// Internal pick helper function to determine if `obj` has key `key`.
var keyInObj = function(value, key, obj) {
return key in obj;
};
// Return a copy of the object only containing the whitelisted properties.
_.pick = restArgs(function(obj, keys) {
var result = {}, iteratee = keys[0];
if (obj == null) return result;
if (_.isFunction(iteratee)) {
if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]);
keys = _.allKeys(obj);
} else {
iteratee = keyInObj;
keys = flatten(keys, false, false);
obj = Object(obj);
}
for (var i = 0, length = keys.length; i < length; i++) {
var key = keys[i];
var value = obj[key];
if (iteratee(value, key, obj)) result[key] = value;
}
return result;
});
// Return a copy of the object without the blacklisted properties.
_.omit = restArgs(function(obj, keys) {
var iteratee = keys[0], context;
if (_.isFunction(iteratee)) {
iteratee = _.negate(iteratee);
if (keys.length > 1) context = keys[1];
} else {
keys = _.map(flatten(keys, false, false), String);
iteratee = function(value, key) {
return !_.contains(keys, key);
};
}
return _.pick(obj, iteratee, context);
});
// Fill in a given object with default properties.
_.defaults = createAssigner(_.allKeys, true);
// Creates an object that inherits from the given prototype object.
// If additional properties are provided then they will be added to the
// created object.
_.create = function(prototype, props) {
var result = baseCreate(prototype);
if (props) _.extendOwn(result, props);
return result;
};
// Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
if (!_.isObject(obj)) return obj;
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function(obj, interceptor) {
interceptor(obj);
return obj;
};
// Returns whether an object has a given set of `key:value` pairs.
_.isMatch = function(object, attrs) {
var keys = _.keys(attrs), length = keys.length;
if (object == null) return !length;
var obj = Object(object);
for (var i = 0; i < length; i++) {
var key = keys[i];
if (attrs[key] !== obj[key] || !(key in obj)) return false;
}
return true;
};
// Internal recursive comparison function for `isEqual`.
var eq, deepEq;
eq = function(a, b, aStack, bStack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if (a === b) return a !== 0 || 1 / a === 1 / b;
// `null` or `undefined` only equal to itself (strict comparison).
if (a == null || b == null) return false;
// `NaN`s are equivalent, but non-reflexive.
if (a !== a) return b !== b;
// Exhaust primitive checks
var type = typeof a;
if (type !== 'function' && type !== 'object' && typeof b != 'object') return false;
return deepEq(a, b, aStack, bStack);
};
// Internal recursive comparison function for `isEqual`.
deepEq = function(a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _) a = a._wrapped;
if (b instanceof _) b = b._wrapped;
// Compare `[[Class]]` names.
var className = toString.call(a);
if (className !== toString.call(b)) return false;
switch (className) {
// Strings, numbers, regular expressions, dates, and booleans are compared by value.
case '[object RegExp]':
// RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
case '[object String]':
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return '' + a === '' + b;
case '[object Number]':
// `NaN`s are equivalent, but non-reflexive.
// Object(NaN) is equivalent to NaN.
if (+a !== +a) return +b !== +b;
// An `egal` comparison is performed for other numeric values.
return +a === 0 ? 1 / +a === 1 / b : +a === +b;
case '[object Date]':
case '[object Boolean]':
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return +a === +b;
case '[object Symbol]':
return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b);
}
var areArrays = className === '[object Array]';
if (!areArrays) {
if (typeof a != 'object' || typeof b != 'object') return false;
// Objects with different constructors are not equivalent, but `Object`s or `Array`s
// from different frames are.
var aCtor = a.constructor, bCtor = b.constructor;
if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&
_.isFunction(bCtor) && bCtor instanceof bCtor)
&& ('constructor' in a && 'constructor' in b)) {
return false;
}
}
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
// Initializing stack of traversed objects.
// It's done here since we only need them for objects and arrays comparison.
aStack = aStack || [];
bStack = bStack || [];
var length = aStack.length;
while (length--) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if (aStack[length] === a) return bStack[length] === b;
}
// Add the first object to the stack of traversed objects.
aStack.push(a);
bStack.push(b);
// Recursively compare objects and arrays.
if (areArrays) {
// Compare array lengths to determine if a deep comparison is necessary.
length = a.length;
if (length !== b.length) return false;
// Deep compare the contents, ignoring non-numeric properties.
while (length--) {
if (!eq(a[length], b[length], aStack, bStack)) return false;
}
} else {
// Deep compare objects.
var keys = _.keys(a), key;
length = keys.length;
// Ensure that both objects contain the same number of properties before comparing deep equality.
if (_.keys(b).length !== length) return false;
while (length--) {
// Deep compare each member
key = keys[length];
if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;
}
}
// Remove the first object from the stack of traversed objects.
aStack.pop();
bStack.pop();
return true;
};
_.pick
// Internal pick helper function to determine if `obj` has key `key`.
var keyInObj = function(value, key, obj) {
return key in obj;
};
// Return a copy of the object only containing the whitelisted properties.
_.pick = restArgs(function(obj, keys) {
var result = {}, iteratee = keys[0]; // 第一个传入迭代器
if (obj == null) return result; // 没有对象传入则返回空对象
if (_.isFunction(iteratee)) {
if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]); // 将context设定为keys的第二个传入参数
keys = _.allKeys(obj);
} else {
iteratee = keyInObj; // 默认判断属性是否存在的函数
keys = flatten(keys, false, false);
obj = Object(obj); //
}
for (var i = 0, length = keys.length; i < length; i++) {
var key = keys[i];
var value = obj[key];
if (iteratee(value, key, obj)) result[key] = value; // 返回符合条件的key
}
return result;
});
_.omit
// Return a copy of the object without the blacklisted properties.
_.omit = restArgs(function(obj, keys) {
var iteratee = keys[0], context;
if (_.isFunction(iteratee)) {
iteratee = _.negate(iteratee);
if (keys.length > 1) context = keys[1];
} else {
keys = _.map(flatten(keys, false, false), String);
iteratee = function(value, key) {
return !_.contains(keys, key);
};
}
return _.pick(obj, iteratee, context);
});
忽略迭代器锁定元素
_.defaults
// Fill in a given object with default properties.
_.defaults = createAssigner(_.allKeys, true);
var createAssigner = function(keysFunc, defaults) {
return function(obj) {
var length = arguments.length;
if (defaults) obj = Object(obj);
if (length < 2 || obj == null) return obj;
for (var index = 1; index < length; index++) {
var source = arguments[index],
keys = keysFunc(source),
l = keys.length;
for (var i = 0; i < l; i++) {
var key = keys[i];
if (!defaults || obj[key] === void 0) obj[key] = source[key];
}
}
return obj;
};
};
当createAssigner中defaults值为true时,会自动转换null或者其他类型变量为object,而且并不会覆盖原本存在的属性值。
_.create
// Creates an object that inherits from the given prototype object.
// If additional properties are provided then they will be added to the
// created object.
_.create = function(prototype, props) {
var result = baseCreate(prototype);
if (props) _.extendOwn(result, props);
return result;
};
我们看到内部result用baseCreate生成了一个空对象,其中原型链跟传入的参数prototype相连。如果传入prop,则拓展原生属性
_.clone
// Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
if (!_.isObject(obj)) return obj;
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
如果非函数或者对象,则返回原本数值
否则返回一个副本
_.tap
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function(obj, interceptor) {
interceptor(obj);
return obj;
};
函数本身并不复杂,会将obj用传入的函数处理
_.isMatch
// Returns whether an object has a given set of `key:value` pairs.
_.isMatch = function(object, attrs) {
var keys = _.keys(attrs), length = keys.length; // 得到原生属性
if (object == null) return !length;
var obj = Object(object);
for (var i = 0; i < length; i++) {
var key = keys[i];
if (attrs[key] !== obj[key] || !(key in obj)) return false;
}
return true;
};
此函数一旦找到不匹配部分即返回false
_.isEqual
// Internal recursive comparison function for `isEqual`.
eq = function(a, b, aStack, bStack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if (a === b) return a !== 0 || 1 / a === 1 / b;
// `null` or `undefined` only equal to itself (strict comparison).
if (a == null || b == null) return false;
// `NaN`s are equivalent, but non-reflexive.
if (a !== a) return b !== b;
// Exhaust primitive checks
var type = typeof a;
if (type !== 'function' && type !== 'object' && typeof b != 'object') return false;
return deepEq(a, b, aStack, bStack);
};
// 用来对NaN, 0 -0, null, object, function进行比对
deepEq = function(a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _) a = a._wrapped;
if (b instanceof _) b = b._wrapped; // 剥开
// Compare `[[Class]]` names.
var className = toString.call(a);
if (className !== toString.call(b)) return false;
switch (className) {
// Strings, numbers, regular expressions, dates, and booleans are compared by value.
case '[object RegExp]':
// RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
case '[object String]':
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return '' + a === '' + b;
case '[object Number]':
// `NaN`s are equivalent, but non-reflexive.
// Object(NaN) is equivalent to NaN.
if (+a !== +a) return +b !== +b;
// An `egal` comparison is performed for other numeric values.
return +a === 0 ? 1 / +a === 1 / b : +a === +b;
case '[object Date]':
case '[object Boolean]':
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return +a === +b;
case '[object Symbol]':
return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b);
}
var areArrays = className === '[object Array]';
if (!areArrays) {
if (typeof a != 'object' || typeof b != 'object') return false;
// Objects with different constructors are not equivalent, but `Object`s or `Array`s
// from different frames are.
var aCtor = a.constructor, bCtor = b.constructor;
if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&
_.isFunction(bCtor) && bCtor instanceof bCtor)
&& ('constructor' in a && 'constructor' in b)) {
return false;
}
}
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
// Initializing stack of traversed objects.
// It's done here since we only need them for objects and arrays comparison.
aStack = aStack || [];
bStack = bStack || [];
var length = aStack.length;
while (length--) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if (aStack[length] === a) return bStack[length] === b;
}
// Add the first object to the stack of traversed objects.
aStack.push(a);
bStack.push(b);
// Recursively compare objects and arrays.
if (areArrays) {
// Compare array lengths to determine if a deep comparison is necessary.
length = a.length;
if (length !== b.length) return false;
// Deep compare the contents, ignoring non-numeric properties.
while (length--) {
if (!eq(a[length], b[length], aStack, bStack)) return false;
}
} else {
// Deep compare objects.
var keys = _.keys(a), key;
length = keys.length;
// Ensure that both objects contain the same number of properties before comparing deep equality.
if (_.keys(b).length !== length) return false;
while (length--) {
// Deep compare each member
key = keys[length];
if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;
}
}
// Remove the first object from the stack of traversed objects.
aStack.pop();
bStack.pop();
return true;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
return eq(a, b);
};
注释解释已清楚
没了