Unity
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MR_Pcg
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背包
using UnityEngine; using System.Collections; public enum BoxType { Normal,//普通格子 Equip//装备栏格子 } public enum EquipType { Weapon,//武器 Armor,//护甲 Shoot//鞋子 } public class Box :原创 2017-12-18 09:46:16 · 192 阅读 · 0 评论 -
Application方法
using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; public class ApplicationDemo : MonoBehaviour { void Start() { //支持后台运行 Application.runInBackgr原创 2017-12-18 09:45:08 · 427 阅读 · 0 评论 -
登陆界面
using UnityEngine; using System.Collections; using UnityEngine.UI;// public class LoginButton : MonoBehaviour { //正确的用户名密码 public string uname = "wasd"; public string pwd = "123"; /原创 2017-12-18 09:43:25 · 289 阅读 · 0 评论 -
坦克
using UnityEngine; using System.Collections; public class Tank : MonoBehaviour { //坦克面积结构体对象 public TankArea tankArea; private float hor, ver; //坦克行走的速度,以及掉头速度 public float moveS原创 2017-12-18 09:40:50 · 244 阅读 · 0 评论 -
接金币
using UnityEngine; using System.Collections; public class Tool : MonoBehaviour { float hor; Vector3 moveDir; public float moveSpeed = 3f; int score = 0; void Update() {原创 2017-12-18 09:39:01 · 825 阅读 · 0 评论 -
打砖块
using UnityEngine; using System.Collections; public class CubeInit : MonoBehaviour { //砖块预设体 public GameObject cubePrefab; //砖墙宽高 public Vector2 W_H = new Vector2(8,8); void Sta原创 2017-12-18 09:37:32 · 271 阅读 · 0 评论 -
Demon_Tank (坦克移动发射子弹)
using UnityEngine; using System.Collections; public class Tank : MonoBehaviour { //子弹预设体 public GameObject bullet; //发射点 private Transform firePoint; //移动速度 public float mov原创 2017-12-18 09:36:17 · 348 阅读 · 0 评论