简单实现栈和队列以及其面试题

1.实现基本栈和队列。

(1)栈

#pragma once
#include<cassert>
#include<string>
#include <iostream>
using namespace std;

template<class T>
class Stack
{
public:
	Stack()
		:_a(NULL)
		, _size(0)
		, _capacity(0)
	{}

	~Stack()
	{
		if (_a)
		{
			delete[] _a;
			_a = NULL;
		}
	}
	void Push(const T& x)//压栈
	{
		_Checkcapacity();
		_a[_size] = x;
		_size++;
	}

	void Pop()//出栈
	{
		assert(_size > 0);
		--_size;
	}
	size_t Size()
	{
		return _size;
	}
	bool Empty()//判断栈是否为空
	{
		return _size == 0;
	}
	T& Top()//显示栈顶元素
	{
		assert(_size > 0);
		return _a[_size-1];
	}
	void _Checkcapacity()
	{
		if (_size >= _capacity)
		{
			size_t newCapacity = _capacity == 0 ? 3 : _capacity * 2;
			T* tmp = new T[newCapacity];
			for (size_t i = 0; i < _size; ++i)
			{
				tmp[i] = _a[i];
			}

			delete[] _a;
			_a = tmp;
			_capacity = newCapacity;
		}
	}
protected:
	T* _a;
	size_t _size;
	size_t _capacity;
};

//测试代码
void TestStack()
{
	Stack<int> s1;
	s1.Push(1);
	s1.Push(2);
	s1.Push(3);
	s1.Push(4);

	while (!s1.Empty())
	{
		cout << s1.Top() << " ";
		s1.Pop();
	}
	cout << endl;

	Stack<string> s2;
	s2.Push("11");
	s2.Push("22");
	s2.Push("33");
	s2.Push("44");

	while (!s2.Empty())
	{
		cout << s2.Top() << " ";
		s2.Pop();
	}
	cout << endl;

}
(2)队列

#pragma once

template<class T>
struct QueueNode
{
	T _data;
	QueueNode<T>* _next;

	QueueNode(const T& x)
		:_data(x)
		, _next(NULL)
	{}
};

template<class T>
class Queue
{
	typedef QueueNode<T> Node;

public:
	Queue()
		:_head(NULL)
		, _tail(NULL)
	{}

	void Push(const T& x)
	{
		if (_tail == NULL)
		{
			_head = _tail = new Node(x);
		}
		else
		{
			_tail->_next = new Node(x);
			_tail = _tail->_next;
		}
	}

	void Pop()
	{
		if(_head)
		{
			Node* next = _head->_next;
			delete _head;
			_head = next;
		}
	}

	T& Front()
	{
		assert(_head);
		return _head->_data;
	}

	size_t Size()
	{
		size_t n = 0;
		Node* cur = _head;
		while (cur && cur != _tail)
		{
			++n;
			cur = cur->_next;
		}
		return n;
	}

	bool Empty()
	{
		return _head == NULL;
	}

protected:
	Node* _head;
	Node* _tail;
};

//测试代码
void TestQueue()
{
	Queue<int> q;
	q.Push(1);
	q.Push(2);
	q.Push(3);
	
	q.Push(4);
	cout << "Size?" << q.Size() << endl;

	while (!q.Empty())
	{
		cout << q.Front() << " ";
		q.Pop();
	}
	cout << endl;

}
2.实现栈和队列的面试题。 
(1)实现一个栈,要求实现Push(出栈)、Pop(入栈)、
Min(返回最小值的操作)的时间复杂度为O(1) 

#pragma once
#include <stack>
#include <iostream>
using namespace std;

template<class T>
class MinStack
{
public:
	MinStack()
	{}


	void Push(const T& x)
	{
		s.push(x);
		if (m.empty() || x < m.top())
			m.push(x);
		else
			m.push(m.top());
	}


	void Pop()
	{
		if (!m.empty() || !s.empty())
		{
			m.pop();
			s.pop();
		}
	}


	T& Min()
	{
		return m.top();
	}


protected:
	stack<T> s;
	stack<T> m;
};



(2)使用两个栈实现一个队列

#pragma once
#include <stack>
#include <iostream>
using namespace std;

template<class T>
class Queue
{
public:
	Queue()
	{}

	void Push(const T& x)
	{
		s1.push(x);
	}

	void Pop()
	{
		if (s1.empty() && s2.empty())
		{
			return;
		}
		if (s2.empty())
		{
			while (!s1.empty())
			{
				s2.push(s1.top());
				s1.pop();
			}
		}
		s2.pop();
	}

	size_t Size()
	{
		return s1.size() + s2.size();
	}

	bool Empty()
	{
		return (s1.empty() && s2.empty());
	}

	T& Front()
	{
		if (s1.empty() && s2.empty())
		{
			return;
		}
		if (s2.empty())
		{
			while (!s1.empty())
			{
				s2.push(s1.top());
				s1.pop();
			}
		}
		return s2.top();
	}

protected:
	stack<T> s1;
	stack<T> s2;
};

(3)使用两个队列实现一个栈 

#pragma once
#include <queue>
#include <iostream>
using namespace std;

template<class T>
class Stack
{
public:
	Stack()
	{}

	void Push(const T& x)
	{
		if (q1.empty() && q2.empty())
		{
			q1.push(x);
		}
		else if (q1.empty())
		{
			q1.push(x);
		}
		else
		{
			q2.push(x);
		}
	}

	void Pop()
	{
		T cur = 0;
		if (q2.empty()&& (!q1.empty()))
		{
			while (q1.size() > 1)
			{
				T& tmp = q1.front();
				q1.pop();
				q2.push(tmp);
			}
			cur = q1.front();
			q1.pop();
			cout << cur << endl;
		}
		else if (q1.empty() && (!q2.empty())
		{
			while (q2.size() > 1)
			{
				T& tmp = q2.front();
				q2.pop();
				q1.push(tmp);
			}
			cur = q2.front();
			q2.pop();
			cout << cur << endl;
		}
		else
		{
			return NULL;
		}
	}

protected:
	queue<T> q1;
	queue<T> q2;
};


(4)判断元素出栈、入栈顺序的合法性。如:入栈的序列(1,2,3,4,5),出栈序列为(4,5,3,2,1)是合法序列,入栈的序列(1,2,3,4,5),出栈序列为(1,5,3,2,4)是不合法序列 

#pragma once
#include <iostream>
#include <stack>
using namespace std;

bool Judge(int* InArr, int* OutArr, size_t size)
{
	stack<int> s;
	int i = 0;
	int j = 0;
	for (size_t i = 0; i < size; i++)
	{
		s.push(InArr[i]);
		while (!s.empty() && s.top() == OutArr[j])
		{
			s.pop();
			j++;
		}
	}
	return s.empty();
}

void TestJudge()
{
	int inarr[5] = { 1, 2, 3, 4, 5 };
	int outarr[5] = { 4, 5, 2, 3, 1 };
	cout << Judge(inarr, outarr, 5) << endl;

}

(5)一个数组实现两个栈

template<class T>
class TwoStack
{
public:
	TwoStack()
		:_a(NULL)
		, _sz1(0)
		, _sz2(0)
		, _capacity(0)
	{
		_CheckCapacity();
	}
	~TwoStack()
	{
		if (_a)
			delete[] _a;
	}
	void Push1(const T& d)
	{
		_CheckCapacity();
		_a[_sz1++] = d;
	}
	void Push2(const T& d)
	{
		_CheckCapacity();
		_a[_sz2--] = d;
	}
	void Pop1()
	{
		if (_sz1 > 0)
			--_sz1;
	}
	void Pop2()
	{
		if (_sz2 < _capacity - 1)
			_sz2++;
	}
	size_t Size1()
	{
		return _sz1;
	}
	size_t Size2()
	{
		return _capacity - 1 - _sz2;
	}
	bool Empty1()
	{
		return _sz1 == 0;
	}
	bool Empty2()
	{
		return _sz2 == _capacity - 1;
	}
	T& Top1()
	{
		if (_sz1>0)
		{
			return _a[_sz1 - 1];
		}
	}
	T& Top2()
	{
		if (_sz2 < _capacity - 1)
			return _a[_sz2 + 1];
	}

private:
	void _CheckCapacity()
	{
		if (_a == NULL)
		{
			_capacity += 3;
			_a = new T[_capacity];
			_sz2 = _capacity - 1;
			return;
		}
		if (_sz1 == _sz2)
		{
			size_t OldCapacity = _capacity;
			_capacity = _capacity * 2;
			T* tmp = new T[_capacity];
			for (size_t i = 0; i < _sz1; i++)
			{
				tmp[i] = _a[i];
			}
			for (size_t j = OldCapacity - 1, i = _capacity - 1; j>_sz2; j--, i--)
			{
				tmp[i] = _a[j];
			}
			delete[] _a;
			_a = tmp;
			_sz2 += _capacity / 2;
		}
	}

private:
	T* _a;
	size_t _sz1;
	size_t _sz2;
	size_t _capacity;
};
//测试代码
void TestTwoStack()
{
	TwoStack<int> s;
	s.Push1(1);
	s.Push1(2);
	s.Push1(3);
	s.Push1(4);
	s.Push1(5);
	s.Push2(1);
	s.Push2(2);
	s.Push2(3);
	s.Push2(4);
	s.Push2(5);
	cout << "s1:" << s.Size1() << endl;
	cout << "s2:" << s.Size2() << endl;
	while (!s.Empty1())
	{
		cout << s.Top1() << endl;
		s.Pop1();
	}
	while (!s.Empty2())
	{
		cout << s.Top2() << endl;
		s.Pop2();
	}
}



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