algorithm

1.page repalcement algorithm

#include <stdio.h>
#include <stdlib.h>
#define maxpagenum 100
typedef struct page
{
    int pagenum;
    struct page *next;
}Page;
int FIFO(Page *block,int pages[maxpagenum],int pagenum,int blocknum)
{
    int i = 0,j = 0;
    int time = 0;
    Page *old = block,*check = NULL;
    while(i<pagenum){
        check = block;
        j = 0;
        while(j < blocknum){
            if(pages[i]==check->pagenum)// 命中
                break;
            check = check->next;
            j++;
        }
        if(j == blocknum){//没有命中,替换
            old->pagenum = pages[i];
            old = old->next;
            time += 1; //缺页次数+1
        }
        i++;
    }
    return time;
}
Page* creatblock(int blocknum)
{
    int i;
    Page *head = NULL,*cur = NULL,*tail = NULL;
    for(i = 0;i < blocknum;i++){
        if(!head){
            cur = (Page*)malloc(sizeof(Page));
            cur->pagenum = -1;
            cur->next = NULL;
            head = tail = cur;
        }
        else{
            cur = (Page*)malloc(sizeof(Page));
            cur->pagenum = -1;
            tail->next = cur;
            tail = cur;
        }
    }
    tail->next = head;
    return head;
}
int main()
{
    int time;
    int pages[maxpagenum];
    int i,blocknum,pagenum;
    Page *head=NULL;
    printf("请输入块号:\n");
    scanf("%d",&blocknum);
    head = creatblock(blocknum);
    printf("请输入待访问的页面数量:\n");
    scanf("%d",&pagenum);
    printf("请输入待访问的页面号:\n");
    for(i=0;i<pagenum;i++){
        scanf("%d",&pages[i]);
    }
    time = FIFO(head,pages,pagenum,blocknum);
    printf("缺页次数:%d,中断率:%.2f%%\n",time,time*1.0/pagenum*100);
    return 0;
}

2.LRU replacemnet page algorithm 

#include <iostream>
#include <list>
#include <unordered_map>

class LRUCache {
private:
    std::list<int> cache; // Doubly linked list to store the page numbers
    std::unordered_map<int, std::list<int>::iterator> map; // Map to store the page number and its position in the list
    int capacity; // Capacity of the cache

public:
    LRUCache(int size) {
        capacity = size;
    }

    void refer(int page) {
        if (map.find(page) == map.end()) { // Page not present in the cache
            if (cache.size() == capacity) {
                int last = cache.back(); // Get the least recently used page
                cache.pop_back(); // Remove it from the cache
                map.erase(last); // Erase it from the map
            }
        }
        else {
            cache.erase(map[page]); // Erase the page from its current position in the list
        }

        cache.push_front(page); // Add the page to the front of the list
        map[page] = cache.begin(); // Update its position in the map
    }

    void display() {
        for (auto it = cache.begin(); it != cache.end(); ++it) {
            std::cout << (*it) << " ";
        }
        std::cout << std::endl;
    }
};

int main() {
    LRUCache cache(3); // Create a cache with capacity 3
    cache.refer(1); // Page 1 is referenced
    cache.refer(2); // Page 2 is referenced
    cache.refer(3); // Page 3 is referenced
    cache.display(); // Display the current state of the cache: 3 2 1

    cache.refer(4); // Page 4 is referenced, causing 1 to be replaced
    cache.display(); // Display the current state of the cache: 4 3 2

    return 0;
}

 3.appromatix LRU replacement algorithm

#include <stdio.h>
#include <stdlib.h>

// 定义双向链表节点结构
struct Node {
    int key;
    int value;
    struct Node* prev;
    struct Node* next;
};

// 定义LRU缓存结构
struct LRUCache {
    int capacity;         // 缓存容量
    struct Node* head;    // 头节点
    struct Node* tail;    // 尾节点
    struct Node** map;    // 哈希表,用于快速查找节点
};

// 创建双向链表节点
struct Node* createNode(int key, int value) {
    struct Node* node = (struct Node*)malloc(sizeof(struct Node));  // 分配内存
    node->key = key;  // 初始化键
    node->value = value;  // 初始化值
    node->prev = NULL;  // 初始化前驱指针
    node->next = NULL;  // 初始化后继指针
    return node;
}

// 初始化LRU缓存
struct LRUCache* createLRUCache(int capacity) {
    struct LRUCache* cache = (struct LRUCache*)malloc(sizeof(struct LRUCache));  // 分配内存
    cache->capacity = capacity;  // 初始化容量
    cache->head = createNode(0, 0);  // 创建头节点
    cache->tail = createNode(0, 0);  // 创建尾节点
    cache->head->next = cache->tail;  // 头节点指向尾节点
    cache->tail->prev = cache->head;  // 尾节点指向头节点
    cache->map = (struct Node**)malloc(sizeof(struct Node*) * 10000);  // 哈希表数组,初始化为10000个节点
    for (int i = 0; i < 10000; i++) {
        cache->map[i] = NULL;  // 初始化哈希表中的每个节点为空
    }
    return cache;
}

// 从LRU缓存中获取值
int get(struct LRUCache* cache, int key) {
    if (cache->map[key] != NULL) {
        struct Node* node = cache->map[key];  // 从哈希表中获取节点
        // 将访问的节点移到链表尾部,表示最近访问
        node->prev->next = node->next;  // 调整前驱节点的后继指针
        node->next->prev = node->prev;  // 调整后继节点的前驱指针
        node->prev = cache->tail->prev;  // 调整节点的前驱指针
        node->next = cache->tail;  // 调整节点的后继指针
        cache->tail->prev->next = node;  // 调整尾节点的前驱节点的后继指针
        cache->tail->prev = node;  // 调整尾节点的前驱指针
        return node->value;  // 返回节点的值
    }
    return -1;  // 如果哈希表中不存在该节点,则返回-1
}

// 向LRU缓存中插入值
void put(struct LRUCache* cache, int key, int value) {
    if (cache->map[key] != NULL) {
        // 更新节点的值,并移到链表尾部
        printf("xxxxxxxxxxxxxxxxxxxxxxxxx\n");
        struct Node* node = cache->map[key];  // 从哈希表中获取节点
        node->value = value;  // 更新节点的值
        node->prev->next = node->next;  // 调整前驱节点的后继指针
        node->next->prev = node->prev;  // 调整后继节点的前驱指针
        node->prev = cache->tail->prev;  // 调整节点的前驱指针
        node->next = cache->tail;  // 调整节点的后继指针
        cache->tail->prev->next = node;  // 调整尾节点的前驱节点的后继指针
        cache->tail->prev = node;  // 调整尾节点的前驱指针
    } else {
        if (cache->capacity == 0) {
            // 缓存已满,移除链表头部节点
            printf("xxxxxxxxxxxxxxxxyyyy\n");
            struct Node* temp = cache->head->next;  // 获取头节点的后继节点
            cache->head->next = temp->next;  // 调整头节点的后继指针
            temp->next->prev = cache->head;  // 调整头节点的后继节点的前驱指针
            cache->map[temp->key] = NULL;  // 从哈希表中移除节点
            free(temp);  // 释放节点内存
        } else {
             printf("xxxxxzzzzzzzzzzzzzzzzzz\n");
            cache->capacity--;  // 缓存容量减一
        }
        // 创建新节点,并插入链表尾部
        struct Node* node = createNode(key, value);  // 创建新节点
        node->prev = cache->tail->prev;  // 调整新节点的前驱指针
        node->next = cache->tail;  // 调整新节点的后继指针
        cache->tail->prev->next = node;  // 调整尾节点的前驱节点的后继指针
        cache->tail->prev = node;  // 调整尾节点的前驱指针
        cache->map[key] = node;  // 更新哈希表
    }
}

int main() {
    struct LRUCache* cache = createLRUCache(2);  // 初始化LRU缓存,容量为2
    put(cache, 1, 1);  // 插入键值对1:1
    put(cache, 2, 2);  // 插入键值对2:2
    printf("%d\n", get(cache, 1));  // 获取键1对应的值,返回1
    put(cache, 3, 3);  // 插入键值对3:3,移除键2
    printf("%d\n", get(cache, 2));  // 获取键2对应的值,返回-1
    put(cache, 4, 4);  // 插入键值对4:4,移除键1
    printf("%d\n", get(cache, 1));  // 获取键1对应的值,返回-1
    printf("%d\n", get(cache, 3));  // 获取键3对应的值,返回3
    printf("%d\n", get(cache, 4));  // 获取键4对应的值,返回4
    return 0;
}

4.Linked_Queue enqueue

// 入队操作
void enqueue(LinkedQueue* queue, TypeData value) {
    // 创建新节点
    Node* newNode = (Node*)malloc(sizeof(Node));
    newNode->data = value;
    newNode->next = NULL;

    if (isEmpty(queue)) {
        // 队列为空,新节点成为队头
        queue->front = newNode;
        queue->rear = newNode;
    } else {
        // 将新节点插入到队尾
        queue->rear->next = newNode;
        queue->rear = newNode;
    }
}

5.second-chance page replacement algorithm

// 初始化一个循环队列作为内存页面的缓冲区
int buffer[BUF_SIZE]; 
int hand = 0; // 指向当前检查的页面

void pageFaultHandler(int pageNumber) {
    while (true) {
        if (buffer[hand].accessed == 0) {
            // 选择此页面进行置换
            buffer[hand].pageNumber = pageNumber;
            buffer[hand].accessed = 1; // 置换页面并标记为访问过
            hand = (hand + 1) % BUF_SIZE; // 移动手指到下一个页面
            break;
        } else {
            buffer[hand].accessed = 0; // 清除访问位
            hand = (hand + 1) % BUF_SIZE; // 移动手指到下一个页面
        }
    }
}

6. acyclic graph 

#include <stdio.h>
#include <stdlib.h>

struct Node {
    int value;
    struct Node* next;
};

void addEdge(struct Node* vertices[], int src, int dest) {
    struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
    newNode->value = dest;
    newNode->next = vertices[src];
    vertices[src] = newNode;
}

void printGraph(struct Node* vertices[], int V) {
    for (int i = 0; i < V; ++i) {
        struct Node* temp = vertices[i];
        printf("Vertex %d\n", i);
        while (temp) {
            printf(" -> %d", temp->value);
            temp = temp->next;
        }
        printf("\n");
    }
}

int main() {
    int V = 5; // Number of vertices
    struct Node* vertices[V];
    for (int i = 0; i < V; ++i) {
        vertices[i] = NULL;
    }

    addEdge(vertices, 0, 1);
    addEdge(vertices, 0, 2);
    addEdge(vertices, 1, 3);
    addEdge(vertices, 2, 4);

    printGraph(vertices, V);

    return 0;
}

7 Bit vector

#include <stdio.h>
#include <stdint.h>

#define SET_BIT(v, n)    ((v) |= (1 << (n)))      // 设置指定位置的位
#define CLEAR_BIT(v, n)  ((v) &= ~(1 << (n)))     // 清除指定位置的位
#define TEST_BIT(v, n)   ((v) & (1 << (n)))       // 查询指定位置的位

int main() {
    uint8_t bitVector = 0; // 初始化一个8位的位向量

    // 将第3和第5位设置为1
    SET_BIT(bitVector, 3);
    SET_BIT(bitVector, 5);

    // 检查第3位是否被设置
    if (TEST_BIT(bitVector, 3)) {
        printf("Bit 3 is set\n");
    } else {
        printf("Bit 3 is not set\n");
    }

    // 清除第5位
    CLEAR_BIT(bitVector, 5);

    // 检查第5位是否被清除
    if (TEST_BIT(bitVector, 5)) {
        printf("Bit 5 is set\n");
    } else {
        printf("Bit 5 is not set\n");
    }

    return 0;
}

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