Android自定义View实现圆弧进度效果

前言

Android开发中,常常自定义View实现自己想要的效果,当然自定义View也是Android开发中比较难的部分,涉及到的知识有Canvas(画布),Paint(画笔)等,自定义控件分为三种:一是直接继承自View,完全的自定义;二是在原有控件的基础上进行改造,达到自己想要的效果;还有一种就是自定义组合控件,将已有的控件根据自己的需要进行组合实现的效果。本人对自定义View也是一知半解,简单记录下自己学习自定义View(继承自View)的过程,方便日后翻阅。

使用技术

  1. 继承View
  2. Canvas
  3. paint

效果图:
在这里插入图片描述

1.分析组件

1.自定义view首先我们要分析组件是由几部分组成,然后在依次顺序使用canvas画出组件,首先可以看出该组件由一个背景外部圆,一个圆弧,以及圆弧端点是由两个圆组成,内部是三个文字。分析完毕,我们就可以先定义组件属性了

2.组件属性

1.在values目录下新建attrs.xml文件,用来编写组件属性

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="ProgressView">
        <attr name="title" format="string"/>
        <attr name="num" format="string"/>
        <attr name="unit" format="string"/>
        <attr name="titleTextsize" format="dimension"/>
        <attr name="numTextsize" format="dimension"/>
        <attr name="unitTextsize" format="dimension"/>
        <attr name="titleTextColor" format="color"/>
        <attr name="numTextColor" format="color"/>
        <attr name="unitTextColor" format="color"/>
        <attr name="backCircleWidth" format="dimension"/>
        <attr name="outerCircleWidth" format="dimension"/>
        <attr name="backCircleColor" format="color"/>
        <attr name="outerCircleColor" format="color"/>
        <attr name="endCircleWidth" format="dimension"/>
        <attr name="edgeDistance" format="dimension"/>
        <attr name="endCircleColor" format="color"/>
        <attr name="currentPercent" format="float"/>
    </declare-styleable>
</resources>
2.自定义view继承View并实现构造方法
public class ProgressView extends View {
/**
     * 在java代码里new的时候会用到
     * @param context
     */
    public ProgressView(Context context) {
        super(context);
        init(context, null);
    }

    /**
     * 在xml布局文件中使用时自动调用
     * @param context
     */
    public ProgressView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        init(context,attrs);
    }

    /**
     * 不会自动调用,如果有默认style时,在第二个构造函数中调用
     * @param context
     * @param attrs
     * @param defStyleAttr
     */
    public ProgressView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }
}
2.初始化属性
 /**
     * 初始化属性
     * @param context
     * @param attrs
     */
    private void init(Context context,AttributeSet attrs){
        this.mContext = context;
        if(attrs!=null){
            TypedArray array = context.obtainStyledAttributes(attrs, R.styleable.ProgressView);
            title = array.getString(R.styleable.ProgressView_title);
            num = array.getString(R.styleable.ProgressView_num);
            unit = array.getString(R.styleable.ProgressView_unit);
            titleTextsize = array.getDimension(R.styleable.ProgressView_titleTextsize,24);
            numTextsize = array.getDimension(R.styleable.ProgressView_numTextsize,48);
            unitTextsize = array.getDimension(R.styleable.ProgressView_unitTextsize,24);
            titleTextColor = array.getColor(R.styleable.ProgressView_titleTextColor, Color.parseColor("#656d78"));
            numTextColor = array.getColor(R.styleable.ProgressView_numTextColor, Color.parseColor("#4fc1e9"));
            unitTextColor = array.getColor(R.styleable.ProgressView_unitTextColor, Color.parseColor("#4fc1e9"));
            backCircleWidth = array.getDimension(R.styleable.ProgressView_backCircleWidth, 12);
            outerCircleWidth = array.getDimension(R.styleable.ProgressView_outerCircleWidth, 20);
            backCircleColor = array.getColor(R.styleable.ProgressView_backCircleColor, Color.parseColor("#e6e9ed"));
            outerCircleColor = array.getColor(R.styleable.ProgressView_outerCircleColor, Color.parseColor("#4fc1e9"));
            endCircleWidth = array.getDimension(R.styleable.ProgressView_endCircleWidth,24);
            endCircleColor = array.getColor(R.styleable.ProgressView_endCircleColor, Color.parseColor("#4fc1e9"));
            edgeDistance = array.getDimension(R.styleable.ProgressView_edgeDistance, 12);
            currentPercent = array.getFloat(R.styleable.ProgressView_currentPercent, 0);
            if(currentPercent>1||currentPercent<0){
                currentPercent = currentPercent>1?1:0;
            }
            //初始化画笔
            backCirclePaint = new Paint();
            backCirclePaint.setAntiAlias(true);
            backCirclePaint.setStrokeWidth(backCircleWidth);
            backCirclePaint.setColor(backCircleColor);
            backCirclePaint.setStyle(Paint.Style.STROKE);

            outerCirclePaint = new Paint();
            outerCirclePaint.setAntiAlias(true);
            outerCirclePaint.setStrokeWidth(outerCircleWidth);
            outerCirclePaint.setColor(outerCircleColor);
            outerCirclePaint.setStyle(Paint.Style.STROKE);

            endBigCirclePaint = new Paint();
            endBigCirclePaint.setAntiAlias(true);
            endBigCirclePaint.setStrokeWidth(endCircleWidth);
            endBigCirclePaint.setColor(endCircleColor);
            endBigCirclePaint.setStyle(Paint.Style.STROKE);

            endSmallCirclePaint = new Paint();
            endSmallCirclePaint.setAntiAlias(true);
            endSmallCirclePaint.setColor(Color.WHITE);
            endSmallCirclePaint.setStyle(Paint.Style.FILL);

            titlePaint = new Paint();
            //通过设置Flag来应用抗锯齿效果
            titlePaint.setFlags(Paint.ANTI_ALIAS_FLAG);
            titlePaint.setAntiAlias(true);
            //设置文字居中
            //titlePaint.setTextAlign(Paint.Align.CENTER);
            titlePaint.setColor(titleTextColor);
            titlePaint.setTextSize(titleTextsize);

            numPaint = new Paint();
            numPaint.setAntiAlias(true);
            numPaint.setFlags(Paint.ANTI_ALIAS_FLAG);
            //设置文字居中
            //numPaint.setTextAlign(Paint.Align.CENTER);
            numPaint.setColor(numTextColor);
            numPaint.setTextSize(numTextsize);

            unitPaint = new Paint();
            unitPaint.setAntiAlias(true);
            unitPaint.setFlags(Paint.ANTI_ALIAS_FLAG);
            //unitPaint.setTextAlign(Paint.Align.CENTER);
            unitPaint.setColor(unitTextColor);
            unitPaint.setTextSize(unitTextsize);
            //释放
            array.recycle();
        }
    }
3.获取组件高度宽度,重写onMeasure方法
@Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        ///获取总宽度,是包含padding值
         //处理WAP_CONTENT
        int widthSpecMode = MeasureSpec.getMode(widthMeasureSpec);
        width = MeasureSpec.getSize(widthMeasureSpec);
        int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);
        height = MeasureSpec.getSize(heightMeasureSpec);
        if (widthSpecMode == MeasureSpec.AT_MOST && heightSpecMode == MeasureSpec.AT_MOST) {
        		//默认大小 200*200
            setMeasuredDimension(200,200);
        }else if (widthSpecMode == MeasureSpec.AT_MOST) {
            setMeasuredDimension(height, height);
        }else if (heightSpecMode == MeasureSpec.AT_MOST) {
            setMeasuredDimension(width, width);
        }
    }

4.重写onDraw()绘制组件各部分
 @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        //圆心
        int centerX = width / 2;
        int centerY = height / 2;
        //计算半径
        float radius = centerX - edgeDistance;
        //画背景圆
        drawBackCircle(canvas,centerX,centerY,radius);
        //绘制圆弧进度
        drawProgress(canvas,centerX,centerY);
        //绘制标题
        drawText(canvas);
    }```

###### 4.1绘制背景圆

```java
 /**
     * 绘制背景圆
     * @param canvas
     * @param x 圆心位置x
     * @param y 圆心位置y
     * @param radius 半径
     */
    private void drawBackCircle(Canvas canvas,int x,int y,float radius){
        canvas.drawCircle(x,y,radius,backCirclePaint);
    }
4.2 绘制圆弧进度

1.注意:圆弧上端点进度为0或者100不显示,此外端点的位置使用sin和cos来确定坐标;
在这里插入图片描述

/**
     * 绘制圆弧进度
     */
    private void drawProgress(Canvas canvas,int x,int y){
        //圆弧的范围
        RectF rectF = new RectF(edgeDistance, edgeDistance, width - edgeDistance, height - edgeDistance);
        //定义的圆弧的形状和大小的范围
        // 置圆弧是从哪个角度来顺时针绘画的
        //设置圆弧扫过的角度
        //设置我们的圆弧在绘画的时候,是否经过圆形 这里不需要
        //画笔
        canvas.drawArc(rectF, -90, 360 * currentPercent, false, outerCirclePaint);
        //绘制端圆
        //进度在0~100%的时候才会画终点小圆,可以自由改动
        if(currentPercent>0&&currentPercent<1){
            //绘制外层大圆
            canvas.drawCircle(x + rectF.width() / 2 * (float) Math.sin(360 * currentPercent * Math.PI / 180),
                    y - rectF.width() / 2 * (float) Math.cos(360 * currentPercent * Math.PI / 180), endCircleWidth / 2, endBigCirclePaint);
            //绘制内层圆点
            canvas.drawCircle(x + rectF.width() / 2 * (float) Math.sin(360 * currentPercent * Math.PI / 180),
                    y - rectF.width() / 2 * (float) Math.cos(360 * currentPercent * Math.PI / 180), endCircleWidth / 4, endSmallCirclePaint);
        }
    }
4.3 绘制文字
 /**
     * 绘制标题
     * @param canvas
     */
    private void drawText(Canvas canvas) {
        Rect textRect = new Rect();
        //返回的则是当前文本所需要的最小宽度,也就是整个文本外切矩形的宽度
        titlePaint.getTextBounds(title, 0, title.length(), textRect);//25  50 175
        //高度平分四部分
        float h = height/ 4;
        //文字居中
        canvas.drawText(title, width / 2 - textRect.width() / 2, h + textRect.height() / 2, titlePaint);

        numPaint.getTextBounds(num, 0, num.length(), textRect);
        canvas.drawText(num, width / 2 - textRect.width() / 2, h*2 + textRect.height() / 2, numPaint);

        unitPaint.getTextBounds(unit, 0, unit.length(), textRect);
        canvas.drawText(unit, width / 2 - textRect.width() / 2, 3*h + textRect.height() / 2, unitPaint);
    }
4.4提供外部修改进度方法以及进度过度
/**
     * 设置进度
     */
    public void setProgress(final float progress){
        new Thread(new Runnable() {
            @Override
            public void run() {
                for(int i=0;i<=progress*100;i++){
                    Message msg = new Message();
                    msg.what = 1;
                    msg.obj = i;
                    try {
                        Thread.sleep(20);
                        handler.sendMessage(msg);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
            }
        }).start();
    }
    
    private Handler handler = new Handler(new Handler.Callback(){
        @Override
        public boolean handleMessage(@NonNull Message msg) {
            if(msg.what==1){
                currentPercent =  ((float)Integer.valueOf(msg.obj+"")/100);
                System.out.println("更新"+currentPercent);
                invalidate();
            }
            return false;
        }
    });
总结:使用Canvas的drawArc方法绘制圆弧及drawText绘制文本信息等;欢迎评论与留言,不足之处,欢迎指正!!!

github地址:项目地址

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实现倒计时圆形进度,你可以创建一个自定义View,使用 Canvas 和 Paint 来绘制圆形和进度条。以下是一个示例代码: ```java public class CountdownCircleView extends View { private int maxProgress = 100; // 总进度 private int progress = 100; // 当前进度 private int circleColor = Color.GRAY; // 圆形颜色 private int progressColor = Color.BLUE; // 进度条颜色 private Paint circlePaint; private Paint progressPaint; public CountdownCircleView(Context context) { super(context); init(); } public CountdownCircleView(Context context, @Nullable AttributeSet attrs) { super(context, attrs); init(); } public CountdownCircleView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } private void init() { circlePaint = new Paint(); circlePaint.setAntiAlias(true); circlePaint.setColor(circleColor); progressPaint = new Paint(); progressPaint.setAntiAlias(true); progressPaint.setColor(progressColor); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); int viewWidth = getWidth(); int viewHeight = getHeight(); // 绘制圆形 int diameter = Math.min(viewWidth, viewHeight); int radius = diameter / 2; int centerX = viewWidth / 2; int centerY = viewHeight / 2; canvas.drawCircle(centerX, centerY, radius, circlePaint); // 绘制进度条 RectF rectF = new RectF(centerX - radius, centerY - radius, centerX + radius, centerY + radius); float sweepAngle = 360f * progress / maxProgress; canvas.drawArc(rectF, -90, sweepAngle, true, progressPaint); } public void setMaxProgress(int maxProgress) { this.maxProgress = maxProgress; } public void setProgress(int progress) { this.progress = progress; invalidate(); // 重新绘制 } } ``` 你可以将上述代码放入你的 Android 项目中,并在布局文件中使用 `CountdownCircleView`。
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