull(node *h)
{
return(h->size == h->capacity);
}
bool insrt(node *h, int x)
{
int i;
if (IsFull(h))
{
cout << "已满";
return false;
}
else
{
i = h->size++;
for (; h->data[i / 2] < x; i /= 2)
h->data[i] = h->data[i / 2];
h->data[i] = x;
return true;
}
}*/
/*bool IsEmpty(node *h)
{
return h->size == 0;
}
int Delete(node *h)
{
int parent, child, x, max;
if (IsEmpty(h))
{
cout << "已空";
return -1;
}
max = h->data[1];
x = h->data[h->size--];
for (parent = 1; parent * 2 <= h->size; parent = child)
{
child = parent * 2;
if (child != h->size&&h->data[child] < h->data[child + 1])
child++;
if (h->data[child] <= x)break;
else h->data[parent] = h->data[child];
}
h->data[parent] = x;
}*/
void print(node *h)
{
for (int i = 1; i <= h->size; i++)
cout << h->data[i] << " ";
}
int main()
{
int maxsize,x; cin >> maxsize>>x;
node *h = creat(maxsize,x);
heepsort(h);
print(h);
return 0;
}
ps:从之前的代码文件里翻出来的上古代码,不敢相信这是之前的自己写的
————————————2018.4.21更新—————————————
这次写了个新的用的数组并没有结构体指针的内容,分析就不在赘述了,注解已经很清楚了。
代码:
#include<iostream>
#include<time.h>
using namespace std;
const int MAX = 100;
int left(int i) {
return i * 2;
}
int right(int i) {
return i * 2 + 1;
}
void heap_creat(int *a,int len,int i) {
int l = left(i);
int r = right(i);
int _max;
if (l <= len&&a[l] > a[i]) {//判定左右子节点与父节点的大小,取最大值
_max = l;
}
else _max = i;
if (r <= len&&a[r] > a[_max]) {
_max = r;
}
if (_max != i) {
int temp = a[i];
a[i] = a[_max];
a[_max] = temp;
heap_creat(a, len, _max);//保持这个最大子树的基础上继续往下推
}
}
void build(int *a, int len) {
for (int i = len/2; i >=1; i--) {//最后一个根是数组len/2这个位置
heap_creat(a, len, i);
}
}
void heap_sort(int *a, int len) {
int le = len;
build(a, len);
for (int i = len; i >= 2; i--) {//将大头堆的顶节点与最后一位交换,然后在维护最大堆
int temp = a[i];
a[i] = a[1];
a[1] = temp;
le--;
heap_creat(a, le, 1);//这里是从1开始维护,因为变得只是丁节点,冲顶往下维护就好
}
}
int main(void) {
int n; cin >> n;;
int *a = new int[100];
a[0] = 0;
srand((unsigned)time(NULL));
for (int i = 1; i <= n; i++) {
a[i] = rand()%100;//取1~100
cout << a[i] << " ";
}
cout << endl;
heap_sort(a, n);
for (int i = 1; i <= n; i++)
cout << a[i] << " ";
system("PAUSE");
return 0;
}