原理
1.鼠标在小图片上移动时,通过捕获鼠标在小图片上的位置,定位大图片的相应位置
设计
1.页面元素:小图片、大图片、放大镜
2.技术点:事件捕获、定位
1)onmouseover:会在鼠标指针移动到指定的对象上时发生
2)onmouseout:会在鼠标指针移出指定的对象时发生
3)onmousemove:会在鼠标指针移动时发生
4)各边距表示
5)ofgsetLeft与style.left对比
style.left返回的是字符串,比如:30px,offsetLeft返回的是数值30
style.left是可读写的,offsetLeft是只读写的,所以该改变div的位置,只能修改style.left
style.left的值需事件定义,否则取到的值为空
3.难点:计算
objMark.onmousemove = function (ev) {
var _event = ev || window.event; //兼容多个浏览器的event参数模式
var left = _event.clientX - objDemo.offsetLeft - objSmallBox.offsetLeft - objFloatBox.offsetWidth / 2;
var top = _event.clientY - objDemo.offsetTop - objSmallBox.offsetTop - objFloatBox.offsetHeight / 2;
//当放大镜出超出横向范围的时候
if (left < 0) {
left = 0;
} else if (left > (objMark.offsetWidth - objFloatBox.offsetWidth)) {
left = objMark.offsetWidth - objFloatBox.offsetWidth;
}
//当放大镜查出纵向范围的时候
if (top < 0) {
top = 0;
} else if (top > (objMark.offsetHeight - objFloatBox.offsetHeight)) {
top = objMark.offsetHeight - objFloatBox.offsetHeight;
}
objFloatBox.style.left = left + "px"; //oSmall.offsetLeft的值是相对什么而言
objFloatBox.style.top = top + "px";
var percentX = left / (objMark.offsetWidth - objFloatBox.offsetWidth);
var percentY = top / (objMark.offsetHeight - objFloatBox.offsetHeight);
objBigBoxImage.style.left = -percentX * (objBigBoxImage.offsetWidth - objBigBox.offsetWidth) + "px";
objBigBoxImage.style.top = -percentY * (objBigBoxImage.offsetHeight - objBigBox.offsetHeight) + "px";
}
源码:
<!doctype html>
<html>
<head>
<meta charset="UTF-8">
<title>放大镜</title>
<style>
* {
margin: 0;
padding: 0
}
#demo {
display: block;
width: 400px;
height: 255px;
margin: 50px;
position: relative;
border: 1px solid #ccc;
}
#small-box {
position: relative;
z-index: 1;
}
#float-box {
display: none;
width: 160px;
height: 120px;
position: absolute;
background: #ffffcc;
border: 1px solid #ccc;
filter: alpha(opacity=50);
opacity: 0.5;
}
#mark {
position: absolute;
display: block;
width: 400px;
height: 255px;
background-color: #fff;
filter: alpha(opacity=0);
opacity: 0;
z-index: 10;
}
#big-box {
display: none;
position: absolute;
top: 0;
left: 460px;
width: 400px;
height: 300px;
overflow: hidden;
border: 1px solid #ccc;
z-index: 1;;
}
#big-box img {
position: absolute;
z-index: 5
}
</style>
<script>
//页面加载完毕后执行
window.onload = function () {
var objDemo = document.getElementById("demo");
var objSmallBox = document.getElementById("small-box");
var objMark = document.getElementById("mark");
var objFloatBox = document.getElementById("float-box");
var objBigBox = document.getElementById("big-box");
var objBigBoxImage = objBigBox.getElementsByTagName("img")[0];
objMark.onmouseover = function () {
objFloatBox.style.display = "block"
objBigBox.style.display = "block"
}
objMark.onmouseout = function () {
objFloatBox.style.display = "none"
objBigBox.style.display = "none"
}
objMark.onmousemove = function (ev) {
var _event = ev || window.event; //兼容多个浏览器的event参数模式
var left = _event.clientX - objDemo.offsetLeft - objSmallBox.offsetLeft - objFloatBox.offsetWidth / 2;
var top = _event.clientY - objDemo.offsetTop - objSmallBox.offsetTop - objFloatBox.offsetHeight / 2;
if (left < 0) {
left = 0;
} else if (left > (objMark.offsetWidth - objFloatBox.offsetWidth)) {
left = objMark.offsetWidth - objFloatBox.offsetWidth;
}
if (top < 0) {
top = 0;
} else if (top > (objMark.offsetHeight - objFloatBox.offsetHeight)) {
top = objMark.offsetHeight - objFloatBox.offsetHeight;
}
objFloatBox.style.left = left + "px"; //oSmall.offsetLeft的值是相对什么而言
objFloatBox.style.top = top + "px";
var percentX = left / (objMark.offsetWidth - objFloatBox.offsetWidth);
var percentY = top / (objMark.offsetHeight - objFloatBox.offsetHeight);
objBigBoxImage.style.left = -percentX * (objBigBoxImage.offsetWidth - objBigBox.offsetWidth) + "px";
objBigBoxImage.style.top = -percentY * (objBigBoxImage.offsetHeight - objBigBox.offsetHeight) + "px";
}
}
</script>
</head>
<body>
<div id="demo">
<div id="small-box">
<div id="mark"></div>
<div id="float-box"></div>
<img src="macbook-small.jpg"/>
</div>
<div id="big-box">
<img src="macbook-big.jpg"/>
</div>
</div>
</body>
</html>