有两种方式:
1.LIBS +=
2.#pragma comment(lib,“XXX.lib”)
针对第一种方式:
MINGW和MSVC均可使用,示例如下
CASROOT = D:/OpenCASCADE7.2.0/opencascade-7.2.0//自己在系统环境变量path中添加的一个路径
win32 {
DEFINES += \
WNT
INCLUDEPATH += \
$$(CASROOT)/inc//环境变量需要加(),若仅为路径,则不需要
win32-msvc2010 {
compiler=vc10
}
win32-msvc2012 {
compiler=vc11
}
win32-msvc2013 {
compiler=vc12
}
win32-msvc2015 {
compiler=vc14
}
# Determine 32 / 64 bit and debug / release build
!contains(QMAKE_TARGET.arch, x86_64) {
CONFIG(debug, debug|release) {
message("Debug 32 build")
LIBS += -L$$(CASROOT)/win32/$$compiler/libd
}
else {
message("Release 32 build")
LIBS += -L$$(CASROOT)/win32/$$compiler/lib
}
}
else {
CONFIG(debug, debug|release) {
message("Debug 64 build")
LIBS += -L$$(CASROOT)/win64/$$compiler/libd//库文件所在目录,我的平台是Win64,Debug版本
}
else {
message("Release 64 build")
LIBS += -L$$(CASROOT)/win64/$$compiler/lib
}
}
}
//关键
LIBS += \
-lTKernel \
-lTKMath \
-lTKG3d \
-lTKBRep \
-lTKGeomBase\
-lTKGeomAlgo\
-lTKTopAlgo \
-lTKPrim \
-lTKBO \
-lTKBool \
-lTKOffset \
-lTKService \
-lTKV3d \
-lTKOpenGl \
-lTKFillet
//导入目录中的任一库即可
unix|win32: LIBS += -LF:/OpenCASCADE-7.5.0-vc14-64/opencascade-7.5.0/win64/vc14/libd/ -lTKernel
INCLUDEPATH += F:/OpenCASCADE-7.5.0-vc14-64/opencascade-7.5.0/inc
DEPENDPATH += F:/OpenCASCADE-7.5.0-vc14-64/opencascade-7.5.0/inc
针对第二种方式:
仅适用于MSVC,示例如下
#ifndef LIBS_H
#define LIBS_H
#endif // LIBS_H
#ifdef _DEBUG
#pragma comment(lib,"OpenThreadsd.lib")
#pragma comment(lib,"osgAnimationd.lib")
#pragma comment(lib,"osgd.lib")
#pragma comment(lib,"osgDBd.lib")
#pragma comment(lib,"osgFXd.lib")
#pragma comment(lib,"osgGAd.lib")
#pragma comment(lib,"osgManipulatord.lib")
#pragma comment(lib,"osgParticled.lib")
#pragma comment(lib,"osgPresentationd.lib")
#pragma comment(lib,"osgShadowd.lib")
#pragma comment(lib,"osgSimd.lib")
#pragma comment(lib,"osgTerraind.lib")
#pragma comment(lib,"osgTextd.lib")
#pragma comment(lib,"osgUId.lib")
#pragma comment(lib,"osgUtild.lib")
#pragma comment(lib,"osgViewerd.lib")
#pragma comment(lib,"osgVolumed.lib")
#pragma comment(lib,"osgWidgetd.lib")
#pragma comment(lib, "TKernel.lib")
#pragma comment(lib, "TKMath.lib")
#pragma comment(lib, "TKG3d.lib")
#pragma comment(lib, "TKBRep.lib")
#pragma comment(lib, "TKMesh.lib")
#pragma comment(lib, "TKGeomBase.lib")
#pragma comment(lib, "TKGeomAlgo.lib")
#pragma comment(lib, "TKTopAlgo.lib")
#pragma comment(lib, "TKPrim.lib")
#pragma comment(lib, "TKBO.lib")
#pragma comment(lib, "TKBool.lib")
#pragma comment(lib, "TKOffset.lib")
#pragma comment(lib, "TKService.lib")
#pragma comment(lib, "TKV3d.lib")
#pragma comment(lib, "TkOpenGl.lib")
#pragma comment(lib, "TkFillet.lib")
#pragma comment(lib, "TKSTEP.lib")
#pragma comment(lib, "TKXDESTEP.lib")
#pragma comment(lib, "TKXSBase.lib")
#else
#pragma comment(lib,"OpenThreads.lib")
#pragma comment(lib,"osgAnimation.lib")
#pragma comment(lib,"osg.lib")
#pragma comment(lib,"osgDB.lib")
#pragma comment(lib,"osgFX.lib")
#pragma comment(lib,"osgGA.lib")
#pragma comment(lib,"osgManipulator.lib")
#pragma comment(lib,"osgParticle.lib")
#pragma comment(lib,"osgPresentation.lib")
#pragma comment(lib,"osgShadow.lib")
#pragma comment(lib,"osgSim.lib")
#pragma comment(lib,"osgTerrain.lib")
#pragma comment(lib,"osgText.lib")
#pragma comment(lib,"osgUI.lib")
#pragma comment(lib,"osgUtil.lib")
#pragma comment(lib,"osgViewer.lib")
#pragma comment(lib,"osgVolume.lib")
#pragma comment(lib,"osgWidget.lib")
#endif
需要新建一个libs.h头文件,然后将需要的库依次用#pragma comment导入,再在.pro里右键—>添加库—>外部库,找到批量库所在目录,导入其中一个即可(记得在引用了库函数的头文件里导入libs.h)
PS:若批量库所在不同目录,也只需在对应目录各导入其中一个即可,如下图所示