反转链表(分步讲解三指针法)

leetcode-206.   反转一个单链表

这里我们用到的方法是三指针法。

1.首先创建3个指针,分别指向头结点,头结点的前一个结点,头结点的下一个结点

 

 

 2.转变指针的方向,即将P2指向P1这样我们就可以将左边的看作一个新的链表,头结点为1,指向NULL

 

3.这时候我们移动P1,使P1=P2,将P1作为头结点,方便下一次的P2转向

 

 

4.挪动P2指针,为下一次转变指针方向做准备(这里就可以看出P3的作用是使右边的链表不至于丢失,为P2提供了下一次挪动的地址)

 

 

5.P3完成了使命,继续往前走,循环。上几步的操作

 

 

 6.大体思路就是这样,我们要注意的是到最后走到NULL时停下来的控制。

下图是走到后面的场景,我们可以看到此时P3和P2都走到了最后,我们要做的就是让循环停在这里,所以我们的循环条件就是P2!=NULL。为什么不是P3呢,因为P3是先走到NULL值之后P2才改变了方向走到NULL的。

 

 

7.最后因为只有P1在头结点,所以返回P1

下面是具体的代码

/**
 * Definition for singly-linked list.
 * struct ListNode {
 *     int val;
 *     struct ListNode *next;
 * };
 */
struct ListNode* reverseList(struct ListNode* head) {
  struct ListNode *pre = NULL;        //  P1指针
  struct ListNode *cur = head;        //P2指针
    while(cur)
    {
        struct ListNode *next = cur->next;  ///P3指针
        
        cur->next = pre;    //这一步很重要:反转
        pre = cur;    
        cur = next;
    }
    return pre;        //返回P1
}

 运行结果:

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以下是DES加密算的C++实现分步讲解: 1.首先,需要定义一些常量和数据类型,如下所示: ```c++ typedef unsigned char BYTE; typedef unsigned long DWORD; typedef unsigned short WORD; const int ENCRYPT = 0; const int DECRYPT = 1; const BYTE IP_Table[64] = { 58, 50, 42, 34, 26, 18, 10, 2, 60, 52, 44, 36, 28, 20, 12, 4, 62, 54, 46, 38, 30, 22, 14, 6, 64, 56, 48, 40, 32, 24, 16, 8, 57, 49, 41, 33, 25, 17, 9, 1, 59, 51, 43, 35, 27, 19, 11, 3, 61, 53, 45, 37, 29, 21, 13, 5, 63, 55, 47, 39, 31, 23, 15, 7 }; const BYTE IP_1_Table[64] = { 40, 8, 48, 16, 56, 24, 64, 32, 39, 7, 47, 15, 55, 23, 63, 31, 38, 6, 46, 14, 54, 22, 62, 30, 37, 5, 45, 13, 53, 21, 61, 29, 36, 4, 44, 12, 52, 20, 60, 28, 35, 3, 43, 11, 51, 19, 59, 27, 34, 2, 42, 10, 50, 18, 58, 26, 33, 1, 41, 9, 49, 17, 57, 25 }; const BYTE E_Table[48] = { 32, 1, 2, 3, 4, 5, 4, 5, 6, 7, 8, 9, 8, 9, 10, 11, 12, 13, 12, 13, 14, 15, 16, 17, 16, 17, 18, 19, 20, 21, 20, 21, 22, 23, 24, 25, 24, 25, 26, 27, 28, 29, 28, 29, 30, 31, 32, 1 }; const BYTE P_Table[32] = { 16, 7, 20, 21, 29, 12, 28, 17, 1, 15, 23, 26, 5, 18, 31, 10, 2, 8, 24, 14, 32, 27, 3, 9, 19, 13, 30, 6, 22, 11, 4, 25 }; const BYTE PC1_Table[56] = { 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 27, 19, 11, 3, 60, 52, 44, 36, 63, 55, 47, 39, 31, 23, 15, 7, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 28, 20, 12, 4 }; const BYTE PC2_Table[48] = { 14, 17, 11, 24, 1, 5, 3, 28, 15, 6, 21, 10, 23, 19, 12, 4, 26, 8, 16, 7, 27, 20, 13, 2, 41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48, 44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32 }; const BYTE LOOP_Table[16] = { 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1 }; const BYTE S_Box[8][4][16] = { // S1 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7, 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8, 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0, 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13, // S2 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10, 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5, 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15, 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9, // S3 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8, 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1, 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7, 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12, // S4 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15, 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9, 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4, 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14, // S5 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9, 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6, 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14, 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3, // S6 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11, 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8, 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6, 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13, // S7 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1, 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6, 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2, 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12, // S8 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7, 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2, 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8, 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11 }; const BYTE Bit_Table[8][6] = { 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 27, 19, 11, 3, 60, 52, 44, 36, 63, 55, 47, 39, 31, 23, 15, 7, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 28, 20, 12, 4 }; const BYTE Move_Table[16] = { 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1 }; const BYTE Byte_Table[4][8] = { 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x08, 0x04, 0x02, 0x01,

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