使用Visual Studio 2022实现透明按钮和标签、POPUP样式窗体的一种工业系统的UI例程

例程实现的功能说明

1、主窗体采用POPUP样式,无标题栏、无菜单栏,适合工业类软件

2、按钮、标签使用自绘,实现透明样式,可以实现灵活的样式设计,更具设计感

    按钮重绘函数:OnDrawItem()
    按钮样式设定:WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON | BS_OWNERDRAW
    消息处理函数的设定:
    case WM_DRAWITEM:
    	OnDrawItem(hWnd, message, wParam, lParam);
    break;
	case WM_CTLCOLORBTN:
	    return (LRESULT)(HBRUSH)GetStockObject(NULL_BRUSH);
	break;
    标签重回函数:DrawStatic()    
	case WM_CTLCOLORSTATIC:
	    return DrawStatic(hWnd, message, wParam, lParam);
	break;

3、整个UI进行了独立设计,导出了函数,可以在主程序使用

4、实现了全局变量的导入,减少了局部变量的使用

5、使用pBITMAPINFO结构体实现了图形图像的灵活绘制与显示

6、根据窗口尺寸,绘制了几个RGB格式位图图像,显示到了指定窗口上

7、实现了状态栏文本消息的显示,当消息不需要刷新时,不进行显示的刷新操作

    状态栏文本显示函数:SetStatusBarText()

8、右侧面板预留了几个空白的区域用于应用系统的扩展

9、按钮和右侧预留的功能子窗口的创建使用了数组,通过for循环创建

10、按钮和右侧预留的功能子窗口使用了字符串数组,循环加载文本信息

11、状态栏子项的宽度使用百分比进行自动计算

12、按钮的菜单ID 使用变量进行自动计算,只需要定义首个按钮的ID即可

13、开放给用户的图像显示窗口封装了函数

    显示图像缓冲区数据到窗口的函数:show_imageBuffer()

14、使用F10键或ESC、退出按钮均可以退出系统

15、创建了三种字体供系统使用

以下是UI的样式
控件有边框的样式
控件无边框的样式以下是代码:

UI.h

#pragma once
#include <windows.h>
#include <stdio.h>
#include <CommCtrl.h>	//SysListView32控件调用的库

#pragma comment(lib,"comctl32.lib")

// 使用Windows视觉效果   
#if defined _M_IX86
#pragma comment(linker,"/manifestdependency:\"type='win32' "\
				" name='Microsoft.Windows.Common-Controls' "\
				" version='6.0.0.0' processorArchitecture='x86' "\
				"publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_IA64
#pragma comment(linker,"/manifestdependency:\"type='win32'"\
				" name='Microsoft.Windows.Common-Controls' "\
				"version='6.0.0.0' processorArchitecture='ia64'"\
				" publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker,"/manifestdependency:\"type='win32'"\
				" name='Microsoft.Windows.Common-Controls'"\
				" version='6.0.0.0' processorArchitecture='amd64'"\
				" publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker,"/manifestdependency:\"type='win32'"\
				" name='Microsoft.Windows.Common-Controls'"\
				" version='6.0.0.0' processorArchitecture='*' "\
				"publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif

#define IDB_EXIT		3001	/* 顶部按钮组的起始编号 */


// 创建客户界面的函数
bool createUI(HWND hwndmain, WCHAR* szWindowClass, int width, int height, int* analySize, int* axis_size, int* img_size);

// 对Owner_Draw样式的按钮进行重新绘制
VOID OnDrawItem(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);

// 重绘static控件函数
INT_PTR DrawStatic(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);

/*名称:SetStatusBarText
  功能:设置状态栏某一格的文本
  参数:hStatus状态栏句柄,i项,szString标题
*/
int SetStatusBarText(int i, char* szString);

// 将RGB位图缓冲数据显示到窗口
void show_imageBuffer(int id, HWND hWnd, unsigned char *src);

pch.h

// pch.h: 这是预编译标头文件。
// 下方列出的文件仅编译一次,提高了将来生成的生成性能。
// 这还将影响 IntelliSense 性能,包括代码完成和许多代码浏览功能。
// 但是,如果此处列出的文件中的任何一个在生成之间有更新,它们全部都将被重新编译。
// 请勿在此处添加要频繁更新的文件,这将使得性能优势无效。

#ifndef PCH_H
#define PCH_H

// 添加要在此处预编译的标头
#include "framework.h"

#endif //PCH_H

pch.cpp

// pch.cpp: 与预编译标头对应的源文件

#include "pch.h"

// 当使用预编译的头时,需要使用此源文件,编译才能成功。

UI.cpp

#include "pch.h"
#include "UI.h"

#define MAX_LOADSTRING	100

//#define BorderStyle		// 显示边框

#if defined BorderStyle
	#define staticStyle WS_CHILD | WS_VISIBLE | WS_BORDER
	#define	buttonStyle WS_CHILD | WS_VISIBLE | WS_BORDER | BS_DEFPUSHBUTTON | BS_OWNERDRAW
#else
	#define staticStyle WS_CHILD | WS_VISIBLE
	#define	buttonStyle WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON | BS_OWNERDRAW
#endif

COLORREF Caption_Color = RGB(0x00, 0x7A, 0xCC);		// 应用系统标题字的文本颜色
COLORREF BtnOn_Color = RGB(0x32, 0xB9, 0x00);		// 按钮按下时的文本颜色
COLORREF color_btn_normal = RGB(0x7A, 0xC0, 0xFF);	// 按钮常态时的文本颜色
COLORREF color_imgWnd_text = RGB(0xFF, 0x0F, 0x00);	// 图像窗口文本色


BITMAPINFO	BMP_Analys;
unsigned char pFrameBuffer[3840 * 2160 * 3];
HDC			hdc_image;				/* 图像窗口的设备句柄	*/
HWND		hwndStatusBar;			/* 状态栏窗口句柄		*/

extern HWND	hwnd_Analys;
HDC			hdc_analys;				/* 分析窗口的设备句柄	*/

BITMAPINFO	BMP_Axis = { 0 };
extern HWND	hwnd_Axis_L;			/* 左侧坐标轴窗口的句柄	*/
extern HWND	hwnd_Axis_R;			/* 右侧坐标轴窗口的句柄	*/

BITMAPINFO	BMP_Image = { 0 };
extern HWND	hwnd_Image;				/* 坐标轴窗口的句柄	*/

const int BarNum = 6;
char status_text[BarNum][256] = { "视觉传感器","输出状态", "专机连接状态","相机曝光时间", "相机帧率","处理时间" };
bool bRefreshChk = false;


BITMAPINFO* pBmpInf;
void show_imageBuffer(int id, HWND hWnd, unsigned char *src)
{
	switch (id)
	{
	case 0:
		pBmpInf = &BMP_Analys;
		break;
	case 1:
		pBmpInf = &BMP_Axis;
		break;
	case 2:
		pBmpInf = &BMP_Axis;
		break;
	case 3:
		pBmpInf = &BMP_Image;
		break;
	default:
		break;
	}

	int width = pBmpInf->bmiHeader.biWidth,
		height = pBmpInf->bmiHeader.biHeight;

	hdc_analys = GetDC(hWnd);

	// 将数据送到窗口进行显示
	StretchDIBits(hdc_analys,
		0, 0, width, height,
		0, 0, width, height,
		src, pBmpInf, DIB_RGB_COLORS, SRCCOPY);
}


// 对Owner_Draw样式的按钮进行重新绘制
VOID OnDrawItem(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    LPDRAWITEMSTRUCT pBtn = (LPDRAWITEMSTRUCT)lParam;
    if (pBtn->CtlType == ODT_BUTTON) // 控件的类型是Owner-drawn button
    {
        if (pBtn->itemState & ODS_SELECTED)// 选中的状态  
            SetTextColor(pBtn->hDC, BtnOn_Color);
        else
            SetTextColor(pBtn->hDC, color_btn_normal);

        TCHAR szName[256] = { 0 };
        int nOldMode = SetBkMode(pBtn->hDC, TRANSPARENT);	//设置文字背景模式  
        GetWindowText(pBtn->hwndItem, szName, 256);			//取得按钮上面原来的文字  
        DrawText(pBtn->hDC, szName, (int)wcslen(szName), &pBtn->rcItem, DT_CENTER | DT_SINGLELINE | DT_VCENTER);	//绘制位置  
    }
}

// 重绘static控件函数
INT_PTR DrawStatic(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{

    int i = GetWindowLong((HWND)lParam, GWL_ID);
    switch (i)
    {
	case 0:
		break;
    default:
        break;
    }

    SetTextColor((HDC)wParam, Caption_Color);
    SetBkMode((HDC)wParam, TRANSPARENT);
    return (INT_PTR)GetStockObject(NULL_BRUSH);
}

/*  名称:SetStatusBarText
    功能:设置状态栏某一格的文本
    参数:i序号,szString字符串指针
*/
int SetStatusBarText(int i, char* szString)
{
    if ((i >= BarNum) || (hwndStatusBar == nullptr))
        return 0;

    // 比较两个字符串是否一致
    int len_in = (int)strlen(szString), len_raw = (int)strlen(status_text[i]);
    if ((len_in == len_raw) && bRefreshChk){
        for (int j = 0; j < len_in; ++j){
            if (szString[j] != status_text[i][j])  break;
            else
                if (j == (len_in - 1))
                    return 1; }}

    memcpy_s(status_text[i], len_in, szString, len_in);
	status_text[i][len_in] = 0;

    len_in ++;
    int nwLen = MultiByteToWideChar(CP_ACP, 0, status_text[i], len_in, NULL, 0);
    LPWSTR lpszPath = new WCHAR[len_in];
    MultiByteToWideChar(CP_ACP, 0, status_text[i], len_in, lpszPath, nwLen);
    SendMessage(hwndStatusBar, SB_SETTEXT, (WPARAM)i, (LPARAM)lpszPath);

    if(!bRefreshChk)
        bRefreshChk = (i==(BarNum-1));

    return 1;
}

/* HDC窗口显示字符串 */
void HDC_DrawText(int id_hdc, int x, int y, char* lpstr)
{
	HDC hdc = ((id_hdc == 0) ? hdc_analys : hdc_image);
	int len_in = (int)strlen(lpstr)+1;
	int nwLen = MultiByteToWideChar(CP_ACP, 0, lpstr, len_in, NULL, 0);
	LPWSTR lpszPath = new WCHAR[len_in];
	MultiByteToWideChar(CP_ACP, 0, lpstr, len_in, lpszPath, nwLen);
	TextOut(hdc, x, y, lpszPath, nwLen);
}

// 创建应用程序字体的函数
void createAppFont(HFONT* hFont, int mHeight, LOGFONT fontName)
{
    LOGFONT LogFont;
    memset(&LogFont, 0, sizeof(LOGFONT));
    memcpy_s(&LogFont, sizeof(LOGFONT), &fontName, sizeof(LOGFONT));
    LogFont.lfHeight = mHeight;
    *hFont = CreateFontIndirect(&LogFont);
}

/*  名称:SetStatus函数
    功能:将状态栏划分成多格
    参数:hWnd主窗口句柄,hStatus状态栏句柄
*/
int SetStatus(HWND hWnd, HWND hStatus, int num, int* barwidth)
{
    RECT WinRect;
    GetClientRect(hWnd, &WinRect);
    for (int i = 1; i < num - 1; i++)
        barwidth[i] = barwidth[i - 1] + barwidth[i];

    barwidth[num - 1] = WinRect.right - 2;

    SendMessage(hStatus, SB_SETPARTS, (WPARAM)num, (LPARAM)barwidth);

    return 1;
}

// 创建顶部控件组函数
void create_toppannel(HWND hparent,int mainwidth, int width, int height, int margin,int fontSize_caption, HFONT caption,HFONT hFont_Detail)
{
	// LOGO的标签
	int ctrlheight = height - margin * 3, Logo_width= ctrlheight+16, x0 = margin, y0 = margin;
	HWND hwnd_Logo = CreateWindow(TEXT("static"), L"Logo", staticStyle,
		x0, y0, Logo_width, ctrlheight, hparent, NULL, NULL, NULL);
	SendMessage(hwnd_Logo, WM_SETFONT, (WPARAM)caption, 1);

	// 标题的标签
	x0 += margin + Logo_width, ctrlheight = fontSize_caption + margin * 2;
	HWND hwnd_appCaption = CreateWindow(L"static", L"Wise Vision System", staticStyle,
	    x0 , y0, width, ctrlheight, hparent, NULL, NULL, NULL);
	SendMessage(hwnd_appCaption, WM_SETFONT, (WPARAM)caption, 1);

	// 子标题的标签
	y0 += fontSize_caption + margin, ctrlheight = height - ctrlheight - margin * 2;
	int detail_height = height - fontSize_caption - margin * 4;
	HWND hwnd_appname = CreateWindow(L"static", L"Wise Vision System Ver 1.0", staticStyle,
	    x0, y0, width, ctrlheight, hparent, NULL, NULL, NULL);
	SendMessage(hwnd_appname, WM_SETFONT, (WPARAM)hFont_Detail, 1);

	// 右侧按钮
	const int button_num = 8;
	LPCWSTR ButtonText[button_num] = { L"退出系统",L"锁定系统", L"设备信息",L"参数设置", L"模板管理", L"录制视频",L"关闭输出",L"相机参数" };
	int button_width = Logo_width;
	x0 = mainwidth - button_width - margin * (button_num);
	HWND hwnd_Button[button_num];
	for (int i = 0; i < button_num; ++i){
		hwnd_Button[i] = CreateWindowEx(NULL, L"button", ButtonText[i], buttonStyle,
	        x0, 0, button_width, height, hparent, (HMENU)(IDB_EXIT + i), NULL, NULL);
	    SendMessage(hwnd_Button[i], WM_SETFONT, (WPARAM)hFont_Detail, 1);
	    x0 -= button_width + margin * 10;}
}

// 创建右侧面板控件组函数
void createRightPannel(HWND hparent,int width,int height,int margin,HFONT font_detail)
{
	/* 右侧子窗口的数量 */
	const int children_num = 4;

	/* 子窗口的标题 */
	LPCWSTR pannelR_labeltext[children_num] = { L"控制参数",L"相机参数", L"算法参数",L"运行状态" };

	/* 子窗口高度占容器高度的百分比 */
	int children_height[children_num] = { 20,25,25,30 };/* 子窗口高度的百分比 */

	/* 子窗口句柄数组 */
	HWND hPanel_R[children_num];

	int x0 = margin, y0 = margin, control_width = width - margin * 2;
	for (int i = 0; i < children_num; ++i)
	{
		int control_height = children_height[i] * height / 100;
		if (i == (children_num - 1))
			control_height = height - y0 - margin;
		hPanel_R[i] = CreateWindow(L"static", pannelR_labeltext[i], staticStyle,
			x0, y0, control_width, control_height, hparent, NULL, NULL, NULL);
		SendMessage(hPanel_R[i], WM_SETFONT, (WPARAM)font_detail, 1);

		y0 += control_height + margin;
	}
}

// 创建左侧面板控件组函数
void createLeftPannel(HWND hparent, int width, int height, int margin, HFONT font_normal,int* analys_size,int* ax_size, int* imgwnd_size)
{
	int ctrl_width = width- margin*3,
		ctrl_height = 128,
		x0 = margin, y0 = height - ctrl_height;
	analys_size[0] = ctrl_width -= (ctrl_width % 4);
	analys_size[1] = ctrl_height -= (ctrl_height % 4);
	// 底部分析数据窗口
	hwnd_Analys = CreateWindow(L"static", L"动态分析数据窗口", staticStyle,
		x0, y0, ctrl_width, ctrl_height, hparent, NULL, NULL, NULL);
	SendMessage(hwnd_Analys, WM_SETFONT, (WPARAM)font_normal, 1);
	BMP_Analys.bmiHeader.biWidth = ctrl_width;
	BMP_Analys.bmiHeader.biHeight = ctrl_height;
	BMP_Analys.bmiHeader.biBitCount = 24;
	BMP_Analys.bmiHeader.biSize = 40;
	BMP_Analys.bmiHeader.biPlanes = 1;
	BMP_Analys.bmiHeader.biSizeImage = ctrl_width * ctrl_height * 3 + 1024;
	BMP_Analys.bmiHeader.biXPelsPerMeter = 2834;
	BMP_Analys.bmiHeader.biYPelsPerMeter = 2834;
	BMP_Analys.bmiHeader.biCompression = 0;
	BMP_Analys.bmiHeader.biClrUsed = 0;
	BMP_Analys.bmiHeader.biClrImportant = 0;

	for (int i = 0; i < 256; i++)
		BMP_Analys.bmiColors[i] = { (unsigned char)i,(unsigned char)i,(unsigned char)i ,0 };

	// 左侧坐标轴标记窗口
	ctrl_width = 128;
	ctrl_height = y0 - margin * 2, y0 = margin;
	ax_size[0] = ctrl_width -= (ctrl_width % 4);
	ax_size[1] = ctrl_height -= (ctrl_height % 4);
	hwnd_Axis_L = CreateWindow(L"static", L"Y坐标轴_L", staticStyle,
		x0, y0, ctrl_width, ctrl_height, hparent, NULL, NULL, NULL);
	SendMessage(hwnd_Axis_L, WM_SETFONT, (WPARAM)font_normal, 1);

	BMP_Axis.bmiHeader.biWidth = ctrl_width;
	BMP_Axis.bmiHeader.biHeight = ctrl_height;
	BMP_Axis.bmiHeader.biBitCount = 24;
	BMP_Axis.bmiHeader.biSize = 40;
	BMP_Axis.bmiHeader.biPlanes = 1;
	BMP_Axis.bmiHeader.biSizeImage = ctrl_width * ctrl_height * 3 + 1024;
	BMP_Axis.bmiHeader.biXPelsPerMeter = 2834;
	BMP_Axis.bmiHeader.biYPelsPerMeter = 2834;
	BMP_Axis.bmiHeader.biCompression = 0;
	BMP_Axis.bmiHeader.biClrUsed = 0;
	BMP_Axis.bmiHeader.biClrImportant = 0;

	for (int i = 0; i < 256; i++)
		BMP_Axis.bmiColors[i] = { (unsigned char)i,(unsigned char)i,(unsigned char)i ,0 };

	// 图像窗口
	x0 = ctrl_width + x0 + margin;
	ctrl_width = width - ctrl_width * 2 - margin * 5;
	imgwnd_size[0] = ctrl_width -= (ctrl_width % 4);
	imgwnd_size[1] = ctrl_height -= (ctrl_height % 4);
	hwnd_Image = CreateWindow(L"static", L"实时图像", staticStyle,
		x0, y0, ctrl_width, ctrl_height, hparent, NULL, NULL, NULL);
	SendMessage(hwnd_Image, WM_SETFONT, (WPARAM)font_normal, 1);

	BMP_Image.bmiHeader.biWidth = ctrl_width;
	BMP_Image.bmiHeader.biHeight = ctrl_height;
	BMP_Image.bmiHeader.biBitCount = 24;
	BMP_Image.bmiHeader.biSize = 40;
	BMP_Image.bmiHeader.biPlanes = 1;
	BMP_Image.bmiHeader.biSizeImage = ctrl_width * ctrl_height * 3 + 1024;
	BMP_Image.bmiHeader.biXPelsPerMeter = 2834;
	BMP_Image.bmiHeader.biYPelsPerMeter = 2834;
	BMP_Image.bmiHeader.biCompression = 0;
	BMP_Image.bmiHeader.biClrUsed = 0;
	BMP_Image.bmiHeader.biClrImportant = 0;

	for (int i = 0; i < 256; i++)
		BMP_Image.bmiColors[i] = { (unsigned char)i,(unsigned char)i,(unsigned char)i ,0 };


	// 右侧坐标轴标记窗口
	ctrl_width = 128;
	x0 = width - ctrl_width - margin * 2;
	hwnd_Axis_R = CreateWindow(L"static", L"Y坐标轴_R", staticStyle,
		x0, y0, ctrl_width, ctrl_height, hparent, NULL, NULL, NULL);
	SendMessage(hwnd_Axis_R, WM_SETFONT, (WPARAM)font_normal, 1);
}

// 创建客户界面的函数
bool createUI(HWND hwndmain, WCHAR* szWindowClass, int width, int height,int* analys_size,int* ax_size, int* imgwnd_size)
{
    INITCOMMONCONTROLSEX stylesStruct;
    stylesStruct.dwSize = sizeof(stylesStruct);
    stylesStruct.dwICC = ICC_STANDARD_CLASSES;
    InitCommonControlsEx(&stylesStruct);

    InitCommonControls();			// 初始化控件库:comctl32.lib comctl32.dll

    NONCLIENTMETRICS ncm;							// 操作系统使用的字体	
    ncm.cbSize = sizeof(NONCLIENTMETRICS);          // 取出系统的字体作为本应用程序的字体
    SystemParametersInfo(SPI_GETNONCLIENTMETRICS, sizeof(NONCLIENTMETRICS), &ncm, 0);

    // 根据操作系统的字体创建应用程序使用的字体
    HFONT	hFont_caption;							// 标题字体句柄
    HFONT	hFont_Detail;							// 小标题字体句柄
    HFONT	hFont_normal;							// 小标题字体句柄
    const int	fontSize_caption = 54;			    // 标题字体的大小
    const int	detail_fontSize = 32;			    // 小标题字体的大小
    const int	normal_fontSize = 24;			    // 标准字体的大小
    createAppFont(&hFont_caption, fontSize_caption, ncm.lfCaptionFont);
    createAppFont(&hFont_Detail, detail_fontSize, ncm.lfCaptionFont);
    createAppFont(&hFont_normal, normal_fontSize, ncm.lfCaptionFont);

    COLORREF	CaptionTextColor = RGB(0xFF, 0xFF, 0x00);	// 图像窗口文本色

    HWND hMain = hwndmain;
    int main_width = width, main_height = height, /* 主窗口的宽度、高度 */ margin = 2/*  */;

    // 状态栏窗口
    int statusBarheight = 22, bar_width = main_width / BarNum;
    int barWidth[BarNum] = { bar_width,bar_width,bar_width,bar_width,bar_width,0 };
    hwndStatusBar = CreateWindowEx(0, L"msctls_statusbar32", L"", WS_VISIBLE | WS_CHILD | WS_BORDER, 0, 0, 0, statusBarheight, hMain, NULL, NULL, NULL);
    SendMessage(hwndStatusBar, WM_SETFONT, (WPARAM)hFont_normal, 1);
    SetStatus(hMain, hwndStatusBar, BarNum, barWidth);
    for (int i = 0; i < BarNum; ++i)
        SetStatusBarText(i, status_text[i]);

    // Top面板窗口
    int height_top = main_height / 12;
    HWND hPanel_Top = CreateWindow(szWindowClass, L"top", WS_CHILD | WS_VISIBLE | WS_BORDER,
        0, 0, main_width, height_top, hMain, NULL, NULL, NULL);

	create_toppannel(hPanel_Top, main_width, width * 2 / 5, height_top, margin, fontSize_caption, hFont_caption, hFont_Detail);

	// 右侧视图
	int width_right = main_width / 5,
		subheight = main_height - statusBarheight - height_top - margin * 3,
		x0 = main_width - width_right- margin,
		y0 = margin + height_top;
	HWND hPanel_right = CreateWindow(szWindowClass, L"right", WS_CHILD | WS_VISIBLE | WS_BORDER,
		x0, y0, width_right, subheight, hMain, NULL, NULL, NULL);

	createRightPannel(hPanel_right, main_width / 5, subheight,margin, hFont_Detail);

	// 左侧视图窗口
	int width_left = main_width - width_right - margin * 2;
	HWND hPanel_Left = CreateWindow(szWindowClass, L"", WS_CHILDWINDOW | WS_VISIBLE | WS_BORDER,
		0, y0, width_left, subheight, hMain, NULL, NULL, NULL);

	createLeftPannel(hPanel_Left, width_left, subheight, margin, hFont_normal,analys_size, ax_size,imgwnd_size);

    return false;
}

resource.h

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ 生成的包含文件。
// 使用者 VisionGuidance.rc

#define IDS_APP_TITLE			103

#define IDR_MAINFRAME			128
#define IDD_VISIONGUIDANCE_DIALOG	102
#define IDD_ABOUTBOX			103
#define IDM_ABOUT				104
#define IDM_EXIT				105
#define IDI_VISIONGUIDANCE		107
#define IDI_SMALL				108
#define IDC_VISIONGUIDANCE		109
#define IDC_MYICON				2
#ifndef IDC_STATIC
#define IDC_STATIC				-1
#endif


// 新对象的下一组默认值
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS

#define _APS_NO_MFC					130
#define _APS_NEXT_RESOURCE_VALUE	129
#define _APS_NEXT_COMMAND_VALUE		32771
#define _APS_NEXT_CONTROL_VALUE		1000
#define _APS_NEXT_SYMED_VALUE		110
#endif
#endif

framework.h

#pragma once

#include "targetver.h"
#define WIN32_LEAN_AND_MEAN             // 从 Windows 头文件中排除极少使用的内容
// Windows 头文件
#include <windows.h>
// C 运行时头文件
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

targetver.h

#pragma once

// // 包含 SDKDDKVer.h 可定义可用的最高版本的 Windows 平台。
// 如果希望为之前的 Windows 平台构建应用程序,在包含 SDKDDKVer.h 之前请先包含 WinSDKVer.h 并
// 将 _WIN32_WINNT 宏设置为想要支持的平台。
#include <SDKDDKVer.h>

VisionGuidance.h

#pragma once

#include "resource.h"

VisionGuidance.cpp

// VisionGuidance.cpp : 定义应用程序的入口点。
//

#include "pch.h"
#include "framework.h"
#include "VisionGuidance.h"
#include "UI.h"

#define MAX_LOADSTRING 100

// 全局变量:
HINSTANCE hInst;                                // 当前实例
WCHAR szTitle[MAX_LOADSTRING];                  // 标题栏文本
WCHAR szWindowClass[MAX_LOADSTRING];            // 主窗口类名

// 此代码模块中包含的函数的前向声明:
ATOM                MyRegisterClass(HINSTANCE hInstance);
BOOL                InitInstance(HINSTANCE, int);
LRESULT CALLBACK    WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK    AboutApp(HWND, UINT, WPARAM, LPARAM);

// 此代码模块使用的UI元素
int		analysSize[2] = { 0 };	// 分析窗口的尺寸
HWND	hwnd_Analys;
BYTE*	pAnalysBuff = new BYTE[3840 * 512 * 3];

int		axisSize[2] = { 0 };	// 坐标轴窗口的尺寸
HWND	hwnd_Axis_L;			/* 左侧坐标轴窗口的句柄	*/
HWND	hwnd_Axis_R;			/* 右侧坐标轴窗口的句柄	*/
BYTE*	pAxisBuff = new BYTE[2160 * 512 * 3];

int		imgSize[2] = { 0 };		// 坐标轴窗口的尺寸
HWND	hwnd_Image;				/* 坐标轴窗口的句柄	*/
BYTE*	pFrameBuff = new BYTE[3840 * 2160 * 3];


int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
                     _In_opt_ HINSTANCE hPrevInstance,
                     _In_ LPWSTR    lpCmdLine,
                     _In_ int       nCmdShow)
{
    UNREFERENCED_PARAMETER(hPrevInstance);
    UNREFERENCED_PARAMETER(lpCmdLine);

    // TODO: 在此处放置代码。

    // 初始化全局字符串
    LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
    LoadStringW(hInstance, IDC_VISIONGUIDANCE, szWindowClass, MAX_LOADSTRING);
    MyRegisterClass(hInstance);

    // 执行应用程序初始化:
    if (!InitInstance (hInstance, nCmdShow))
    {
        return FALSE;
    }

    HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_VISIONGUIDANCE));

    MSG msg;

    // 主消息循环:
    while (GetMessage(&msg, nullptr, 0, 0))
    {
        if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
        {
            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }
    }

    return (int) msg.wParam;
}


//
//  函数: MyRegisterClass()
//
//  目标: 注册窗口类。
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
    HBRUSH	BackBR = CreateSolidBrush(RGB(0xE0, 0xF0, 0xF0));	// 主窗口的颜色画刷
    WNDCLASSEXW wcex;

    wcex.cbSize = sizeof(WNDCLASSEX);

    wcex.style          = CS_HREDRAW | CS_VREDRAW;
    wcex.lpfnWndProc    = WndProc;
    wcex.cbClsExtra     = 0;
    wcex.cbWndExtra     = 0;
    wcex.hInstance      = hInstance;
    wcex.hIcon          = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_VISIONGUIDANCE));
    wcex.hCursor        = LoadCursor(nullptr, IDC_ARROW);
    wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 3);// BackBR;
    wcex.lpszMenuName   = NULL /*MAKEINTRESOURCEW(IDC_VISIONGUIDANCE)*/;
    wcex.lpszClassName  = szWindowClass;
    wcex.hIconSm        = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));

    return RegisterClassExW(&wcex);
}

//
//   函数: InitInstance(HINSTANCE, int)
//
//   目标: 保存实例句柄并创建主窗口
//
//   注释:
//
//        在此函数中,我们在全局变量中保存实例句柄并
//        创建和显示主程序窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
   hInst = hInstance; // 将实例句柄存储在全局变量中

   int	mScrWidth = GetSystemMetrics(SM_CXSCREEN);	// 主显示器水平分辨率
   int  mScrHeight = GetSystemMetrics(SM_CYSCREEN);	// 主显示器竖直分辨率
   HWND hWnd = CreateWindowExW(NULL, szWindowClass, szTitle, WS_POPUPWINDOW,
       CW_USEDEFAULT, CW_USEDEFAULT, mScrWidth, mScrHeight, nullptr, nullptr, hInstance, nullptr);

   if (!hWnd)
   {
      return FALSE;
   }

   createUI(hWnd, szWindowClass, mScrWidth, mScrHeight, analysSize, axisSize, imgSize);

   for (int i = 0; i < analysSize[1]; ++i)
   {
	   for (int x = 0; x < analysSize[0]; ++x)
	   {
		   pAnalysBuff[i * analysSize[0] * 3 + x * 3] = i * 2;
		   pAnalysBuff[i * analysSize[0] * 3 + x * 3 + 1] = i * 2;
		   pAnalysBuff[i * analysSize[0] * 3 + x * 3 + 2] = i * 2;
	   }
   }
   for (int i = 0; i < axisSize[1]; ++i) {
	   int value = 0;
	   for (int x = 0; x < axisSize[0]; ++x) {
		   if (x < 63)
			   value += 4;
		   else
			   if(x>64)
				   value -= 4;

		   pAxisBuff[i * axisSize[0] * 3 + x * 3] = value;
		   pAxisBuff[i * axisSize[0] * 3 + x * 3 + 1] = value;
		   pAxisBuff[i * axisSize[0] * 3 + x * 3 + 2] = value;
	   }
   }
   for (int i = 0; i < imgSize[1]; ++i) {
	   for (int x = 0; x < imgSize[0]; ++x) {
		   pFrameBuff[i * imgSize[0] * 3 + x * 3] = x+i;
		   pFrameBuff[i * imgSize[0] * 3 + x * 3 + 1] = x / 2;
		   pFrameBuff[i * imgSize[0] * 3 + x * 3 + 2] = x / 4;
	   }
   }

   ShowWindow(hWnd, nCmdShow);
   UpdateWindow(hWnd);


   return TRUE;
}


//
//  函数: OnButtonClicked(HWND, UINT, WPARAM, LPARAM)
//
//  功能: 处理按钮的消息。
//
void OnButtonClicked(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	char msg[256] = { 0 };
	int wmId = LOWORD(wParam);
	// 分析菜单选择:
	switch (wmId)
	{
	case IDB_EXIT:
		if (MessageBox(NULL, TEXT("确认退出吗?"), L"请确认", MB_ICONWARNING | MB_YESNO | MB_DEFBUTTON1) == IDYES)
			PostQuitMessage(0);
		break;
	case IDB_EXIT + 1:
		show_imageBuffer(0,hwnd_Analys, pAnalysBuff);
		break;
	case IDB_EXIT + 2:
		show_imageBuffer(1, hwnd_Axis_L, pAxisBuff);
		sprintf_s(msg, "IDB_EXIT + 2");
		SetStatusBarText(5, msg);
		break;
	case IDB_EXIT + 3:
		show_imageBuffer(2, hwnd_Axis_R, pAxisBuff);
		sprintf_s(msg, "IDB_EXIT + 3");
		SetStatusBarText(5, msg);
		break;
	case IDB_EXIT + 4:
		show_imageBuffer(3, hwnd_Image, pFrameBuff);
		sprintf_s(msg, "IDB_EXIT + 4");
		SetStatusBarText(5, msg);
		break;
	default:
		break;
	}
}


//
//  函数: WndProc(HWND, UINT, WPARAM, LPARAM)
//
//  目标: 处理主窗口的消息。
//
//  WM_COMMAND  - 处理应用程序菜单
//  WM_PAINT    - 绘制主窗口
//  WM_DESTROY  - 发送退出消息并返回
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    int m_Ret = 0;
    switch (message)
    {
    case WM_DRAWITEM:
        OnDrawItem(hWnd, message, wParam, lParam);
        break;
    case WM_CTLCOLORBTN:
        return (LRESULT)(HBRUSH)GetStockObject(NULL_BRUSH);
    break;
    case WM_CTLCOLORSTATIC:
        return DrawStatic(hWnd, message, wParam, lParam);
    break;
    case WM_COMMAND:
        {
            int wmId = LOWORD(wParam);
            // 分析菜单选择:
            switch (wmId)
            {
            case IDM_ABOUT:
                DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, AboutApp);
                break;
            case IDM_EXIT:
                DestroyWindow(hWnd);
                break;
            default:
				OnButtonClicked(hWnd, message, wParam, lParam);
                return DefWindowProc(hWnd, message, wParam, lParam);
            }
        }
        break;
    case WM_SYSKEYUP:
        switch (wParam)
        {
        case VK_F10:	/* F10键属于系统键 */
            if (MessageBox(NULL, TEXT("确认退出吗?"), L"请确认", MB_ICONWARNING | MB_YESNO | MB_DEFBUTTON1) == IDYES)
                PostQuitMessage(0);
            break;
        default:
            break;
        }
        break;
    case WM_KEYUP:	/* 捕获了键盘的功能键操作 */
        switch (wParam)
        {
        case VK_ESCAPE:
            if (MessageBox(NULL, TEXT("确认退出吗?"), L"请确认", MB_ICONWARNING | MB_YESNO | MB_DEFBUTTON1) == IDYES)
                PostQuitMessage(0);
            break;
        case VK_F9: /* 关于窗口 */
            DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, AboutApp);
            break;
        case VK_F11:/* F11键不属于系统键 */
            DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, AboutApp);
            break;
        default:
            break;
        }
        break;
    case WM_CHAR:
        break;
    case WM_PAINT:
        {
            PAINTSTRUCT ps;
            HDC hdc = BeginPaint(hWnd, &ps);
            // TODO: 在此处添加使用 hdc 的任何绘图代码...
            EndPaint(hWnd, &ps);
        }
        break;
    case WM_DESTROY:
        PostQuitMessage(0);
        break;
    default:
        return DefWindowProc(hWnd, message, wParam, lParam);
    }
    return 0;
}

// “关于”框的消息处理程序。
INT_PTR CALLBACK AboutApp(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
    UNREFERENCED_PARAMETER(lParam);
    switch (message)
    {
    case WM_INITDIALOG:
        return (INT_PTR)TRUE;

    case WM_COMMAND:
        if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
        {
            EndDialog(hDlg, LOWORD(wParam));
            return (INT_PTR)TRUE;
        }
        break;
    }
    return (INT_PTR)FALSE;
}

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要在其他页面上点击按钮来隐藏或显示弹出层,你可以使用 Vuex 来实现状态管理。以下是一个示例代码,展示了如何在不同页面上通过点击按钮来隐藏或显示弹出层: 首先,在你的 uni-app 项目中安装 Vuex: ``` npm install vuex ``` 然后,创建一个 `store` 文件夹,并在该文件夹下创建一个 `index.js` 文件,用于创建和管理 Vuex 的状态。 store/index.js: ```javascript import Vue from 'vue' import Vuex from 'vuex' Vue.use(Vuex) export default new Vuex.Store({ state: { showPopup: false }, mutations: { setShowPopup(state, payload) { state.showPopup = payload } }, actions: { setShowPopup({ commit }, payload) { commit('setShowPopup', payload) } }, getters: { showPopup(state) { return state.showPopup } } }) ``` 接下来,在需要显示弹出层的页面中,引入 `uni-popup` 组件和 Vuex 的 `store`: your-page.vue: ```vue <template> <view> <uni-popup :show="showPopup" @close="closePopup"> <!-- 弹出层的内容 --> </uni-popup> <!-- 其他页面内容 --> <button @click="openPopup">打开弹出层</button> </view> </template> <script> import { mapGetters, mapActions } from 'vuex' import uniPopup from '@dcloudio/uni-popup' export default { components: { uniPopup }, computed: { ...mapGetters(['showPopup']) }, methods: { ...mapActions(['setShowPopup']), openPopup() { this.setShowPopup(true) }, closePopup() { this.setShowPopup(false) } } } </script> ``` 在上述示例中,我们使用 Vuex 来管理 `showPopup` 的状态。在 `actions` 中,我们定义了一个 `setShowPopup` 的 action,用于改变 `showPopup` 的值。在页面中的 `openPopup` 方法中,我们调用 `setShowPopup(true)` 来显示弹出层;在 `closePopup` 方法中,我们调用 `setShowPopup(false)` 来隐藏弹出层。 在其他页面中,你可以通过点击按钮来改变 `showPopup` 的值,从而控制弹出层的显示和隐藏。只需要在点击按钮的事件中调用 `setShowPopup` action,并传递相应的参数即可。 记得根据实际情况调整代码,并确保在需要显示弹出层的页面中引入正确的组件和 Vuex 的 `store`。

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